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Pacer News

Ajura Track Reveal Trailer

It's time to transport Pacer down-under, introducing our latest track reveal - Ajura. If you’re eager to take on Ajura for yourself - alongside other previously revealed tracks - we will be bringing the latest build of Pacer to EGX London, taking place in London’s ExCeL exhibition centre between 17th-20th October.

[previewyoutube][/previewyoutube]

Music: Rally by GRRL

SATAWALD Track Reveal - Gamescom

SATAWALD is a new German track revealed during Gamescom 2019.

Running at 60fps across all formats and in native 4K on PC, Satawald's circuit is set in a beautiful forest and showcases Pacer’s stunning visuals, casting light on the track’s jumps, turns, climbs, apexes, and tunnels in what is the latest addition to the game’s 14 strong roster.

Like all other tracks in the deep, skill-based racing game’s library, Satawald will be playable in both day and night - the latter really highlighting its neon lights, glistening in the reflections on track - as well as in reverse and mirror modes, meaning this track alone offers a total of eight different versions to play, straight out of the gate.

https://youtu.be/ZVuGsTtOZVg

Are you excited to play?

Pacer Community Update



Hello Pacer community, some of you may have noticed that the ‘Formula Fusion’ name has now been updated in your Steam library.

The game is now listed as Pacer, there are no new content updates and the game will play as it did before.

When Pacer releases in the Winter, all Formula Fusion players (now Pacer) will receive the updated content, it will be a big update!

If you are not a Formula Fusion player you can add Pacer to your wishlist or pre-order from https://www.pacergame.com

Desktop Wallpaper
Download the Sonashahar track desktop wallpaper, available in 4K and 1080p.

Join the conversation:

Share your thoughts and feedback on our Twitter and Facebookpage or chat to fellow Pilots over on our Discord server.

LIVE at EGX!

LIVE at EGX!
well it was live - jump in your hot tubs and travel back to 32:35
....or try 30 minutes in...ish

BIG NEWS!

Hi brave, wonderful and patient Formula Fusion (now Pacer) community

You’ll see our press announcement and trailer soon if you haven’t seen it already and you can’t have missed the changes to the Store page.

We just wanted to clarify what’s happening and why we’re doing it:

- we’ve re-branded Formula Fusion as "Pacer"
- we are removing the Purchase option as we’re going to be increasing / changing the price when we launch Pacer later this year / summer
- existing owners will still be able to play the game they have in their libraries and can expect a massive update at launch
- Pacer will launch on XB1/PS4 with a free update on Steam. A new game; bigger, better, more polished in every way and a price to reflect this.

Release
On final release the game formerly known as Formula Fusion will be called Pacer and will feature:
- a brand new UI and branding while retaining all the Designers Republic graphics
- 14 Tracks: 6 brand new ones and 8 you’ll recognize from before but polished and improved until you can see you face in them
- 5 Craft, each with its own handling characteristics but massively customizable in the Garage
- 10 Weapons, including 4 new ones. Every one with considerably polished FX and mechanics plus new Modification cards
- Loadouts for Handling, Weapons and Cosmetics
- a completely rebuilt SinglePlayer Campaign based around playing through Careers in the 10 teams
- a new auto-targeting system
- a hugely optimized fps on Steam - a 1070 GPU maintains an average 140fps approx, maxing out at 200fps approx
- new music from Cold Storage (8 track OST) and licensed tracks from a bunch of old favorites including DubFX and a many more
- upgraded FX
- upgraded Sound FX some by Tim Wright himself
- hosted servers
- Spectator mode from outside of the Lobby for viewing races from any craft at any angle: Chase, Nose, Orbit and Environment cameras
- Tournament Mode multiplayer: set up a series of races in your Lobby, results update after each race
- Ranked Mode for multiplayer: Results increase or decrease your ELO score in one global game leaderboard. Who will top it?!
- voice chat in multiplayer - you’ve just blown up, tell them how you really feel!
- a unique race mode for single and multiplayer which we’ll be revealing nearer to launch
- a re-written physics and handling system
- re-engineered, machine learning AI to give everyone a challenge
- a massive lore expansion on the flip side of the game
- languages: to be announced

Marketing Campaign
We are on a road tour to show the game at the events below:
SXSW, Austin TX, GDC, San Francisco CA, and PAX East, Boston MA,
and we’re going to have the same build playing at
EGX Rezzed, London UK, 4-6 April (in the Unreal area)
Insomnia64, Birmingham UK, 19-22 April
Play Expo Manchester UK, 4-5 May
London MCM Comic Con, 24-26 May
E3, Los Angeles, CA, 11-13 June

We should love to see you at any of these events so you can get a taste of what’s to come. Meantime we’ll be posting far more frequently on Kickstarter, FaceBook, YouTube and Twitter as we run up to launch.