One Rotten Oath v1.0.2 update - Various optimization tweaks and bugfixes
[p]Hey guys![/p][p][/p][p]Patch v1.0.2 is live. This time around I focused on various optimization tweaks.[/p][p][/p][h2]Changelog (v1.0.2)
[/h2][p][/p][h3]Optimization improvements:[/h3]
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[/h2][p][/p][h3]Optimization improvements:[/h3]
- [p]FMVs were re-rendered in WebM that’s more friendly to older devices. Choppy FMV issue shouldn't appear anymore. If the problem still persists on your end, toggle the fullscreen in the settings menu. The FMVs should run even better in the windowed mode.[/p]
- [p]3D scenes are now cleared out of memory after beating the level or leaving to the main menu. This should help everyone low on RAM. [/p]
- [p]Treeline resolution got halved. This should render the scenes a bit faster.[/p]
- [p]Fixed a few typos in the intro (Thanks Karlec!).[/p]
- [p]Deleted “Pause when game lost focus” condition from the visual novel segments. Pressing ALT+TAB on those scenes shouldn’t break the game anymore.[/p]
- [p]Fixed a weird visual glitch in the first FMV.[/p]
- [p]Fixed the rain showing up on the HUD in the first stages.[/p]
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