CIVIREVIVAL Dev Log #2
[p]Hello everyone, and welcome to the latest Civilization Reborn Dev Log![/p][p]In this update, we’ll be showcasing the game’s early flow design and event system.[/p][p]
[/p][p]The first thing you’ll notice is the game’s main interface. What you’re looking at is not just a menu screen—it’s the Space Fortress, the very heart of your journey. It serves both as a sanctuary and as humanity’s last stronghold. We are currently deep in DEMO development and testing, and we look forward to sharing it with you soon. But for now—let’s dive right into the game![/p][p]
[/p][p]During your journey, you’ll encounter what we call OEC Events (Option Estimate Crisis). These represent the pivotal crossroads of civilization’s survival. Each choice you make will significantly alter the storyline, shift your stance, and open up new challenges and opportunities. Remember—there are no “perfect” answers. In the future, we’ll introduce a unique UI and interaction design for OEC Events to set them apart from regular ones.[/p][p]
[/p][p]Once you’ve made your decisions, you’ll take command of the Ark and freely navigate the galaxy. Explore uncharted space, search for habitable worlds, establish colonies, and ultimately rebuild human civilization. How you achieve all of this will depend entirely on your choices.[/p][p][/p][p]And finally—our Steam store page is now live! Be sure to add the game to your Wishlist and stay tuned for more dev updates and behind-the-scenes insights.[/p][p][/p][previewyoutube][/previewyoutube]