Weekly DevBlog Update
[p]Hey there, [/p][p]Welcome back to the city where the rain tastes like secrets, the night has opinions, and the magic pretends it isn’t flirting with you.[/p][p]
[/p][p]Hope your week treated you better than a rogue enchantment. If it didn’t, just tell everyone it was “part of a complicated ritual.” They’ll nod. They always nod.[/p][p]This week’s survival tip from the magical realms. Never accept “free samples” from an alchemist. If it bubbles, hisses, or purrs… It’s not medicine. It’s a commitment.[/p][p]Here’s what has been quietly sizzling in our after-hours workshop.[/p]
Thanks for wandering these spell-soaked streets with us, feeding the rumors, and pretending you’re not enjoying the chaos.[/p][p]See you in the next update.
Bear In The Night team.[/p][p]Don't forget to add the game to your wishlist! The first Demo will be available soon![/p][p][dynamiclink][/dynamiclink][/p]
- [p]Cooked up 148 new renders loaded with tension, heat, and at least one scene we had to look at twice just to confirm it’s still PG-13. [/p]
- [p]Crafted 6 animations that bring the magic close enough to feel it breathing down your neck.[/p]
- [p]Added new activity scenes to make your nights unpredictable, bold, and occasionally a little illegal depending on the district. [/p]
- [p]Refined upcoming dialogues until every line sounded like a dare you might actually take.[/p]
Thanks for wandering these spell-soaked streets with us, feeding the rumors, and pretending you’re not enjoying the chaos.[/p][p]See you in the next update.
Bear In The Night team.[/p][p]Don't forget to add the game to your wishlist! The first Demo will be available soon![/p][p][dynamiclink][/dynamiclink][/p]