Join Monolith: Rogue TD First Playtests!
[h3]Gather around, Invaders![/h3][p]
The Monolith has descended.[/p][p]Today I'm excited (and a little nervous) to announce that the first playtests for Monolith: Rogue TD are officially live. This is the first opportunity for players to experience the game and help me shape its future.[/p][p]In Monolith: Rogue TD you become the Monolith - an unstoppable force crashing from the sky to corrupt entire worlds. Instead of saving the world, your goal is to reshape it in your own dark image.[/p][p][/p][previewyoutube][/previewyoutube][h3]
What You’ll Play During the Playtest[/h3][p]In this playtest, you’ll have access to two invasions (runs). During each invasion your goal is simple: Survive 30 days, spread corruption, and consume the world you invaded.
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How Invasions Works[/h3][p]Each day the world pushes back. When day begins, waves of defenders will attempt to destroy your Core.[/p][p]To stop them, you will summon three types of towers and place them strategically across a procedurally generated battlefield. Terrain, pathing, and positioning matter - use them to your advantage.[/p][p]As you corrupt the world, you will harvest Souls, which can be spent to:[/p]![]()
Bosses Are Coming[/h3][p]Every 10 days, the defenders will send something stronger. A powerful boss will appear along with more dangerous enemies, forcing you to adapt your strategy and survive increasingly brutal waves.
[/p][p]
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Build Your Strategy Before the Invasion[/h3][p]Before each run you can prepare your approach. You will be able to:[/p]
The Monolith has descended.[/p][p]Today I'm excited (and a little nervous) to announce that the first playtests for Monolith: Rogue TD are officially live. This is the first opportunity for players to experience the game and help me shape its future.[/p][p]In Monolith: Rogue TD you become the Monolith - an unstoppable force crashing from the sky to corrupt entire worlds. Instead of saving the world, your goal is to reshape it in your own dark image.[/p][p][/p][previewyoutube][/previewyoutube][h3]
What You’ll Play During the Playtest[/h3][p]In this playtest, you’ll have access to two invasions (runs). During each invasion your goal is simple: Survive 30 days, spread corruption, and consume the world you invaded.
[/p][p]
How Invasions Works[/h3][p]Each day the world pushes back. When day begins, waves of defenders will attempt to destroy your Core.[/p][p]To stop them, you will summon three types of towers and place them strategically across a procedurally generated battlefield. Terrain, pathing, and positioning matter - use them to your advantage.[/p][p]As you corrupt the world, you will harvest Souls, which can be spent to:[/p]
- [p]summon new towers[/p]
- [p]upgrade existing ones[/p]
- [p]strengthen your defense
[/p]
Bosses Are Coming[/h3][p]Every 10 days, the defenders will send something stronger. A powerful boss will appear along with more dangerous enemies, forcing you to adapt your strategy and survive increasingly brutal waves.
[/p][p]
Build Your Strategy Before the Invasion[/h3][p]Before each run you can prepare your approach. You will be able to:[/p]
- [p]Choose your difficulty[/p]
- [p]Build your own deck of cards[/p]
- [p]tower balance[/p]
- [p]card synergies[/p]
- [p]difficulty scaling[/p]
- [p]pacing of a full 30-day invasion[/p]