UPDATE

[h3]A big update to improve the game was released today. The developers have changed and improved a lot ingame items.[/h3]
[h3]Gameplay:[/h3]
- Rework of shooting model, improved recoil. The recoil is now smooth.
- Added a running mode at the expense of stamina. 2 charges that work independently of each other.
- The aiming has reappeared , in which the accuracy has been increased and the spread has been reduced. (right mouse button, change the firing mode is now the button)
- Weapon balance has been corrected.
- Players are shot through. The damage and range of the shot depends on the weapon and the presence of armor. Allies don't shoot through.
- Machine guns and M90s can shoot through some of the walls.
- Squatting affects the recoil and spread of shooting. Depends on the weapon.
- Increased movement speed while squatting.
- Nonlinear effect of the movement speed on the weapon spread.
- Added inertia to accelerate and stop the character.
[h3] Maps: [/h3]
- Added a new map in the style of aim maps.
- Scary and unplayable maps have been removed, some maps have been sent back for revision.
[h3]Economy in the game:[/h3]
- Increased rewards for killing with weapons.
- The reward for killing with a knife has been changed to $700$.
Fixed minor bugs.