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  3. X4: Foundations 5.00 Beta 6 now available

X4: Foundations 5.00 Beta 6 now available

Today we have yet another [b]new beta version[/b] of the upcoming big 5.00 update for X4: Foundations for you. 5.00 Beta 6 is now available for download, and you can find the changelog at the end of this news. As you may have already seen, we recently [url=https://store.steampowered.com/news/app/392160/view/3131693023158504795]announced[/url] the release date for the 5.00 update and the new expansion X4: Tides of Avarice. Both the new expansion and the free update will be available from March 14, 2022. If you'd like to support us, X4: Tides of Avarice is now available for pre-purchase. https://store.steampowered.com/app/1701060/X4_Tides_of_Avarice/ If you're into the music of the X universe, there's another important date for you this week. That's because on Friday, February 25, we're releasing the [url=https://store.steampowered.com/app/1788600/X4_Tides_of_Avarice_Soundtrack/]soundtrack to X4: Tides of Avarice[/url]. You can listen to the preview on [url=https://www.youtube.com/egosoft]our YouTube channel[/url] and then add the soundtrack to your wishlist. https://www.youtube.com/watch?v=pp9aRlUhbzM [h3]How do I take part in the Public Beta?[/h3]Every player who owns X4: Foundations has the opportunity to download the new 5.00 beta version. In order to ensure that beta participants are aware of the [url=https://forum.egosoft.com/viewtopic.php?f=192&t=405396]risks and rules involved[/url], we ask all interested players to visit our forum, where they will find the rules and disclaimers, as well as practical instructions for participating in the beta. [url=https://forum.egosoft.com/viewtopic.php?f=192&t=405397]Follow this link to our forum[/url] (no registration required) to find the relevant information. Thank you for your participation! [h3]5.00 Beta 6 Changelog[/h3] [Beta 6] Reverted removal of repair drones for M ships (reverts change in 5.00, previously refunded drones are not restored). [Beta 6] Added salvage-specific upkeep mission to stations needing Tug ships (new feature in 5.00). [Beta 6] Added key binding to deselect current target. [Beta 6] Added map filter to toggle rendering of satellite coverage. [Beta 6] Added options to change enemy warning sounds (new feature in 5.00). [Beta 6] Added product and resources per hour information for Processing Modules to Logical Station Overview (new feature in 5.00). [Beta 6] Added access point to inventory storage in player office (new feature in 5.00). [Beta 6] Added holographic effects to Terran 4-dock pier to make capital ship docking easier. [Beta 6] Added warning when starting game with NVIDIA version 436.51 drivers or older. [Beta 6] Changed objects within gravidar-obscuring regions to no longer be marked on map when pinged using LRS (new feature in 5.00). [Beta 6] Improved stellar output in Bright Promise and Heart of Acrimony II. [Beta 6] Improved pacing of Processing Module operation (new feature in 5.00). [Beta 6] Improved docking hint by not mentioning spacesuit if target does not have matching dock. [Beta 6] Improved notification of recurring order failure resulting from assignments or default behaviours. [Beta 6] Improved target monitor UI for salvage-related orders (new feature in 5.00). [Beta 6] Fixed inconsistent custom gamestart compatibility check (new feature in 5.00). [Beta 6] Fixed Paranid story missions activating when set to be complete in custom gamestart (problem introduced in 5.00). [Beta 6] Fixed ship crews bailing in response to player demanding they surrender while in spacesuit. [Beta 6] Fixed attacking ships sometimes overshooting their target on long-distance movement. [Beta 6] Fixed several instances of friendly ships attacking player after all enemy ships are destroyed in story missions (problem introduced in 5.00). [Beta 6] Fixed ships assigned to trade for station build storage refusing to do so unless build storage is able to pay for it. [Beta 6] Fixed towed objects sometimes disappearing after saving and loading (new feature in 5.00). [Beta 6] Fixed police factions protecting Duke's Buccaneers (problem introduced in 5.00). [Beta 6] Fixed random NPCs wandering into player office (new feature in 5.00). [Beta 6] Fixed jumping selection in Manage Plots tab of Map menu. [Beta 6] Fixed docking hint remaining on screen much too long if docking permission is repeatedly requested. [Beta 6] Fixed incorrectly scrolled view without scroll bar in Logical Station Overview when hiding display of Economy Statistics. [Beta 6] Fixed inconsistent cargo numbers when using Ware Exchange. [Beta 6] Fixed menu crash in Behaviour tab in Map menu. [Beta 6] Fixed HUD icons for recyclables (new feature in 5.00). [Beta 6] Fixed Game Over text not appearing (problem introduced in 5.00). [Beta 6] Fixed certain large landmarks not being visible from long distance. [Beta 6] Fixed room overlapping with trader's shop on Argon trade stations. [Beta 6] Fixed docking bays on Teladi capital ships being placed above intended location. [Beta 6] Fixed minor graphical glitches on various Terran station modules. [Beta 6] Fixed excessively dirty cockpit glass on Argon L capital ship bridges. [Beta 6] Fixed collision mesh in cockpit on Katana. [Beta 6] Fixed Katana paint mod affecting unwanted surfaces. [Beta 6] Fixed several causes of crashes.