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X4: Foundations News

Special call to test the current Public Beta

Having recently made some fundamental technical changes to the X4 graphics engine in our public beta branch, we're reaching out to specifically invite you to test the latest public beta version (6.20 Public Beta 6) of X4: Foundations on Steam.

Your experiences and impressions, especially concerning graphical effects across various hardware configurations, are of great importance to us. We need as much feedback as possible to further optimize the X4 experience.

Please read the specific test request and report your feedback in the forum thread.

How do I take part in the Public Beta?
Every player who owns X4: Foundations has the opportunity to download the new 6.20 Public Beta version. In order to ensure that beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum, where they will find the rules and disclaimers, as well as practical instructions for participating in the beta. Follow this link to our forum (no registration required) to find the relevant information.

Thank you for your support!

6.20 Public Beta 6

How do I take part in the Public Beta?
Every player who owns X4: Foundations has the opportunity to download the new 6.20 Public Beta version. In order to ensure that beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum, where they will find the rules and disclaimers, as well as practical instructions for participating in the beta. Follow this link to our forum (no registration required) to find the relevant information.

[h2]6.20 Public Beta 6 Changelog:[/h2]
  • Fixed silicon carbide production module visually jumping when getting closer.
  • Fixed overly dark dockarea on Argon Colossus with reflection probes enabled.
  • Fixed certain sounds being too loud while the game is saving.
  • Fixed graphical issues with some AMD driver versions. (re-enables volumetric fog that was disabled in 6.20 Beta 4)

6.10 Hotfix 1 now available

  • Fixed graphical issues with some AMD driver versions (workaround disables volumetric fog when affected drivers used).

6.20 Public Beta 5

How do I take part in the Public Beta?
Every player who owns X4: Foundations has the opportunity to download the new 6.20 Public Beta version. In order to ensure that beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum, where they will find the rules and disclaimers, as well as practical instructions for participating in the beta. Follow this link to our forum (no registration required) to find the relevant information.

[h2]6.20 Public Beta 5 Changelog:[/h2]
  • Fixed incorrect behaviour of item traders and station interiors during Heretic's End HQ introduction.
  • Fixed M ships sometimes not being able to undock from stations with only one M docking bay.
  • Fixed busy shipyards being indefinitely blocked by docked capital ships if their build is scheduled behind others.
  • Fixed trade ware buy/sell offers being removed when disabling manual buy/sell amount.
  • Fixed getting stuck in floor when getting up under certain circumstances.
  • Fixed long delay before NPCs appear on some stations.

6.20 Public Beta 4

How do I take part in the Public Beta?
Every player who owns X4: Foundations has the opportunity to download the new 6.20 Public Beta version. In order to ensure that beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum, where they will find the rules and disclaimers, as well as practical instructions for participating in the beta. Follow this link to our forum (no registration required) to find the relevant information.

[h2]6.20 Public Beta 4 Changelog:[/h2]
  • Fixed Dal sometimes not starting Covert Operations plot when prompted.
  • Fixed Tidebreak station not having any NPCs walking around.
  • Fixed ships failing to dock at some stations with covered dock areas.
  • Fixed ships having trouble docking at very large stations from some positions.
  • Fixed player space suit weapon groups being reset after teleporting during a space walk.
  • Fixed hacking of turret control panels not affecting missile turrets.
  • Fixed some cases of characters warping after using a lift on Boron ships.
  • Fixed possible freeze when manually docking a ship that has a trade order loop.
  • Fixed Object Information in Map menu sometimes not loading when querying some S or M ships.
  • Fixed menu crash when upgrading multiple ships in Ship Configuration menu under certain circumstances.
  • Fixed graphical issues with some AMD driver versions (workaround disables volumetric fog when affected drivers used).