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X4: Foundations News

X4: Envoy Pack Soundtrack now available

https://store.steampowered.com/app/3781050/X4_Envoy_Pack_Soundtrack/
The X4: Envoy Pack Soundtrack includes 10 tracks created by long-time X series composer Alexei Zakharov and newcomer Alexei Galygin. This collection moves between calm, atmospheric pieces that build tension, and more powerful, energetic tracks that capture the stakes and shifting alliances at the heart of the X4: Envoy Pack expansion (Release: September 10, 2025).

[previewyoutube][/previewyoutube]
This soundtrack accompanies the X4: Envoy Pack expansion, enriching the in-game experience. By purchasing the soundtrack, you gain access to the music outside of the game in high-quality MP3 and FLAC formats, while also supporting Egosoft's work on the X series.

https://store.steampowered.com/app/3778100/X4_Envoy_Pack/

8.00 RC1 now available

How Do I Take Part in the Public Beta?
Every player who owns X4: Foundations has the opportunity to download the new 8.00 Public Beta version. In order to ensure that beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum, where they will find the rules and disclaimers, as well as practical instructions for participating in the beta. Follow this link to our forum - no registration required - to find the relevant information.
[h3]In case you missed it:[/h3]
>> Introducing the X4: Envoy Pack - Stealth, Deception, and Strategy Await (Steam News)
>> X4 Diplomacy Update (8.00) Public Beta Now Available (Steam News)

https://store.steampowered.com/app/3778100/X4_Envoy_Pack
[previewyoutube][/previewyoutube]
[h2]X4 8.00 RC1 Changelog:[/h2]
  • Added information about station modules to Object Info section in Map menu.
  • Added diplomatic agent availability to faction overview (new feature in 8.00).
  • Added diplomatic agent faction of origin to agent details (new feature in 8.00).

  • Improved capital ship combat movement.
  • Improved combat behavior of missile-armed fighters attacking stations.
  • Improved combat behavior of fighters armed with slow-firing weapons attacking large targets.
  • Improved weapon accuracy against moving targets.
  • Improved weapon precision by more accurately scaling aim based on target's visible size and distance.
  • Improved weapon targeting logic to reduce accidental shots hitting obstacles or friendly ships.
  • Improved container magnet attraction point on capital ships.
  • Improved balancing of influence gathering agent actions (new feature in 8.00).
  • Improved balancing of agent risk to be more lenient (new feature in 8.00).
  • Improved autopilot when destination not in known space.
  • Improved feedback when autopilot errors occur.
  • Improved behaviour of NPCs directly fighting player when player assumes cover..
  • Improved travel bubble cockpit effect (new feature in 8.00).

  • Fixed Leap of Faith not being named when selecting Northriver story state in custom game start.
  • Fixed first Hyperion denying docking if player is below docking relations with chosen faction during Return of the Hyperion mission.
  • Fixed SETA crafting items being deliverable before research has been triggered (problem introduced in 8.00).
  • Fixed SETA research mission lingering after completion (problem introduced in 8.00).
  • Fixed SETA research information message appearing in Timelines facility (problem introduced in 8.00).
  • Fixed case of Boron story preventing other stories from starting.
  • Fixed incorrect payout display in Send Medical Supplies, Send Research Materials and Send Nividium terraforming projects.
  • Fixed patrol missions targeting inactive enemy factions.
  • Fixed Armistice diplomatic action not setting target faction to Neutral (new feature in 8.00).
  • Fixed diplomatic Event Log messages sometimes not giving correct information about returning agent's status (new feature in 8.00).
  • Fixed diplomatic events reporting that agent failed when no outcome was selected (new feature in 8.00).
  • Fixed Dal not calling player to introduce agents under some circumstances (new feature in 8.00).
  • Fixed ships failing to enter highways near ad signs.
  • Fixed capital ships set to disable target not moving close enough to engage with turrets.
  • Fixed capital ship main guns failing to properly track and aim at other capital ships.
  • Fixed ships being unable to open lockboxes they were ordered to collect.
  • Fixed Mimic failing if subordinate has more ware transport types than commander.
  • Fixed Terran beam weapon damage at short to medium range being too low.
  • Fixed movement of transport drones to or from Hyperion.
  • Fixed docked ships not able to detect or be detected by other objects (problem introduced in 8.00).
  • Fixed player not being able to target certain objects (problem introduced in 8.00).
  • Fixed mission guidance not showing line to object outside of gravidar range.
  • Fixed inconsistency in mission guidance when next target is unknown gate.
  • Fixed lost ship replacement failing after saving with ships waiting for resources.
  • Fixed copied but cancelled station modules continuing to block location in station editor.
  • Fixed construction plan of previously viewed stations leaking into other Station Build or Ship Build menus under certain circumstances.
  • Fixed civilian item traders selling equipment without license (problem introduced in 8.00).
  • Fixed not being able to drop equipment mod parts acquired from ventures.
  • Fixed Autopilot Disengaged line playing repeatedly when teleporting after getting up during autopilot.
  • Fixed incorrect shield values for some Xenon ships in Encyclopedia.
  • Fixed incorrect Object Info menu location data (problem introduced in 8.00).
  • Fixed camera height on map changing when losing focus on object.
  • Fixed losing object focus on map when clicking without moving cursor.
  • Fixed broken mouse picking in Map menu after setting mission active.
  • Fixed missing dropdown in last row of Input Feedback Configuration menu.
  • Fixed some lockboxes and similar objects stuttering while rotating in long-running games.
  • Fixed objects such as asteroids and debris flickering once on approach.
  • Fixed missing holographic animation in Astrid transporter rooms.
  • Fixed missing second shield slot on Xenon SE.
  • Fixed several causes of crashes.


You can find the full 8.00 Changelog in our forums.

8.00 Public Beta 6 now available

How Do I Take Part in the Public Beta?
Every player who owns X4: Foundations has the opportunity to download the new 8.00 Public Beta version. In order to ensure that beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum, where they will find the rules and disclaimers, as well as practical instructions for participating in the beta. Follow this link to our forum - no registration required - to find the relevant information.
[h3]In case you missed it:[/h3]
>> Introducing the X4: Envoy Pack - Stealth, Deception, and Strategy Await (Steam News)
>> X4 Diplomacy Update (8.00) Public Beta Now Available (Steam News)

[previewyoutube][/previewyoutube]
[h2]X4 8.00 Public Beta 6 Changelog:[/h2]
  • Added Ministry of Finance to list of factions available for diplomatic interference (new feature in 8.00).
  • Added separate travel bubble effect in cockpit view (new feature in 8.00).

  • Removed excess SETA items and replaced them with respective component parts.

  • Improved mining by allowing operations in sectors with hazardous regions for ships with blacklists that explicitly allow activities in such sectors.
  • Improved station alarm visualisation by reducing size and number of alarm drones.
  • Improved shield impact effect by reducing intensity when viewed from up close.
  • Improved performance of travel bubble effect (new feature in 8.00).

  • Fixed Brantlee Northriver's Competition mission in Tides of Avarice story sometimes not progressing into race.
  • Fixed Boron Herald missions sometimes not unlocking Queendom of Boron for diplomatic interference (new feature in 8.00).
  • Fixed thrusters not being included in pool of potential equipment blueprints in Steal Equipment Blueprint agent action (new feature in 8.00).
  • Fixed not being able to invite diplomat after contacting Yaki in Treacherous Shallows mission in Yaki Investigation story (new feature in 8.00).
  • Fixed missing blueprints when Quettanauts relation is set past ceremony level in Custom Gamestart.
  • Fixed pirates almost never collecting loot dropped by ships.
  • Fixed case of pirates sometimes attacking victim after loot was dropped.
  • Fixed tug ships not noticing when disarming turrets results in salvage being left behind.
  • Fixed S/M ships having problems navigating certain dock areas (problem introduced in 8.00).
  • Fixed diplomatic agent ships not counting towards limited ship count (new feature in 8.00).
  • Fixed being able to reassign agents to other roles (new feature in 8.00).

  • Fixed ware ids being displayed in Diplomacy result screens (new feature in 8.00).
  • Fixed current influence display in Diplomacy menus not updating (new feature in 8.00).
  • Fixed missing diplomacy gift hints under certain circumstances (new feature in 8.00).
  • Fixed Fate of Heretic's End sometimes not being shown in Agent Action menu (new feature in 8.00).
  • Fixed menu crash when diplomacy action finishes under certain circumstances (new feature in 8.00).
  • Fixed broken Object List and Property Owned tabs in Map menu under certain circumstances.
  • Fixed ships being replaced with Ship Replacement showing -1% progress under certain circumstances.
  • Fixed missing or stuck station module mouse-over texts in Station Build menu under certain circumstances.
  • Fixed missing mouse-over texts for truncated dropdown options.
  • Fixed travel effect persisting when ship is destroyed (new feature in 8.00).

  • Fixed not being able to reliably hit XEN L Seismic Charge Turret Mk1 when using aim assist.
  • Fixed Rattlesnake front lower L turrets sometimes not being able to fire.
  • Fixed being able to jump out of interior of Hyperion.
  • Fixed thumbnails of some weapons and turrets being cut off.
  • Fixed player logo not appearing on Split Mamba and Split Wyvern (Mineral).
  • Fixed missing light in Terran Security Office.
  • Fixed several causes of crashes.


You can find the full 8.00 Changelog in our forums.

Introducing the X4: Envoy Pack - Stealth, Deception, and Strategy Await

We're excited to unveil the X4: Envoy Pack, the next DLC for X4: Foundations, launching alongside the free X4: Diplomacy Update (8.00) later this year. Check out our reveal teaser in this news post, and read on for full details of what's included in the X4: Envoy Pack.

[previewyoutube][/previewyoutube]

You can now wishlist the X4: Envoy Pack on Steam - doing so ensures that you'll be notified the moment it becomes available.

https://store.steampowered.com/app/3778100/X4_Envoy_Pack/

Curious about the free Diplomacy Update (8.00) for X4: Foundations? Find all the details in our news article!



X4: Envoy Pack


The X4: Envoy Pack expands the universe of X4: Foundations with:
  • The Envoy, a new stealth-ready frigate jointly developed by the Argon Federation and Teladi Ministry of Finance
  • The mysterious Cypher, an unauthorised variant often found in pirate hands
  • A new mission chain in your Open Universe that leads to the discovery and unlocking of the Envoy
  • A new gamestart that immediately draws you into the Envoy's storyline
  • A brand new sector, waiting to be explored in the Open Universe
  • New musical additions that enhance the X4 soundtrack and deepen the atmosphere of your journey through space


[h2]Operate from the Shadows with the Envoy[/h2]
  • The most prestigious ship for Diplomacy in X4: Foundations, significantly reducing agent operation durations (as introduced in the 2025 X4 Diplomacy Update)
  • A fully explorable interior - only the second of its kind among M-size ships
  • A new Cloak stance, optimised for radar evasion and covert manoeuvres
  • Faction camouflage protocols, allowing visual deception when piloting these ships
  • Exclusive engines, shields and main forward-mounted weapons, unavailable to other ships
Designed for infiltration, reconnaissance, and misdirection, the Envoy is a new mid-sized warship that brings a fresh tactical dimension to the X4 universe. It features a sleek silhouette, exclusive subsystems, and an immersive submarine-inspired interior that reinforces its role as a stealth operator in hostile space.


The Envoy offers immersion through function and purpose. It is also only the second "full interior" M-class ship introduced into X4: Foundations, following the luxurious Astrid from the X4: Tides of Avarice expansion. From the moment you ascend the dockside boarding ramp, you can walk through the ship's atmospheric interior all the way up to the cockpit, and enjoy a rare level of interactivity for ships of this class.

Its Cloak stance lets you suppress radar visibility and improve manoeuvrability - at the cost of top speed, acceleration, engine boost, and all weapon systems. In this mode, both the ship's main and secondary weapons are fully disabled, with retractable turrets concealed from view. When subtlety is no longer an option, deactivating the Stealth stance restores the Envoy's full combat capabilities.



[h2]Disguise and Deceive[/h2]
Activate faction camouflage protocols to display the identity of another faction, misleading observers and delaying identification. Whether you're slipping past enemy blockades or staging an ambush under false colours, the Envoy offers unmatched versatility for commanders who favour stealth operations over brute force.

[h2]Enter the Cypher[/h2]
A rogue variant of mysterious origin, the Cypher offers enhanced speed and agility over the Envoy, making it a fast-moving presence in combat.

Fully compatible with the Envoy's exclusive engines, shields, and primary weapons, the Cypher is often fitted with a versatile mix of Teladi and independently sourced technology. It also features identity-masking protocols, allowing it to mimic the transponder signature of other factions - the perfect choice for commanders who favour mobility, adaptability, and a more unconventional approach.

[h2]New Ways to Command[/h2]
Whether you're scouting behind enemy lines, smuggling under a false identity, or leading precision strikes with minimal visibility, the X4: Envoy Pack opens up new strategic and narrative possibilities for your X4 open universe.

[h3]Prepare your fleet. Silence your signature. Deception is your greatest weapon.[/h3]

https://store.steampowered.com/app/3778100/X4_Envoy_Pack/

8.00 Public Beta 5 now available

How Do I Take Part in the Public Beta?
Every player who owns X4: Foundations has the opportunity to download the new 8.00 Public Beta version. In order to ensure that beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum, where they will find the rules and disclaimers, as well as practical instructions for participating in the beta. Follow this link to our forum - no registration required - to find the relevant information.
[h3]In case you missed it:[/h3]X4 Diplomacy Update (8.00) Public Beta Now Available (Steam News)

[previewyoutube][/previewyoutube]
[h2]X4 8.00 Public Beta 5 Changelog:[/h2]
  • Improved tolerance of police to ships or stations with illegal wares if relations are good.
  • Improved handling of some ships fleeing from attack.

  • Fixed failed Trade guild missions sometimes still handing out rewards.
  • Fixed Panel Hack guild missions aborting prematurely.
  • Fixed Steal Module Blueprint agent action not rewarding Ship Fabrication Bay blueprints (new feature in 8.00).
  • Fixed faction agents spawning at stations of systems that are not connected to via active Jump Gates (new feature in 8.00).
  • Fixed subordinates set to Docked but given manual orders automatically engaging hostiles while in transit back to commander.
  • Fixed ships assigned to agents retaining commander (new feature in 8.00).
  • Fixed travel bubble effect intensity when going through super-highways (problem introduced in 8.00).
  • Fixed transporter door of Barracuda not closing properly.
  • Fixed several causes of crashes.


You can find the full 8.00 Changelog in our forums.