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X4: Foundations News

X4: Tides of Avarice and the 5.00 update land March 14

The next big free upgrade to X4: Foundations along with the X4: Tides of Avarice expansion are releasing March 14.

Read the full article here: https://www.gamingonlinux.com/2022/02/x4-tides-of-avarice-and-the-500-update-land-march-14

X4: Tides of Avarice and 5.00 Update for X4 to be released on March 14

Today, we are thrilled to announce that X4: Tides of Avarice, our new expansion for X4: Foundations, will be available from March 14, 2022, along with the major 5.00 update for the base game.

https://store.steampowered.com/app/1701060/X4_Tides_of_Avarice/
Encountering and interacting with previously unknown, lawless pirate and scavenger factions, will challenge your perception of social order and justice in the X universe. In new sectors and dangerous regions, you will not only discover new ships and stations, but also encounter stellar phenomena that will significantly influence your plans and actions. What is it all about, and who are the mysterious manipulators that have learned to master a rare and vital resource? Your journey will lead you towards the answers. Set out and discover a new chapter of X4: Foundations.


X4: Tides of Avarice will be available for download on March 14, 2022 from 6pm CET [5pm GMT / 1pm EDT / 10am PDT]. For more details, visit the expansion's Steam page, where you can now pre-purchase X4: Tides of Avarice or add it to your wishlist.

For more information on the 5.00 update to X4: Foundations, visit the Steam News Hub or www.egosoft.com.
https://www.youtube.com/watch?v=W9jpH_1gOBg
In the run-up to the release, you can look forward to the following:

https://store.steampowered.com/app/1788600/X4_Tides_of_Avarice_Soundtrack/
Thank you for your support, and for following us on our journey!


X4: Foundations 5.00 Beta 5 now available

We have continued to work diligently on the upcoming 5.00 update for X4: Foundations over the past week, and today we are releasing another new beta version for you. 5.00 Beta 5 is now available for download. You can find the changelog at the end of this news.

[h3]How do I take part in the Public Beta?[/h3]Every player who owns X4: Foundations has the opportunity to download the new 5.00 beta version. In order to ensure that beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum, where they will find the rules and disclaimers, as well as practical instructions for participating in the beta. Follow this link to our forum (no registration required) to find the relevant information.

Thank you for your participation!

[h3]5.00 Beta 5 Changelog[/h3]
[Beta 5] Added Anchor Space parameter to AutoSalvage order (new feature in 5.00).
[Beta 5] Added Gambling Den interior to player stations with relevant welfare module (new feature in 5.00).
[Beta 5] Added AI order and behaviour descriptions to mouseover tooltips on Map.
[Beta 5] Changed chair in personal office to open Empire Overview menu when sitting there (new feature in 5.00).
[Beta 5] Removed ID codes shown for non-ship and non-station objects in Map menu (new feature in 5.00).
[Beta 5] Improved AutoSalvage to always pick closest unclaimed piece of scrap they can work with (new feature in 5.00).
[Beta 5] Improved mining ships behaviour to be much less likely to travel far from sector core for resources.
[Beta 5] Improved consistency of turret group naming in various menus.
[Beta 5] Improved UI display of Radar Cloak ship modifications to be clearer about effect (new feature in 5.00).
[Beta 5] Improved ship controls to be enabled while multi-stage hint text is shown.
[Beta 5] Improved menu navigation with controller in Player Information and Transaction Log menus.
[Beta 5] Fixed blue square shown on docked non-player ships in Object List (problem introduced in 5.00).
[Beta 5] Fixed player office not appearing on HQ obtained as part of Terran gamestarts (new feature in 5.00).
[Beta 5] Fixed repair drones being available for M ships (removed from existing ships and refunded).
[Beta 5] Fixed miners assigned to Mimic their commander changing their anchor space when their commander changes sectors.
[Beta 5] Fixed build drones not available for Compactor ships (new feature in 5.00).
[Beta 5] Fixed multiple salvage ships going after same scrap (new feature in 5.00).
[Beta 5] Fixed trade subordinates of stations with salvage capability trying to trade raw scrap (new feature in 5.00).
[Beta 5] Fixed inability to change target of Collect Salvage to non-recyclable wreck that can otherwise be towed (new feature in 5.00).
[Beta 5] Fixed Radar Visibility ship modifications not working correctly under certain conditions (new feature in 5.00).
[Beta 5] Fixed ships warping or failing to move properly if AI took over from player while near large object (problem introduced in 5.00).
[Beta 5] Fixed station rooms sometimes being placed at capital ship docking positions (problem introduced in 5.00).
[Beta 5] Fixed fleet subordinates not engaging hostiles according to their assignment when in transit.
[Beta 5] Fixed some NPC stations not having, or wanting, sufficient drones.
[Beta 5] Fixed certain discounts/commissions not unlocking when they should.
[Beta 5] Fixed asteroids appearing to suddenly spawn near mining ships.
[Beta 5] Fixed triggering of Data Mining achievement when receiving blueprint as random scan reward.
[Beta 5] Fixed missing Dismantle Wreck option on wrecks (new feature in 5.00).
[Beta 5] Fixed missing user question about discarding planned default behaviour under certain circumstances
[Beta 5] Fixed comm cutscenes occasionally getting stuck.
[Beta 5] Fixed verbal notifications being repeatedly spoken by player-owned ships with looped orders.
[Beta 5] Fixed false positive Game Modified notifications under certain circumstances (new feature in 5.00).
[Beta 5] Fixed Ship Configuration menu crash under certain circumstances (problem introduced in 5.00).
[Beta 5] Fixed several causes of crashes.

Discover great games in the "Games from Germany" Sale Event

We are happy to be part of the Games from Germany sale event on Steam, which starts today. You can find lots of great games from Germany, and very attractive discounts, on the dedicated Steam event page. Take a look and discover what else Egosoft's home country has to offer in terms of PC gaming!



During the event you can save 50% on the purchase of our current title X4: Foundations, 30% on the purchase of the X4: Split Vendetta expansion, and 20% on the purchase of the X4: Cradle of Humanity expansion.

https://store.steampowered.com/bundle/14073/X4_Foundations_Collectors_Edition/
If you're looking to add to your soundtrack collection on Steam, check out our soundtracks for X4: Foundations, X4: Split Vendetta and X4: Cradle of Humanity, all of which are 70% off.

https://store.steampowered.com/bundle/13520/X_Universe__Soundtrack_Collection/
Enjoy discovering the latest and greatest games from Germany in the Steam event!

X4: Foundations 5.00 Beta 4 now available

We are fast approaching the release of the big 5.00 update for X4: Foundations and, as you might already have been expecting, we have an update of the beta for you again this week.

5.00 Beta 4 is now available for download. You can find the changelog for beta 4 at the end of this news.

[h3]How do I take part in the Public Beta?[/h3]Every player who owns X4: Foundations has the opportunity to download the new 5.00 beta version. In order to ensure that beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum, where they will find the rules and disclaimers, as well as practical instructions for participating in the beta. Follow this link to our forum (no registration required) to find the relevant information.

Thank you for your participation!

[h3]5.00 Beta 4 Changelog[/h3]
[Beta 4] Added hidden pirate operations that may include valuable targets.
[Beta 4] Added new equipment mods.
[Beta 4] Added fifth subordinate group for station subordinates.
[Beta 4] Added support for copy and paste in text fields.
[Beta 4] Added info about production cycles per hour to Encyclopedia.
[Beta 4] Added station upkeep and storage information to Selected Object section in Map menu.
[Beta 4] Added Default Behaviour icons to Object List and Property Owned menus.
[Beta 4] Added button to Logical Station Overview to pause/unpause processing modules (new feature in 5.00).
[Beta 4] Removed confusing warning about production modules partially waiting for production queue in Logical Station Overview nodes (new feature in 5.00).
[Beta 4] Improved button position for ware, sector and faction selection in Map and Global Orders menus.
[Beta 4] Improved button position for trade ware selection in Logical Station Overview.
[Beta 4] Improved Object Info menu to remember previous tab, where possible, when opened from Interact menu.
[Beta 4] Improved sorting of trade orders when selecting Default Behaviour.
[Beta 4] Improved lifetime of ship wrecks to make salvaging easier (new feature in 5.00).
[Beta 4] Fixed Paranid story skipping to final state after progressing mission in custom gamestart.
[Beta 4] Fixed station subordinate upkeep missions sometimes not completing after ship assignment.
[Beta 4] Fixed dialog during Teladi encounter at Mars-Asteroid Belt Gate getting interrupted by Terran plot dialog if cutscene is skipped.
[Beta 4] Fixed freeze on manual ware exchange between two ships.
[Beta 4] Fixed player-controlled capital ships aborting travel mode when colliding with asteroids.
[Beta 4] Fixed ships sometimes getting stuck after passing control to AI and leaving.
[Beta 4] Fixed turrets set to Attack My Current Target continuing to fire after selecting non-hostile target.
[Beta 4] Fixed effect values shown for equipment Radar Visibility, Hazardous Region Damage Reduction and Cargo Concealment mod properties (new feature in 5.00).
[Beta 4] Fixed Building Drones showing hourglass icon on radar and map.
[Beta 4] Fixed menu position in Behaviour and Individual Instructions menu jumping to first row.
[Beta 4] Fixed alert levels not shown in Object List or Property Owned menu under certain circumstances.
[Beta 4] Fixed mission guidance on map skipping over steps (problem introduced in 5.00).
[Beta 4] Fixed god-rays (problem introduced in 5.00).
[Beta 4] Fixed underlying cause of specific long freeze.
[Beta 4] Fixed Kukri not having a wreck.
[Beta 4] Fixed several causes of crashes.