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X4: Foundations News

Update 3.10 is now publicly available

A week after the release of the big 3.00 update for X4: Foundations and the X4: Split Vendetta expansion, the next update is already here. Update 3.10 for X4: Foundations is now publicly available. Update your game now to benefit from numerous optimizations and changes.

[h3]Update 3.10 includes the following changes:[/h3]
  • Added mission to expand HQ if selected research requires excessive resources.
  • Removed Dal Busta dialog option after Split story is completed.
  • Changed New Game menu to show tutorials at top.
  • Improved balance and pricing of recruitable personnel on station docks.
  • Improved performance for games where player owns very large number of ships and stations.
  • Improved colour differentiation between racial Construction Vessel ships.
  • Improved storage capacity of Split mining ships.
  • Improved mastering of legacy music tracks.
  • Fixed certain hazardous regions giving massive numbers of crystal drops.
  • Fixed wrong faction sometimes being blamed when ships or stations are destroyed.
  • Fixed mining drones not launching to collect broken-down asteroids they had earlier marked for collection but didn't collect due to cancellation.
  • Fixed cases of defence drones docking before all are launched sometimes preventing any further defence drones from being launched.
  • Fixed male Split characters sometimes having female voices with Split Vendetta installed.
  • Fixed HQ laboratory being removed when reconfiguring station.
  • Fixed AI ships attacking indestructible objects indefinitely.
  • Fixed player account balance potentially going below zero.
  • Fixed being completely unable to manually dock Drill without docking software.
  • Fixed hatch on Gorgon closing too soon when leaving in spacesuit.
  • Fixed high loadout presets not favouring Docking Computer Mk2 if compatible.
  • Fixed Elephant sometimes being equipped with Spacesuit Scanner.
  • Fixed Raptor not being able to mount large missile turrets.
  • Fixed build times for station modules taking much longer than they should.
  • Fixed spacesuit oxygen replenishing after saving and loading.
  • Fixed certain drops being repelled by container magnet.
  • Fixed lasertowers deployed by player in Hatikvah mission not changing owner
  • Fixed wrong player-owned ship sometimes being destroyed during HQ story.
  • Fixed invulnerable ship during Split plot.
  • Fixed Dal Busta not offering Split story at HQ after player rejects story offer until save and reload.
  • Fixed Dal Busta not offering Paranid/Split storyline when starting from Accomplished Scientist gamestart.
  • Fixed Dal Busta calling to talk about multiple plot opportunities at same time.
  • Fixed signal leaks not being generated in Accomplished Scientist gamestart
  • Fixed Paranid plot mission Prophetic Mission stalling because of missing dock.
  • Fixed Paranid plot getting stuck at Remain Vigilant objective.
  • Fixed excessive delay between HQ plot related signal leaks if one was previously missed.
  • Fixed missing equipment for multiple factions when starting Paranid plot with older saves.
  • Fixed Paranid plot battle taking place in wrong sector under rare circumstances.
  • Fixed excessive ware amounts required for final stage of Paranid plot.
  • Fixed Fires of Defeat gamestart long-term mission getting stuck because of captured ships.
  • Fixed Hatikvah story getting stuck in rare situations during bomb-placing mission.
  • Fixed various missions being offered by incorrect faction.
  • Fixed player ship not coming to stop during certain cutscenes.
  • Fixed missions offered by NPCs on dock areas incorrectly appearing in Mission Offers menu.
  • Fixed mismatched ships and loadouts when editing shopping list entries in Ship Configuration menu.
  • Fixed missile turret capacities not being included in loadout information.
  • Fixed lasertower engines and weapons being shown in Encyclopedia.
  • Fixed missing images for some objects in Encyclopedia.
  • Fixed missing option to delete incompatible saves in Load Game.
  • Fixed missing Dock Interactions menu in certain situations.
  • Fixed missing mouse picking on map after closing Mission Briefing in certain situations.
  • Fixed missing tabs in Property Owned menu in certain situations.
  • Fixed rectangular target elements being displayed in first person in certain situations.
  • Fixed further cases of NPCs not being targetable on platforms.
  • Fixed menu crash in Info menu in certain situations.
  • Fixed long but rare freeze on Map.
  • Fixed several cases of Split storage modules appearing offset in station build menu.
  • Fixed lower front windscreen not being transparent when looking from outside on Kestrel.
  • Fixed turret group assignment and position of some turrets on Rattlesnake, Monitor and Odysseus.
  • Fixed paint mods on Raptor not being aligned correctly.
  • Fixed Split flak turrets not using correct barrel geometry.
  • Fixed weapon positions on Mamba.
  • Fixed player logo not being properly visible on Monitor.
  • Fixed some missing voice recordings in German, French and Russian localisations.
  • Fixed engine sound problems under specific circumstances.
  • Fixed suspense music playing while on station.
  • Fixed graphical artefacts for AMD Navi GPUs (5600/5700).
  • Fixed rare problem with platform guidance causing performance to drop.
  • Fixed several causes of crashes.


Enjoy your space adventure and stay safe!

Public Beta update 3.10 now available

After a few eventful days following the release of X4: Foundations 3.00 and X4: Split Vendetta, we are now entering a new public beta phase. We have just released a Public Beta version of the upcoming 3.10 update for X4: Foundations.

[h3]Public Beta Update 3.10 includes the following changes, among others:[/h3]
  • Added mission to expand HQ if selected research requires excessive resources.
  • Improved balance and pricing of recruitable personnel on station docks.
  • Improved performance for games where player owns very large number of ships and stations.
  • Improved colour differentiation between racial Construction Vessel ships.
  • Improved storage capacity of Split mining ships.
  • Improved mastering of legacy music tracks.
  • Fixed some missing voice recordings in German, French and Russian localisations.
  • Fixed certain hazardous regions giving massive numbers of crystal drops.
  • Fixed wrong faction sometimes being blamed when ships or stations are destroyed.
  • Fixed mining drones not launching to collect broken-down asteroids they had earlier marked for collection but didn't collect due to cancellation.
  • Fixed male Split characters sometimes having female voices with Split Vendetta installed.
  • Fixed engine sound problems under specific circumstances.
  • Fixed graphical artefacts for AMD Navi GPUs (5600/5700).
  • Fixed several causes of crashes.

For the full change log to Public Beta Update 3.10, please visit our forum.

[h3]How do I participate in the Public Beta?[/h3]Everyone who owns X4: Foundations can download the Public Beta version of the game. In order to ensure that Public Beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum to read the rules and disclaimers, as well as practical instructions on how to participate in the Public Beta. Follow this link to our forum (no registration required) to find the relevant information.

We would like to thank all beta testers who were involved in testing the big 3.00 update and would be delighted if you would like to support us further. And of course we also welcome newcomers to the beta testing process.

Thanks for your continued support!
-Team Egosoft

X4: Split Vendetta and 3.0 Update now available

With the biggest update since the release of X4: Foundations, EGOSOFT extends its current title with the new storyline "A lever to move the world", introducing diplomatic missions.

In addition to a new unlockable game start and three new, stand-alone tutorial scenarios to welcome new pilots to the X universe, X4: Foundations players will also benefit from numerous new gameplay elements with the 3.0 Update. X4: Foundations will also receive French voice recordings for the first time.

The complete change log for the 3.0 Update includes more than 400 individual entries covering new features, weapons, sectors, improved gameplay elements, an upgraded user interface experience and many fixes. The full list is available in the EGOSOFT forums.
https://www.youtube.com/watch?v=88CFQaqs-xA
[h3]Main Features of the 3.0 Update[/h3]
  • New storyline, introducing diplomatic missions: "A lever to move the worlds"
  • New systems to discover, experience and conquer
  • Added French voice recordings
  • 3 new stand-alone tutorial scenarios including a flight school
  • New ships: Paranid Ares heavy fighter, Xenon T scout, Teladi Cormorant transporter
  • New unlockable game start
  • Virtual seminars and quicker skill progression for crew training
  • Individual and group crew transfer
  • Configurable alert system
  • Ability to dock using a spacesuit
  • Policing options for player-owned space
  • Several new weapons
  • Improved graphics engine
  • Improved sound effects
  • Improvements to menus including Map, Encyclopedia, Logical Station overview and Logbook
  • More control over drones and turrets
  • Alternative steering methods including head tracking systems and X3 retro mode
  • Oxygen display when player is in spacesuit
  • Search facility for Logbook

Update your game now and enjoy the new content!

[h2]X4: Split Vendetta[/h2]
We've also released our first expansion for X4: Foundations, called X4: Split Vendetta. It is the next chapter in the X4 story and greatly increases the size of the universe as well as introduces two new Split family clans along with their economy, new ships, weapons and station modules.

Along with Update 3.0 to X4: Foundations, the X4: Split Vendetta expansion brings exciting new missions and adventures to the game. New game-starts allow an even more varied experience in the biggest sandbox this side of the galaxy! TRADE with the Split families or FIGHT against them; BUILD your own station designs based on the new modules, and THINK carefully on your path through the new diplomatic missions.
[h3]Main Features of X4: Split Vendetta[/h3]
  • New story missions and adventures with two new Split family clans
  • Massive expansion of the universe
  • Exciting new Split weapon technology
  • Many new ships
  • Lots of new station modules

https://store.steampowered.com/app/1133000/

Have fun in space - and stay safe!

*UPDATE April 2nd, 2020*
We've just released a small hotfix for X4: Foundations 3.0, adding tooltips for cut-off research resource text, fixing Split S shield generators being destructible and several other things 💫 Check out the full details in our forums.

X4: Split Vendetta Soundtrack now available

The soundtrack for X4: Split Vendetta, the first expansion to X4: Foundations, is now available on Steam and comes with a 10% launch discount. Alexei Zakharov, renowned composer and producer of the X game series scores, delivers 18 brand new melodic tracks of a large scale. Immerse yourself in the soundworlds of the enlarged X4 universe. Included are three bonus tracks from the game's main menu as well as from the two X4: Split Vendetta trailers - all in both MP3 and FLAC format, as usual.

https://store.steampowered.com/app/1277600/
A small thank you awaits owners of the X4: Foundations Collector's Edition - we give you the soundtrack to X4: Split Vendetta as a gift and have added it to the Collector's Edition. So have a look into your Steam library under "X4" to find it. Alternatively you can start the download from the product page.

Don't forget - today we also release the game expansion X4: Split Vendetta!

https://store.steampowered.com/app/1133000/
Have fun in space and take care of yourself!
- Team Egosoft

X4: Split Vendetta and 3.0 update LAUNCH TRAILER to premiere today

🚀 Get ready for the release of X4: Split Vendetta and the massive 3.0 update for X4: Foundations ("A lever to move the world") on March 31st, 2020! Tune in to our YouTube channel today at 5pm CET (9am PDT / noon EDT / 4pm GMT) to see the premiere of our launch trailer for X4: Split Vendetta and the 3.0 update for X4: Foundations.

https://youtube.com/watch?v=88CFQaqs-xA
One week to go until we significantly enlarge X4: Foundations!

https://store.steampowered.com/app/1133000/