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X4: Foundations News

7.60 RC1 now available

How Do I Take Part in the Public Beta?
Every player who owns X4: Foundations has the opportunity to download the new 7.60 Public Beta version. To ensure that beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum (no registration required), where they will find the rules, disclaimers, and practical instructions for participating in the beta.

[h2]7.60 RC1 Changelog[/h2]
(visit our forum for the full 7.60 changelog overview)
  • Added ability to drag Supply Fleet order without commander in Map menu.

  • Fixed Axiom getting stuck in Woodworm Scrubs station geometry while docking.
  • Fixed not being able to sit down again when standing up before undocking in combat scenario.
  • Fixed autopilot and AI ships colliding with wrecked stations.
  • Fixed Lost Ship Replacement losing ship assignments in various cases.
  • Fixed "Sell all but" setting for sell offers not working.
  • Fixed default ship names getting stored in saves and not adjusting when changing language.
  • Fixed player getting map vision of any station they're on.
  • Fixed ships with covered ownership not losing cover when scanned.
  • Fixed inconsistent faction relation information in Player Information menu while using cover.
  • Fixed Load Plan dropdown in Station Build menu being too narrow.
  • Fixed Selected Object section in Map menu leaking station storage data.
  • Fixed rare case of inputs not responding after closing menu containing slider.
  • Fixed several causes of crashes.

7.60 Public Beta 7 now available

How Do I Take Part in the Public Beta?
Every player who owns X4: Foundations has the opportunity to download the new 7.60 Public Beta version. To ensure that beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum (no registration required), where they will find the rules, disclaimers, and practical instructions for participating in the beta.

[h2]7.60 Public Beta 7 Changelog[/h2]
(visit our forum for the full 7.60 changelog overview)
  • Removed surface elements of current close object from Target Closest Enemy selection.

  • Fixed terraforming drones saying they're flying to nil.
  • Fixed known sector list in Custom Gamestart Editor resetting under certain circumstances.
  • Fixed cutscenes getting stuck on screen under certain circumstances (problem introduced in 7.60).
  • Fixed behavior inconsistency of player property toward normally hostile/non-hostile factions if Fire Authorisation Override is set to Defensive.
  • Fixed performance degradation when flying close to colony ship in Timelines scenario The Fade (problem introduced in 7.60).
  • Fixed attack target remaining hostile after attack order is aborted due to Fire Authorization Overrides.
  • Fixed objects sometimes not appearing on map after loading savegame.
  • Fixed ship names being changed after upgrading groups of ships.
  • Fixed stuck HUD after using emergency eject under certain circumstances.
  • Fixed missing arrow in Logical Station Overview nodes under certain circumstances.
  • Fixed Logical Station Overview slider arrows being interactive although slider is inactive.
  • Fixed Map menu crashing under certain circumstances.
  • Fixed flickering menus while scrolling.
  • Fixed several causes of crashes.

7.60 Public Beta 6 now available

How Do I Take Part in the Public Beta?
Every player who owns X4: Foundations has the opportunity to download the new 7.60 Public Beta version. To ensure that beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum (no registration required), where they will find the rules, disclaimers, and practical instructions for participating in the beta.

[h2]7.60 Public Beta 6 Changelog[/h2]
(visit our forum for the full 7.60 changelog overview)
  • Fixed autopilot taking routes through unexplored sectors.
  • Fixed docks on Asgard and Hyperion sometimes not being accessible.
  • Fixed not being able to add spacesuit equipment to Safe Deposit Storage (problem introduced in 7.60).
  • Fixed Target Monitor calls interrupting cutscenes in menus.
  • Fixed Interact menu not being scrollable under certain circumstances.
  • Fixed Numpad 0 key not working as key binding for certain controls.
  • Fixed rare case of game freezing.
  • Fixed several causes of crashes.

7.60 Public Beta 5 now available

How Do I Take Part in the Public Beta?
Every player who owns X4: Foundations has the opportunity to download the new 7.60 Public Beta version. To ensure that beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum (no registration required), where they will find the rules, disclaimers, and practical instructions for participating in the beta.

[h2]7.60 Public Beta 5 Changelog[/h2]
(visit our forum for the full 7.60 changelog overview)

  • Improved combat behavior of fighters with slow-firing weapons.
  • Improved combat behavior of missile-armed fighters that do not have turrets.
  • Improved station budget calculation by excluding resources that cannot be bought because of trade rules.
  • Improved flight input handling when mixing different input devices or controls.

  • Fixed capital ships sometimes ceasing fire while continuing aggressive maneuvers against target.
  • Fixed player being caught in loop exiting and entering end of Sanctuary of Darkness highway.
  • Fixed ships not aiming at locks properly when trying to open lockboxes.
  • Fixed station security vessels oscillating between positions (problem introduced in 7.60).
  • Fixed trades that bring station buy offer down to zero sometimes failing.
  • Fixed several causes of crashes.

7.60 Public Beta 4 now available

7.60 Beta 4 is now available, introducing additional bug fixes and improvements for this technical update.

How Do I Take Part in the Public Beta?
Every player who owns X4: Foundations has the opportunity to download the new 7.60 Public Beta version. To ensure that beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum (no registration required), where they will find the rules, disclaimers, and practical instructions for participating in the beta.

[h3]In case you missed it...[/h3]

- A little over a month ago, we released the massive "Flight Model Update" (aka 7.50) along with the X4: Hyperion Pack (DLC). If you missed it, be sure to check out our news on it, as this update brought some fundamental changes to X4. If you prefer watching a video instead of reading through the details, we highly recommend this one: https://www.youtube.com/watch?v=TDsKP2jE6w8
- If you'd like to support us further on our X4 adventure, please consider purchasing the X4: Hyperion Pack:

https://store.steampowered.com/app/3419300/X4_Hyperion_Pack/


[h2]7.60 Public Beta 4 Changelog[/h2]
(visit our forum for the full 7.60 changelog overview)
  • [Beta 4] Improved gate transitions of fleet subordinates moving to combat.

  • Fixed rare case of being able to move and dismantle HQ asteroid module.
  • Fixed station-based traders sometimes showing empty ware baskets.
  • Fixed Wide Area Sensor Array module not being listed in Station Build menu.
  • Fixed not being able to start Tutorials from Station Design Simulator.
  • Fixed Deposit All in Safe Deposit Storage menu sometimes not responding.
  • Fixed spacesuit equipment, paint mods and SETA being included in Deposit All in Safe Deposit Storage menu.
  • Fixed performance issue with nearby capital ships attacking stations.
  • Fixed online inventory not working with incorrect system time.
  • Fixed several causes of crashes.