v0.5.90 - Optimization, New Achievements Added, and More Improvements
[p]Hi everyone, π[/p][p]Thank you for waiting for this update. This time, weβre releasing the optimization improvements we mentioned last week, focusing on render performance and save file size / save-load speed. Both of these are now ready to ship in this patch.[/p][p]On top of that, we also added several updates and improvements, including new achievements related to Vendor Truck, which is one of the newest features we introduced.[/p][hr][/hr][h2]Main Updates[/h2][h3]1. Render Optimization[/h3][p]There is a condition where performance could drop heavily when you have many machines and many objects visible in the production line, especially when items get stuck inside one or more machines. This could cause FPS to fall to very low levels.[/p][p]With this update, we have implemented improvements to address this case. Based on our internal testing, you should feel around a 20% to 30% FPS improvement in almost full and busy factory situations. Results may vary depending on your device specifications. In general, the higher your device performance, the more noticeable the improvement can be.[/p][carousel]![]()
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[/p][hr][/hr][h3]2. Save/Load Time and Save File Size Optimization[/h3][p]For players with deep progression and large amounts of stored stock, save file sizes could grow extremely large. This caused saving and loading to become very slow, and also affected day transitions due to autosave.[/p][p]With this update, save file size can now be reduced by 70% to 80%, which should make loading and saving significantly faster. Just a quick note for you who have a large save file, the first time you load the progress will still take longer as the system is tweaking something with your save file, but it should be take less time after that.[/p][hr][/hr][h3]3. New Achievements List (20++ New Achievements)[/h3][p]We are introducing 20++ new achievements in this update. Most of them are tied to the Vendor Truck feature, so for achievement hunters, there is now a new set of challenges to work toward.[/p][p]For players who already have progression, some of your achievement progress is already tracked and will update automatically after you play again on the latest version.[/p][p]
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[/p][hr][/hr][h2]Improvements[/h2][h3]1. More Employees [/h3][p]As many player wanted to have more hand to help, we have added 3 new employees in this update:[/p]
[/p][hr][/hr][h3]2. Employee Behavior Improvements: Rack and Target Searching[/h3][p]Based on community feedback about employees walking too far and behaving inefficiently when selecting racks and target items, we updated how they search and choose destinations. Employees now prioritize closer options in several cases, including:[/p]![]()
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[/carousel][hr][/hr][h3]3. Immersive Mode in Pause Menu[/h3][p]We added an Immersive Mode option in the Pause Menu.[/p][p]This feature hides the HUD UI, allowing you to take clean screenshots of your factory environment and production lines without UI distractions.[/p][p]
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[/carousel][hr][/hr][h3]4. Conveyor Change Direction Info in Blueprint Mode[/h3][p]We updated the conveyor UX so that the Change Direction information appears while the conveyor is still in the blueprint stage.[/p][p]Previously, the direction change information only appeared after the conveyor was deployed, which could confuse players about whether the conveyor direction could still be changed.[/p][p][/p][carousel]![]()
[/carousel][hr][/hr][h3]5. Improved Plus/Minus Controls for Large Value Changes[/h3][p]We updated the plus/minus buttons in several UI areas so there are now options to increase or decrease values by larger amounts.[/p][p]This is especially helpful for players using controllers, making it easier to change big numbers without pressing the button repeatedly.[/p][carousel]![]()
[/carousel][hr][/hr][h2]Bug Fixes[/h2]
- [p]2 Production Assistants[/p]
- [p]1 Loading Operator[/p]
- [p]Checking the nearest Supply Rack or Cold Storage location when placing boxes that need to be organized[/p]
- [p]Checking the nearest Supply Rack or box source when supplying to the Starter Machine, Product Labelling Machine, and Packaging Machine[/p]
- [p]Fixed an issue where the Cold Storage Stock view inside the Project Menu could incorrectly show a scroll bar while using a controller, even though it should not appear.[/p]
- [p]Fixed a translation issue where text did not display correctly on the Supply Rack display when the rack was empty.[/p]