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  3. Demo Is Rearranging, Be Prepared For an Intense Experience!

Demo Is Rearranging, Be Prepared For an Intense Experience!

[p]I’ve been quiet because I’m currently rearranging the demo experience to make it more intense.[/p][p]In the new demo layout, you will be able to experience the submarine (Yes, demo will include a feature I have been developing for the main game - boss creatures attacking the submarine!), smooth gameplay, and have a bit taste from the lore. I'm working on making the isolation feel heavier and the encounters... larger.[/p][h2]Global Updates: [/h2][p]Thank you all for your support![/p][p]I plan to localize this demo for a very wide range of countries![/p][h2]A Quick Question: [/h2][p]Should your AI assistant warn you when the Bloop is nearby (probably it'll not even be fast enough to warn you until it's too late), or should it just let you 'discover' it on your own? Let me know in the comments!
[/p][h2]2nd Quick Question: [/h2][p]What would you want to see more in the demo? Fast-paced gameplay? Slow-paced gameplay? Or... in between? New feature ideas? I'm open to all suggestions![/p][p]
Note: THL-003B is the first boss creature I have created. So, "better" boss creatures will take charge in the main game rather than the demo. This won't effect the quality of the demo, just the variety.[/p][p][/p][p][/p]