1. Squad
  2. News

Squad News

Beta 19.4 Released

Hey, squaddies!

We're still hard at work eliminating bugs that cropped up after the Beta 19 release and, with that in mind, we've got another hotfix to help. The fixes included today are:
  • Fixed a client performance issue related to maps using power/telephone cable causing a drop in FPS on Manic-5, Nanisivik, and other maps using the blueprint.
  • Fixed formatting and characters in the server browser. (Welcome back, apostrophes!)
  • Fixed a crash that happened when a client had music volume set to 0% and then reduced global volume below 10%.
  • Fixes for WheelFX, UGL smoke optimization, as well as mortar smoke, and smoke overdraw optimization.Fixed Vehicle Smoke Canister (Curtain) FX visibility beyond 40 meters.
  • Fixed Vehicle Smoke Generator and Vehicle Smoke Canister creating an unintended suppression effect.
  • Improvements to the ability to push client updates without the need for servers to update.
  • Increased FTL spotted marker limit from 1 to 3.

We're still whittling away at the remaining issues, especially those with the SDK, AMD FX, and some Intel Xeon CPUs,  so we should have another update for you soon.

Beta 19.3 Released

Hey, squaddies!

We’re pushing out a hotfix to help address the issues that have cropped up since the release of Beta 19.

This patch contains:
  • Fixed a compatibility issue causing older CPUs to be unable to launch Squad after the release of Beta 19.
  • Added a host of changes aimed at improving performance, as well as the biggest FPS drops on Al Basrah, Mutaha, and Tallil. We will continue to keep an eye on this.


Your feedback is appreciated!A special thank you to the server owners who continue to help us improve server stability! Further, we’re working on the client-side issues, SDK-related issues, and the problems with lag and latency. We’ll update you soon.

Thank you and stay safe out there, soldiers.

Offworld Out

Beta 19.2 Released

Hey squaddies!

We’ve released an update to Steam that addresses server browser behavior as well as some other small fixes.

For those of you experiencing issues unrelated to the server browser, we’re actively investigating those as well and will update you as soon as possible. We greatly appreciate your patience!

The team is still hard at work resolving outstanding issues and we apologize for any inconvenience that has caused.

SitRep: Server Browser Connectivity Issues

Hey squaddies!

With the help of our partners, we're continuing to monitor the address the issue that has been causing clients to crash when accessing the server browser in Squad.

The team has been hard at work to get a fix in places to get you all back to the game, as well as put into place on-going monitoring to track any problems that may crop up after a hotfix is in place.

We'll be sure to share more as we can. Thank you for your understanding and patience!

Stay safe out there!

Offworld Out..

Update: FIX! Server Connectivity Issues

[h2]UPDATED[/h2]

Alright, listen up, soldiers.

SgtRoss here, and we wanted to give everyone an update on our progress with the recent increase in the server crashing.

Many of you have experienced server connectivity issues and we do not take such things lightly.

Our team has been working tirelessly with our partners to ensure these issues are fixed, and we believe we have been able to resolve this issue and will release a hotfix shortly.

We will continue to monitor the situation once the hotfix goes live. If any other infractions occur, we will be sure to let you know.

Again, thank you for your patience and support.

Offworld Out.


[h2]OLD[/h2]

Hey squaddies!

We wanted to give you an update on the issues that appeared in Beta 19 on the morning of May 7th. We became aware of increased crashing while accessing the server browser and requested crash dumps from the community.

During the course of the investigation, we were made aware of a denial-of-service attack against Offworld Industries’ infrastructure. The attackers appear to have been using malicious data to impact communication between the Squad client and Steam servers, resulting in the performance degradation you’ve been experiencing.

We are currently investigating a resolution and will continue to mitigate the impact of the attack alongside our partners.

We appreciate your understanding in this matter and thank you for your patience!

Offworld Out.