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Beta 20.2 Released

Eyes up squaddies,

OWI-HQ here with another minor update in the form of B-20.2 which is rolling out with a number of map layer fixes to combat some bugs and also some layer balance changes across some maps to provide fairer matches. Thank you to all those that have provided bug reports!

As always, do let us know through our helpdesk if you are experiencing any technical issues so we can address them as quickly as possible, and be sure to have yourselves a great day.


Beta 20.2 Release Notes


[h2]Map Layer Fixes[/h2]
  • Al Basrah - Adjusted Infantry and Vehicles taking damage too quickly when submerged in water, and in some cases taking damage when submerged in only ankle-high water.
  • Lashkar Valley Invasion v1 - Fixed Fog of war not being enabled.
  • Gorodok AAS v2 - Fixed GB main having no repair stations or ammocrates.
  • Lashkar Valley RAAS v1 - Update Vehicle Layout to be more balanced, adding BMP2 to RUS.
  • Sumari Invasion v1 - Added a tweak to CP capture ticket gain, less tickets are gained upon capture for this Invasion layer to give the defending team a more fair fight.
  • Lashkar Valley AAS v1 - Fixed Ghawchak CP having an offset CP name.
  • Skorpo RAAS v2 - Fixed USA not having helicopters.
  • Lashkar Valley Skirmish v1 - Fixed CP's not being set correctly (should be 90s capture, minimum of 2 players to capture).
  • CAF Lashkar Valley Invasion v1 - Fixed INS Protection Zones not being positioned correctly.
  • CAF Lashkar Valley RAAS v1 - Fixed certain CP’s which were not allowing players to deploy ammo bags/mines or use the lean function.
  • CAF Gorodok Invasion v1 - Fixed CAF team having no logistics trucks.
  • CAF Gorodok RAAS v1 - Fixed CAF team having no logistics trucks.
  • CAF Nanisivik Invasion v1 - Fixed defenders incorrect staging phase text.
  • CAF Belaya RAAS v2 - Fixed CAF main base helipad not working correctly.


[h2]Environment Fixes[/h2]
  • Updated missing physmats and collision on the industrial office L-shape building to prevent placing deployables inside unenterable walls.
  • Improved aesthetics of the windows on European office buildings.
  • Updated the railbridge collision so players can now fall through the gaps again.
  • Updated Skorpo to fix holes in the terrain and decreased underwater visibility.
  • Updated Manic-5 to replace middle eastern pavement with eastern european pavement.
  • Updated Nanisivik surrounding terrain mesh to not be inside the playable area, and fixed a floating fire effect.
  • Updated the Material Elements on Sandbag assets to improve visual quality.
  • Updated the deployable sandbag wall with hole, so the hole better aligns with the new player eye height.
  • Fixed a terrain hole issue on Fools Road by adding statics next to a house to prevent players from falling through the world.
  • Fixed buildings and walls on Sumari that were using incorrect statics and looked broken.
  • Fixed trigger sound for dog barking on Yeho.


[h2]Misc Fixes[/h2]
  • Fixed prone movement backwards+diagonally not making any sounds.
  • Fixed Client Log Spam related to localization.
  • Fixed FOB radio attenuation differences on LOW vs EPIC settings.
  • Fixed a UI issue where the SL Radial Menu would lock up the mouse. Please note that this UI issue is still present on the F (Enter vehicle) menu, this will be addressed in a future update.


Offworld Out!

Beta 20.1 Released

Hey Squaddies,

We all hope you’ve been enjoying Beta 20 since we released it last week, and have had plenty of time to get familiar with Lashkar Valley and all the other new goodies.

Today we’re releasing a patch that contains several fixes for Squad, the most notable of them being a fix for the shadercore crash that was prevalent for modders trying to use the Squad Development Kit. We want to offer a massive thanks to our modding community who have been very patient as we investigated and resolved this crash. We can’t wait to see what you may have been concocting while we fixed this issue.

Now, onto the changes:
  • Fixed a shadercore client crash in the SDK when trying to load a custom mod map.
  • Fixed a client crash when loading CAF assets.
  • Fixed multiple mesh and static issues on Manic.
  • Fixed a server crash related to mortar projectiles.
  • Fixed a client crash that sometimes happened after joining a team and creating a squad.

That’s all for today, we’ll see you out there on the battlefield.

Offworld Out.

Beta 20 Released

Eyes up squaddies,

B-20 is rolling out with optimizations and fixes for servers, audio, game crashes, and more. Not only that but joining Beta 20 will be a new map, Lashkar Valley.

[previewyoutube][/previewyoutube]

Some of you may be familiar with this map from PR days, now with some added love and a few tweaks. This version of Lashkar Valley was developed with Midnight Interactive, the makers of the Aussie mod and while the Aussie faction isn’t joining Squad in this release, there is still room for them yet ;)

Based in Afghanistan, featuring a forked river valley with numerous village compounds and fertile agricultural land. The rugged mountain terrain offers routes to bypass the river valley, with plenty of ambush points and overlooks.

Our map optimization team has also targeted Belaya, Skorpo and Al Basrah this release, so these maps should perform better, which has enabled us to add Helicopters to several of the layers for these maps.

Also in Beta 20, we've got some changes to the infantry gameplay, "Fuzzhead" is here with a rundown for you all:

"The auto rearm of bandages on all non-medic kits upon spawning at a Rallypoint or HAB has been lowered from 2 to 1. This change to the persistent ammo system will especially affect the viability of continuous assaults from Rallypoints and FOB’s that are cut off from the team’s ammo resupply chain. The intention with this gameplay change is to help incentivize teams that coordinate and use their logistics chains effectively, and to disincentivize team’s from repeatedly attacking exclusively from Rallypoints, without coordinating with other support elements of the team such as Helicopters, Armored Vehicles, and Forward Outposts.

We also updated the 1st person camera perspective of infantry to more closely match the actual 3rd person eye height of the character. Prior to B20 the camera height was a bit lower than you would expect."

British Forces now have access to an FV432 variant that uses an RWS turret with GPMG. This variant allows the gunner safe protection and magnification for supporting infantry squads.
Canadian Armed Forces now have access to their own unique Logistics and Transport trucks, in the form of the MSVS.

Canadian Armed Forces has received a large update to fix issues and improve the map layers, infantry kits, vehicles, characters and other aspects of CAF, give it a spin

As this is a sizeable update with many changes, we recommend clearing your cache to avoid any possibility of issues arising, to do so follow these instructions:

  1. Open Squad
  2. Select the Settings tab
  3. Select 'Clear cached user data' at the bottom of the screen, this will prompt you to restart Squad

Note: Clearing your cached user data will remove any specific keybindings you have set up, so you will need to reconfigure those after clearing your cache.

If you do happen to experience technical issues or crashes, please let us know with detailed crash logs, you can find more information here

For a full list of changes in Beta 20, please visit our website here

25% OFF Squad & Post Scriptum in the Steam Summer Sale

Hey Squaddies,

It’s that time of the year again, the summer breeze is on the back of your neck, the skies are beautiful and clear, what a wonderful time to stay in and pick up your favorite games at a discounted price, eh?



That’s right! We have been blessed with a Steam Summer Sale from Uncle Gabe himself, so spread the word about savings on your favorite tactical shooters’ Squad and Post Scriptum until July 9th.

Both Squad and Post Scriptum will be 25% off throughout the Steam Summer Sale, a great time to jump in if you’ve not picked either up yet, and if you’re in the giving mood to help that friend get in the action who’s been sitting on the sidelines.

https://store.steampowered.com/app/393380/Squad/

https://store.steampowered.com/app/736220/Post_Scriptum

Squad - 25% OFF in the Steam Summer Sale

Hey Squaddies,

It’s that time of the year again, the summer breeze is on the back of your neck, the skies are beautiful and clear, what a wonderful time to stay in and pick up your favorite games at a discounted price, eh?



That’s right! We have been blessed with a Steam Summer Sale from Uncle Gabe himself, so spread the word about savings on your favorite tactical shooters’ Squad and Post Scriptum until July 9th.

Both Squad and Post Scriptum will be 25% off throughout the Steam Summer Sale, a great time to jump in if you’ve not picked either up yet, and if you’re in the giving mood to help that friend get in the action who’s been sitting on the sidelines.

https://store.steampowered.com/app/393380/Squad/

https://store.steampowered.com/app/736220/Post_Scriptum