1. Squad
  2. News

Squad News

The Wrench, April 2020

Hey squaddies,

We’ve made it through another month of amazing modding! As always, the best and brightest have sent along the latest updates on their work and we’re stoked to see what everyone has been up to since March. We’ve even got an update from the French Foreign Legion team! So, without further ado, let’s Wrench!

[h2]Middle East Escalation by Bigyes[/h2]
[previewyoutube][/previewyoutube]
Middle Eastern Escalation is, first and foremost, a gameplay modification focusing in on Squad’s combat. Bigyes isn’t content to stop there, though!

[previewyoutube][/previewyoutube]
The next version of the mod will include new custom character models for USSF, RuSF, and the brand-spankin’-new PMC Faction.

[previewyoutube][/previewyoutube]
Primary and secondary weapons for each faction will be getting some love as well. All characters and weapons are still a work-in-progress, so be sure to check back to see how they evolve. It’s going to be a wild ride!

[h2]Finkarus by Edvard “LoRDHitMan” Pyulze[/h2]


There’s been quite a lot going on since our last visit to Finkarus! First and foremost, LoRDHitMan has been flattening out the nothern mountain to reduce the amount of corridors, as well as allow for more flanking.



He’s also replaced the meshes of spruces, so the forests are being repainted all the way over to the brand new swamp between two mountains.



Work has also begun on “Evarihino,” “Factory,” and, “Resort” locations. The last two were inspired by Tarkov with the goal of recreating in UE4 on a larger map with better performance.

Last, but not least, the game mode has been switched to Territory Control. You can snag Finkarus on the Steam Workshop now!

[h2]Wake Island by Gunslinger and OC2901[/h2]
[previewyoutube][/previewyoutube]
The dynamic duo of Gunslinger and OC2901 aren’t idle while they await the release of Beta 19. In fact, they’ve been pretty dang busy putting the spit and polish on the latest and great incarnation of Wake Island.





Clearly a stunning map at first glance, they’ve sent along a batch of screenshots that really highlights the diverse points of interest Wake Island will have to offer. From the modern petrol station to the mouldering bridges, each area is going to present unique tactical challenges.





In case you’re curious how the map stacks up to the real-world location, they’ve included a handy (if large!) comparison. Be sure to hop into their Discord server for the latest updates on mod development.

[h2]Road from Muttrah by Cripion101[/h2]


Well, hello there, beautiful! We’ve just received the latest triptych on the Road from Muttrah, which just so happens to include a lot of Muttrah itself. You’ll notice Cripion101 has been hard at work polishing off the docks, suburbs, and the construction site.



Next up was a significant portion of the inland area to improved landscape materials and terrain.





Cripion then turned a deft hand toward lighting and environmental effects, which are looking mighty fine, if the Wrench crew has any say-so in the matter.

[h2]Gradac by Hawken[/h2]


Featuring a new procedural foliage system, we’re returning to the gloriousness that is Gradac!



Hawken has been hard at work bringing the Eastern European-themed map to life with a mix of different environments, creating just the right amount of challenge for aspiring leaders out there.



The next update should feature more work on the Points of Interest like the farming villages and logging sites. Stay tuned for the next drop!

[h2]Squad ProMod by ProMod Team[/h2]


With the first community tournament ran on ProMod (Squad Rivals) just finishing up, the ProMod Team has spent the last couple of months working closely with the teams, casters, and officials involved to provide the best possible competitive squad experience.

Getting the mod into the hands of casters and watching all the streams meant they were able to get some really valuable feedback on our casting tools and how they are used under live fire conditions. Nearly every aspect of our UI has been cleaned up and expanded upon, most notably the killfeed. The enhanced killfeed now shows which vehicle performed the kill and which round was used, so you get all the gory details.



As the tournament has progressed, they have also utilised the mod to help provide as fair and even playing field as possible. Fog has been decreased on most maps to ensure players weren’t using third party tools to see further than intended and enabled server side logging of players who modify their config settings to gain an unfair advantage. Working closely with the Rivals staff to provide them with the means to catch any cheaters should benefit everyone who uses Promod!



Lastly, they’ve spent a lot of time researching and working on our lighting setup and are currently part way through rolling out Standard Lighting 2.0 across all their layers. If you’d like to get involved, or simply like what you hear, hit up the Squad ProMod Discord asap! (You can also find Squad Rivals here.)
[h2]French Foreign Legion Faction by Tactical Collective Modding[/h2]



You’ve been asking and they’ve delivered! Tactical Collective Modding has sent along a beautiful update to the French Foreign Legion Faction. Now that real life is out of the way once more, the team has reorganized and production is full steam ahead.



Work continues on their Mali map, as well as with the implementation of the semi-vintage French AANF1.



Not content to stop there, they’re Frenching up a little bit of NH-90 chopper! You can find more art and images on their website.

[h2]Ramiel – Black Hawk Down by Noxxid3[/h2]


After a small break on Ramiel, Noxxid3 is back to the grind with a fresh, new update! (Don’t worry: he was busy working on side projects, so you’ll have other goodies to drool over too.)



While he was off improving other lands, he took the time to do a bit of a study on the landscape, looking for a way to re-visualize Ramiel. He plans on redoing a lot of the landscape, as shown in the screenshots.



There’s been a lot of work to re-sculpt current assets to the landscape which, as we can see, is paying off well.

[h2]Harju by wunda[/h2]


Aww yiss, it’s time for another wunda-ful update! This month, as you may have guessed from the screenshots, we’re returning to Harju.



This month Harju receives an updated version of a classic objective: Yehorivka’s old Storage Site. Finding a new home on Harju with a fresh coat of paint, the ol’ site is looking better than ever. Serving as a military storage installation in support of the nearby airfield, the locations added should bring interesting infantry fighting familiar to long time players of Squad.



New locations added in the last month also include; a lighthouse, an underground ordnance warehouse, a set of nuclear missile silos, and an 18th-century star fort.

[h2]Aussie Faction Mod by Midnight Interactive[/h2]



Midnight Interactive is just about done with the Aussie Mod and have sent along some shots to show off their most recent hotness.



As the development on the mod comes to a close, they’ve opened it up to all-comers: simply head over to the Steam Workshop now!



If you’d like more information, found a bug, or just want to hang out with some like-minded squaddies, head over to their Discord server.

[h2]Gaza 2020 by [SAM] Clan[/h2]



A new month brings new surprises from the [SAM] Clan! Kicking off their latest update right, they've sent along two freshly remodeled, new soldiers ("The Gaza Mod Lovers"): HAT and the Marksman, which they've nicknamed "The Black Ghost". Looking more and more amazing with each update!



Next up, they've included some delicious new upgraded vehicles to haul your butt around the battlefield. Say hello to the Q20 Rocket Launcher. And yup, that's a total of TEN rockets to rain down hell. Better yet, it's modeled after a real vehicle! [SAM] Clan wants you to know there WILL be explosions. Oh boy, will there be explosions.



If you'd like to learn more or get involved, you can head over to their website, or join their Discord server now!

[h2]Sign-off[/h2]

Unfortunately, none of the mods come in a blacklight poster version, but we're not going to rule it out for a future Wrench. Puff, puff, pass that content! Which mod looks the hottest to you? Sound off in the comments!

Get your mod featured in The Wrench by submitting it here!
[h3]Offworld out.[/h3]

Weekend Roundup, 4/16 Edition



Hey, squaddies!

What’s that through the haze? It’s the Weekend Roundup, of course! Pop a smoke, hunker down, and light up your weekend with the latest goings-on in Squad: you won’t want to puff, puff, pass on the fun!

[h3]April 16[/h3]
1:00 PM PT (2000 UTC) OSS: SPiT vs Owl

5:30 PM PT (0030 UTC, 17/4) Squad Ops: SOTT Basic

[h3]April 17[/h3]
5:30 PM PT (0030 UTC, 18/4) Squad Ops: Server Stress Test

[h3]April 18[/h3]
11:00 AM PT (1800 UTC) OSS: 8mm vs Docs

12:00 PM PT (1900 UTC) OSS: ACM vs IG

3:00 PM PT (2300 UTC) Fused Legion Fragfest: USA vs the World

[h3]April 19[/h3]
11:30 AM PT (1830 UTC) Squad Ops: MARS Scenario – Rattlesnake (Long session)

OSS: OB vs FaT

[h3]April 20[/h3]
10:30 AM PT (1730 UTC) OSS: NW vs Schnee

[h3]Signoff[/h3]

Stay safe out there, squaddies! Don’t forget, you can check out dragging, Mestia updates, Manic-5 updates, tail rotors, engine updates and more on your Squad – Public Testing client!

We’ll see you next week.

Submit your event to see it featured here!

[h3]Offworld out.[/h3]

Weekend Roundup, 4/9



Hey, squaddies!

We’ve heard some disturbing reports of lagomorphic incursions out there. They seem to be distributing mysterious, brightly colored packages in small, ovoid shapes. Please DO NOT PANIC, but be careful. We don’t know what the rabbit wants.

[h3]April 9[/h3]
11:30 AM PT (1830 UTC)

SCC: Misfit Platoon vs Husaria

SCC: Rusty in Places vs Band of Bastards

[h3]April 10[/h3]
6:00 PM PT (0100 UTC, 11/4. 1100 AEST)

Final Aussie Mod Playtest

[h3]April 11[/h3]
10:00 AM PT (1700 UTC)

OSS: SRG vs N/A

12:00 PM PT (1900 UTC)

OSS: Wolves vs ACM

OSS: 8MM vs Rally

5:30 PM PT (0030 UTC, 12/4)

Squad Ops: Operation Joker’s Wild

[h3]April 12[/h3]
11:30 AM PT (1830 UTC)

OSS: 1st vs BB

OSS: Docs vs Schnee

6:00 PM PT (0100 UTC, 13/4)

OSS: Fused vs SPiT

[h3]Signoff[/h3]

By the way, Beta 19 is currently in public testing on the Squad – Public Testing client! (Weird, right?) While the full patch notes are still to come, you can check out new features like dragging, helicopter tail rotors, as well as improvements and optimizations on some of your favorite maps!

We’ll see you next week, squaddies. Stay safe.

Submit your event to see it featured here!

[h3]Offworld out.[/h3]

Weekend Roundup, 4/2



Hey, squaddies!

Welcome to April, soldiers! We’ve passed through the most foolish day of the year without any explosions, so we’re going to chalk that up to a victory. Did you fall victim to any pranks? Or did you combat engineer something up for the roomies?

[h3]April 2[/h3]
7:00 PM PT (0200 UTC, 4/4) WildBill’s Quarantine Quarrel

[h3]April 3[/h3]
11:00 AM PT (1800 UTC) ProMod Night @ The Coalition Server

[h3]April 4[/h3]
11:30 AM PT (1830 UTC) Squad Ops: SOTT Basic

4:00 PM PT (2300 UTC 29/3) [PSG] Press Start Gaming Tank Event

[h3]April 5[/h3]
12:00 PM PT (1900 UTC) OSS: FaT vs owL

[h3]Looking Ahead[/h3]
Be sure to hit the official calendar as a new season of Squad Community Cup kicks off on Tuesday, April 7!

[h3]Signoff[/h3]
Just a quick reminder about a Discord server called Hope, a place for squaddies come together and lend an ear if you need it right now.

We’ll see you next week. Thanks for playing Squad!

Submit your event to see it featured here!

[h3]Offworld out.[/h3]

p.s. B19 patch testing over the weekend went well. We're working on one last bug or two before we go into wider testing. Hang in there -- it's coming soon! We appreciate your patience.

Weekend Roundup, March 26



Hey, squaddies!

We’re nearly at the end of another month! How many of these things are there anyway? No matter! There’s Squad to play no matter what month it is. Let’s see what’s in store for the weekend in the Round.

[h3]March 26[/h3]
5:30 PM PT (0030 UTC. 27/3) Squad Ops: SOTT Basic

[h3]March 27[/h3]
9:00 AM PT (1600 UTC) [SAM] Event: Holy Revenge

5:30 PM PT (0030 UTC. 28/3) Squad Ops: Regs vs Pubbies

[h3]March 28[/h3]
All Day ESN Monthly Event

10:00 AM PT (1700 UTC) OSS: N/A vs MP

11:00 AM PT (1800 UTC) Wake Island Mod Test

11:30 AM PT (1830 UTC)

Squad Ops: Operation Chainlink

12:00 PM PT (1900 UTC) OSS: BB vs ACM

1:00 PM PT (2000 UTC) OSS: Rally vs Doc’s

2:30 PM PT (2130 UTC) Squad Ops: SOTT Basic

6:00 PM PT (0100 UTC 29/3) Rivals: ULD vs SQD

[h3]March 29[/h3]
1:00 AM PT (0800 UTC) Rivals: Spec vs PS+?

10:30 AM PT (1730 UTC) OSS: NW vs 8mm

11:00 AM PT (1800 UTC) Rivals: SPiT vs IL

11:30 AM PT (1830 UTC) Squad Ops: MARS Scenario – River of Tears m2

12:00 PM PT (1900 UTC) Rivals: Rogue vs TLR

12:00 PM PT (1900 UTC) BloodBound Mod Night: Defend the Dome

1:00 PM PT (2000 UTC) OSS: Fused vs OB

[h3]Signoff[/h3]

Last, but not by any means least, we wanted to make you aware of a community Discord server called Hope. Some squaddies have come together to offer a place to lend an ear if you need it right now. Thank you folks so much for taking care of your crews! We’ll see you next week.


Submit your event to see it featured here!

[h3]Offworld out.[/h3]