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Ocean Keeper Co-op: Update 0.1.7

Hey Guardians!
[p]Our offerings to the sea have been repaid, and from the depths of the waters rises a new update for Ocean Keeper Co-op! Well, it’s not the work of unspeakable horrors, but the tireless efforts of our devs, who have been working hard to prepare the game for the Next Fest (oh yes, there’s a lot of exciting stuff waiting for you there). But let's dive right into the details of the new update. [/p][p][/p][p][/p][p][/p][p][/p][h3]Golden upgrades[/h3][p]Imagine entering Ocean Keeper Co-op, only to find a mech and a worm playing cards. Could you ever picture such a thing? Neither could we. But what we do have for you are brand new, golden upgrade cards! New rare golden cards that offer a higher percentage of upgrades compared to the standard ones.[/p][h3]Exit Confirmation[/h3][p]We’ve also added a confirmation window when exiting the session:[/p][p][/p][p]*Are you sure you want to leave the game? :c[/p][p] [/p][p][/p]
  • [p]Improved enemy spawn system[/p]
  • [p]Enhanced card drop system[/p]
  • [p]Added Audio settings window in the Main Menu[/p]
  • [p]Mech skills now drop when leveling up and disappear after activation during the round[/p]
[h3]Balance Changes:[/h3]
  • [p]Modified enemy waves[/p]
  • [p]Adjusted card deck [/p]
[p][/p]
  • [p]Fixed parallax bug in the mine[/p]
  • [p]Fixed issue where a session could start with fewer players than required[/p]
  • [p]Fixed bug causing enemies to stop moving when host settings were active during the session[/p]
[p][/p][p]You can try out the new update by joining the Playtest, available right on our Steam store page:[/p][p]*Don't forget to add the game to your wishlist![/p][p][dynamiclink][/dynamiclink][/p][p]You’re also welcome to join our developer playtests by hopping into our Discord community.[/p][p] See you soon! — The Ocean Keeper Team[/p]