Ocean Keeper Co-op: Update 0.1.7
Hey Guardians!
[p]Our offerings to the sea have been repaid, and from the depths of the waters rises a new update for Ocean Keeper Co-op! Well, it’s not the work of unspeakable horrors, but the tireless efforts of our devs, who have been working hard to prepare the game for the Next Fest (oh yes, there’s a lot of exciting stuff waiting for you there). But let's dive right into the details of the new update. [/p][p][/p][p]- [p]Improved enemy spawn system[/p]
- [p]Enhanced card drop system[/p]
- [p]Added Audio settings window in the Main Menu[/p]
- [p]Mech skills now drop when leveling up and disappear after activation during the round[/p]
- [p]Modified enemy waves[/p]
- [p]Adjusted card deck [/p]
- [p]Fixed parallax bug in the mine[/p]
- [p]Fixed issue where a session could start with fewer players than required[/p]
- [p]Fixed bug causing enemies to stop moving when host settings were active during the session[/p]