Patch 0.2.0 Update: Improved Timers, Ore Adjustments, and Bug Fixes
[h2]Hey Guardians![/h2][p]Following internal playtests and feedback from players in our Discord, we've made several improvements and fixes to enhance gameplay, balance, and overall experience. [/p][h3]
0.2.0 Patch Notes[/h3][p]Cave Timer Adjustments:[/p]
0.2.0 Patch Notes[/h3][p]Cave Timer Adjustments:[/p]
- [p]The timer in the cave is now static at 75 seconds, previously it increased with each wave.[/p]
- [p]Reduced to 15 seconds (previously 30 seconds).[/p]
- [p]Duration: 7.5 → 10 seconds.[/p]
- [p]Healing: 20% per second → 30% per second.[/p]
- [p]Cave size has been increased from 3000 to 3500 blocks.[/p]
- [p]Blue Ore: 60 → 65.[/p]
- [p]Yellow Ore: 70 → 75.[/p]
- [p]Green Ore: 55 → 60.[/p]
- [p]Red Ore: 40 → 45.[/p]
- [p]Purple Ore: 35 → 40.[/p]
- [p]Reduced likelihood of drawing multiple cards of the same type during the draft.[/p]
- [p]Added Miner/Courier labels to player icons for better role identification.[/p]
- [p]Corrected color discrepancies for Diggers in the cave (now matching the icons).[/p]