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Update 0.18.11.1

This update adds 6 new unlockable player sprays, adds ordered NPC dialogue, and fixes various bugs from the latest update. [h1]New Sprays![/h1] 6 new unlockable player sprays have been added to celebrate springtime! [img]{STEAM_CLAN_IMAGE}/11783817/078587d26a2cd43738df43ff25d16fcd0efae7d1.png[/img] [h1]Ordered NPC Dialogue[/h1] In this update, you can set your NPC dialogue to be ordered, which allows you to create more structured stories with your NPCs (or Dialogue Volumes)! [img]{STEAM_CLAN_IMAGE}/11783817/736712a046f55b902fc748e4865e2f5743d0859b.gif[/img] [h1]Changes[/h1] [list][*] Added 3 new Easter Sprays: Spring Rabbit Spray, Sleepy Spring Rabbit Spray, and Baby Bird Rabbit Spray [*] Added 3 new sprays: "I Paused My Game To Play My Game" Spray, Coloracle Spray, and Target Practice Spray [*] Condo: Added ordered talking dialogue support to NPC / dialogue volumes. This allows creators to have talking dialogue that is not randomized. [*] Condo: Added indicator when there's more that the NPC wants to say (ordered mode only) [*] Updated Plaza map (boardwalk changes, casino exterior changes, changes to the beach and added Dark Voyage) [*] Collection Book: Overall progress on each game now shows on the game's tab for easier view on overall progress for achievements, milestones, and badges [*] Added refresh inventory buttons to both appearance menu and hot bar [*] Minigolf - Nostalgia: Added themed course signs to the middle section, vaporwave section of the map [*] Minigolf - Nostalgia: Various art improvements in the vaporwave area [*] Pause Menu - Inventory: Organized the tags so it's not just a list of every single tag in the game [*] Pause Menu - Inventory: Active selected tag now restores [*] Updated various condo map icons (some were out of date) [*] Added Map key prompt to bottom left of Plaza HUD [*] Added Collection Book key prompts to EXP Bar and Achievement popups [*] Added more variations to Gem item and improved collision on two existing variants [*] Updated vending machine images to use the new cans that are part of the game instead of just blank cans [*] Condo: Canvas URL history now previews the URL so you can actually see what it is before selecting it [*]Fishing: Increased Rare Item / Treasure Fish spawn rate for Curly Grub bait [*]Fishing: Increased Rare Fish spawn rate, decreased Common Fish spawn rate, and increased Rate Item Fish spawn rate for Mighty Ball bait [*] Libretro: Added 3D resolution scale setting, which increases the overall rendering resolution for certain cores. Only works for Mupen 64, Parallel 64, Mednafen PSX, and PPSSPP[/list] [h1]Bug Fixes[/h1] [list][*] Fixed auto reconnect to Plaza not connecting you to the same region you were on [*] Plaza: Fixed a memory leak when adding multiple items in any store carts [*] Plaza: Fixed a bad LOD on the DIY store exterior [*] Plaza: Fixed the entry doors for various buildings fading out when they shouldn't be [*] Plaza: Fixed the appearance store's exterior windows having very bad and noticeable LODs [*] Plaza: Fixed the Bowling exterior having an improper lightmap assignment [*] Plaza: Fixed railings in the Casino entryway having broken lightmaps [*] Plaza: Fixed Typing Derby's LODs having poor and noticeable lightmaps [*] Plaza: Fixed a couple plaza holes near the northern area of the lazy river [*] Bowling: Fixed pins not always spawning in properly [*] Casino: Fixed various units earned stats not updating, and fixed double or nothing multiplier stat not updating [*] Minigolf - Nostalgia: Fixed a missing material in the vaporwave area [*] Minigolf - Nostalgia: Cleaned up the rolling CD's animations [*] Minigolf - Nostalgia: Fixed an issue in the final neon area that caused a directional light to turn on and off when players putted into the hole [*] Fixed missing animations/sounds for Throwable Cake and Hot Bar Gnome [*] Fixed mouse wheel not working in appearance menus (notably colors, profile backgrounds, sprays) [*] Fixed payout popups replaying old payouts if you had Hide HUD (F5) enabled [*] Fixed Cape not fading out properly during certain games (such as Bowling) [*] Fixed oversized helmets on the Summer and Halloween visitor Knights [*] Condo: Fixed Elevator Cab items not applying auto-close to other doors [*] Condo: Fixed an issue where Projector would initialize wrongly on map load, causing it to cast to the wall wrongly [*] Condo: Fixed various condo tutorial prompts getting cut off by the item editor panel [*] Libretro: Fixed leaving/quitting game not closing fullscreen[/list] [h1]Optimizations[/h1][list][*] Plaza: Optimized/reduced the shader memory within the Plaza [*] Minigolf - Nostalgia: Optimized and improved lightmap visuals in the bedroom area [*] Optimized payout log (it would cause the pause menu to lag when opening the pause menu after playing a game) [/list] [img]{STEAM_CLAN_IMAGE}/11783817/1eefde06f4c36c1770ca41af50880ee112b60e61.png[/img] [b]Join our Discord for development updates and community fun![/b] [url=https://discord.gg/pixeltail style=button]Join Our Discord[/url] We love awesome people like you! [b]Follow our developments on our Trello in near real-time:[/b] [url=https://trello.com/b/6BwRMiPw/tower-unite-roadmap style=button]Tower Unite Roadmap[/url] [b]If you love our game and want to support its development, please consider getting a Supporter Pack! We'd be so grateful! [/b] https://store.steampowered.com/app/2792910/Tower_Unite__Supporter_Pack/ https://store.steampowered.com/app/3490630/Tower_Unite__Supporter_Pack_2/ [b]Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week![/b] [url=https://forums.pixeltailgames.com/c/announcements/weekly-dev-logs/65 style=button]Weekly Dev Logs[/url] [b]Please report bugs & submit suggestions on our forums. We're active everyday & here to help.[/b] For bug reports: [url=https://forums.pixeltailgames.com/c/bug-report/18 style=button]Bug Reports[/url] For suggestions: [url=https://forums.pixeltailgames.com/c/suggestions/7 style=button]Submit a Suggestion[/url] <3 PixelTail Games