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Weekly Dev Log for August 26th, 2024

Hello everyone, and welcome to the Weekly Dev Log for August 26th, 2024, detailing all the changes that have happened since August 19th, 2024. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

[h2]August 2024 Condo Contest (Sci-Fi)[/h2]



Hey everyone!

The theme of this month's contest is Sci-Fi!

So, think alien invaders, spaceships, laboratories, robots, high-tech cities, or anything else like that that reasonably fits the theme!

Your submission can be a regular Condo or a Workshop Game World Map. The submission should be something that was made after the contest was announced.

Winner will take home 2,000,000 units!

The submission period ends on September 2nd, 2024 at 11:59 PM CT.

Be sure to look at the prizes and follow the rules here.

[h2]Zombie Massacre[/h2]

macdguy added an Arachnophobia Mode which turns spiders into blobs, and added a new boss, a machine gun wielding T-Rex!

[h3]Zombie Massacre: New Boss (T-Rex)[/h3]



[h3]Zombie Massacre: Arachnophobia Mode[/h3]



[h2]Zombie Massacre: Map Maker[/h2]

Work continues on finishing up the Zombie Massacre Map Maker.

[h3]ZM Map Maker: I/O Support[/h3]

You can now customize the sub-objectives. You can also manually start sub-objectives or use the auto start feature. There are also IO outputs when an objective passed or failed.



The Zombie Spawner now supports Activate and Deactivate, along with an IO input for manually spawning a zombie class of your choice.



[h3]ZM Map Maker: Helicopter-less Escape[/h3]

You can make maps that don't require a Helicopter.



[h3]ZM Map Maker: Sub-Objectives[/h3]

macdguy made some basic stock sub-objectives for use in maps.

You can use these for your ZM maps, and they come with sound effects and all that setup for you. You can of course still make your own sub-objectives.

He also added IO events to sub-objectives when players are progressing the objective and when they are not.

Completing a sub-objective will give your team 600 points, and players who are inside a sub-objective will get 25 points every so often while in it.



[h3]ZM Map Maker: Better Tools for Testing[/h3]

macdguy added more editor controls for ZM. Now you can toggle zombie spawns so you aren't getting mauled to death while you walk around your map. You can also easily switch the days.



[h2]Miscellany[/h2]

Johanna continued working on the Arcade, finishing the Air Hockey table and shooting gallery room.

Lifeless worked on fixes for Minigolf: Kingdom.

macdguy worked on the Zombie Massacre map maker, and added weapon and lightgun support to VR.

Nuclearxpotato continued working on the Minigolf map, "Dino Drive".

Sketchman worked on setting up the new workshop skeleton.

wheezwer worked on art for the virus map, "Theme Park".

Will worked on music for SDNL.

[h3]Minigolf: Dino Drive WIP[/h3]



[h2]Wrap It Up[/h2]
That about covers everything that happened since August 19th, 2024 at PixelTail Games.

---

Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

Follow our developments on our Trello in near real-time: https://trello.com/b/6BwRMiPw/tower-unite-roadmap

If you like our game and want to support development, please consider getting a Supporter Pack:
https://store.steampowered.com/app/2792910/Tower_Unite__Supporter_Pack

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! https://forums.pixeltailgames.com/c/announcements/weekly-dev-logs/65

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Weekly Dev Log for August 19th, 2024

Hello everyone, and welcome to the Weekly Dev Log for August 19th, 2024, detailing all the changes that have happened since August 12th, 2024. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

[h2]August 2024 Condo Contest (Sci-Fi)[/h2]



Hey everyone!

The theme of this month's contest is Sci-Fi!

So, think alien invaders, spaceships, laboratories, robots, high-tech cities, or anything else like that that reasonably fits the theme!

Your submission can be a regular Condo or a Workshop Game World Map. The submission should be something that was made after the contest was announced.

Winner will take home 2,000,000 units!

The submission period ends on September 2nd, 2024 at 11:59 PM CT.

Be sure to look at the prizes and follow the rules here.

[h2]Miscellany[/h2]

Johanna continued working on getting the Virus map, Theme Park, ready for release.

Joshua worked on getting the Workshop Skeleton V3 ready for release.

Lifeless went through and fixed a bunch of small bugs with the Plaza.

macdguy finished working on the Ball Race and Zombie Massacre map makers. He added leaderboard support to the Ball Race map maker, fixed some Minigolf map maker bugs, and added some new items for use in decoration on Zombie Massacre maps.

Nuclearxpotato continued working on the Minigolf map, "Dino Drive".

Sketchman worked on setting up the new workshop skeleton.

[h3]New Decoration Items[/h3]



[h3]Zombie Massacre: Sub-Objectives WIP[/h3]



[h2]Wrap It Up[/h2]
That about covers everything that happened since August 12th, 2024 at PixelTail Games.

---

Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

Follow our developments on our Trello in near real-time: https://trello.com/b/6BwRMiPw/tower-unite-roadmap

If you like our game and want to support development, please consider getting a Supporter Pack:
https://store.steampowered.com/app/2792910/Tower_Unite__Supporter_Pack

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! https://forums.pixeltailgames.com/c/announcements/weekly-dev-logs/65

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Minigolf Map Maker Showcase!

Hey everyone, we have been loving what you all have been making with the map makers!
We wanted to quickly show off some community maps that we were impressed with!
These are in no particular order.

[h2]Gumbo Gulch by Player (2) (and rythian)![/h2]
https://steamcommunity.com/sharedfiles/filedetails/?id=3304156911

[h2]Vivid Course by Extome![/h2]
https://steamcommunity.com/sharedfiles/filedetails/?id=3304759140

[h2]MiniGold by rythian![/h2]
https://steamcommunity.com/sharedfiles/filedetails/?id=3309283640

[h2]Backrooms Minigolf by Parmak![/h2]
https://steamcommunity.com/sharedfiles/filedetails/?id=3306208512

[h2]Gulhane Parki by Player (2)![/h2]
https://steamcommunity.com/sharedfiles/filedetails/?id=3304926034

[h2]Llama Land by Kinch![/h2]
https://steamcommunity.com/sharedfiles/filedetails/?id=3304814116

[h2]Vaporwave Madness by OMIT9870![/h2]
https://steamcommunity.com/sharedfiles/filedetails/?id=3307141019

That's it for the showcase! We've been having a blast playing all the maps! It's been incredible seeing what everyone has been making and how much heart you all have been putting into them! We can't wait to see what else you all make!





Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

Follow our developments on our Trello in near real-time: https://trello.com/b/6BwRMiPw/tower-unite-roadmap

If you like our game and want to support development, please consider getting a Supporter Pack:
https://store.steampowered.com/app/2792910/Tower_Unite__Supporter_Pack

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! https://forums.pixeltailgames.com/c/announcements/weekly-dev-logs/65

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

August 2024 Dev Update



Hey everyone! We’re back again for the August Dev Update!

Upcoming Developments Survey

With the Minigolf Map Maker out, we’re moving on to the other projects we’ve discussed with you in previous dev updates!

We’re currently looking for some feedback on the direction for development!

[h2]TU Future Interest Survey:[/h2]
Give your feedback in this survey!

Dev Livestream

We are planning on doing a livestream soon to show a little bit more about how you can use the Map Makers and to show off some VR development!

It’ll be a casual stream, and we’ve been talking about doing more of these as we haven’t done any in some time.

Please let us know anything specific you all would be interested in seeing shown off on stream!

Future Plush Interest Form

We’re holding a survey to gauge peoples’ interest in our next campaign with Makeship! You can give feedback here.

VR Support

Since the last dev update, progress was made on loading screens, error popups, Condo Hosting Menu, Condo Workshop Browser Menu, Plaza join, and Condo join in VR!

Ball Race Map Maker

Ball Race map maker development is complete, has a guide, and will be ready for the next update! All of the pieces necessary for creating Ball Race maps are complete and we’re excited to see what you all make when it comes out!

Zombie Massacre Map Maker

The Zombie Massacre map maker is near complete as well, it just needs to be tested! AI navigation, helipads, spawn points, camera tools, and more were all completed!

Game Types & Mutators

The mutator system is finished as of the last update, so we are planning on implementing more mutators in future updates! We have a forum thread if you have a suggestion for a new Mutator or Game Type here: Game Type Suggestion Thread

SDNL Announcer

More SDNL voice lines have been hooked up in game and attached to events! We just need to make a new intro sequence for SDNL to complete the announcer.

Community / Dedicated Condos

We have been hosting our own dedicated Condo for a while and are working on getting dedicated condos to be part of the server lister!

The next step is ensuring Workshop will function properly.

Workshop Rig 3.0

We made a lot of progress with the new Workshop rig. We’re getting the rig to import right now. The import process is nearly done, and we’re resolving a few small issues. It’s intended to come out with the next update.

Virus: Theme Park

Lots of progress was made with Theme Park! We’ve made the sign for the candy area, finished art for teacups ride and the candy seating area. There was progress with the ice cream truck model, an art pass on jungle area, bathroom and souvenir buildings and paths, an art pass of curbs and floor details, an art pass on the arcade building, a large art pass on the carnival area, which added more stalls and games. We added more playable space in the bumper cars arena, started on the circus area, and, finally, did an art pass on the castle area.

Minigolf: Dino Drive

In the world of Dino Drive, preliminary designs have been made for every hole, laid out in their positions, and the art phase has begun (including the new tiki items)! Dino Drive is meant to be reminiscent of a Minigolf course one would see at a small theme park, and has a tacky dinosaur theme with painted cardboard cutouts and mechanical moving parts. The first half and second half of the holes are divided in theme, the second half will be interior and the first half will be exterior.

New Arcade Phase: Early Stages

For the upcoming Arcade update, we wanted to mention once again that Air Hockey and the indoor shooting gallery are confirmed as new additions with this phase! Art work has not begun but will start soon.

August Calendar!


Here is the Tower Unite calendar for August! If you’d like to give feedback on bonus events, please do so here!
That’s all for this dev update! Thanks so much for reading.





Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

Follow our developments on our Trello in near real-time: https://trello.com/b/6BwRMiPw/tower-unite-roadmap

If you like our game and want to support development, please consider getting a Supporter Pack:
https://store.steampowered.com/app/2792910/Tower_Unite__Supporter_Pack

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! https://forums.pixeltailgames.com/c/announcements/weekly-dev-logs/65

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Weekly Dev Log for August 12th, 2024

Hello everyone, and welcome to the Weekly Dev Log for August 12th, 2024, detailing all the changes that have happened since July 30th, 2024. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

[h2]Minigolf Map Maker (0.18.0.0) & Hotfix[/h2]



Last week we released the Minigolf Map Maker, allowing YOU, yes YOU to create your own Minigolf maps, and share them with everyone!

The update also shipped with some Plaza optimizations aimed at reducing hitching, a revamped Subway Station, Horde Mode for Virus, and much more!

You can check out all the details about the update here.

We also released a small hotfix to fix issues that came up with the initial release of the update, which you can read about here.

[h2]TU Updates Interest Survey![/h2]

We're running a quick survey to gauge the community for what you are all interested in for future updates.

You can check it out here.

Survey ends on Thursday at 11:59 PM!

[h2]August 2024 Dev Update[/h2]



We posted our monthly developer update on our forums, giving you all an overview of what we're expecting to do this month!

You can check it out here.

[h2]August 2024 Condo Contest (Sci-Fi)[/h2]



Hey everyone!

The theme of this month's contest is Sci-Fi!

So, think alien invaders, spaceships, laboratories, robots, high-tech cities, or anything else like that that reasonably fits the theme!

Your submission can be a regular Condo or a Workshop Game World Map. The submission should be something that was made after the contest was announced.

Winner will take home 2,000,000 units!

The submission period ends on September 2nd, 2024 at 11:59 PM CT.

Be sure to look at the prizes and follow the rules here.

[h2]Ball Race Map Maker[/h2]

Work continues on the Ball Race Map Maker. All the items and icons required for the system have been finished.

[h3]Ball Race Map Maker: Tile[/h3]



[h3]Ball Race Map Maker: Items[/h3]



[h3]Ball Race Map Maker: Test Map[/h3]



[h3]Ball Race Map Maker: Icons[/h3]



[h2]Zombie Massacre Map Maker[/h2]

Not to be outdone, work also continues on the Zombie Massacre Map Maker. Most items and icons are done, some just requiring a bit more finishing touches.

[h3]Zombie Massacre Map Maker: Items[/h3]



[h3]Zombie Massacre Map Maker: Icons[/h3]



[h2]Condo[/h2]

macdguy worked on an explosive barrel item, 3D text item, Mirror, and the Physical Media Shelf.

Nuclearxpotato added some shelf items to go along with the Physical Media Shelving.

[h3]Condo: Explosive Barrel Item[/h3]

This is the first destructible item, it'll respawn after being exploded. Can be used for Condos, Virus, etc. There is also a Respawn and Force Respawn IO event for them.



[h3]Condo: 3D Text Item[/h3]



[h3]Condo: Mirror Item[/h3]



[h3]Condo: Physical Media Shelf Item[/h3]

[previewyoutube][/previewyoutube]

These Media Shelf Volumes can be placed wherever you like.



The shelves can be stacked.

[previewyoutube][/previewyoutube]

Items are easily removed from the shelves.

[previewyoutube][/previewyoutube]

[h2]Miscellany[/h2]

Johanna continued working on getting the Virus map, Theme Park, ready for release.

Joshua worked on getting the Workshop Skeleton V3 ready for release.

Lifeless added the boards showing all active games to the Game Worlds Ports.

macdguy worked on finishing the Ball Race and Zombie Massacre map makers.

Nuclearxpotato continued working on the Minigolf map, "Dino Drive", as well as an entrance gate for the map.

Sketchman worked on bug and crash fixes.

Wheezwer worked on various surveys, created the dev update, and made the demo map for the Minigolf Map Maker.

[h3]Minigolf: Dino Drive Entrance Gate[/h3]



[h2]Wrap It Up[/h2]
That about covers everything that happened since July 30th, 2024 at PixelTail Games.

---

Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

Follow our developments on our Trello in near real-time: https://trello.com/b/6BwRMiPw/tower-unite-roadmap

If you like our game and want to support development, please consider getting a Supporter Pack:
https://store.steampowered.com/app/2792910/Tower_Unite__Supporter_Pack

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! https://forums.pixeltailgames.com/c/announcements/weekly-dev-logs/65

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7