1. Tower Unite
  2. News

Tower Unite News

Weekly Dev Log for April 29th, 2024

Hello everyone, and welcome to the Weekly Dev Log for April 29th, 2024, detailing all the changes that have happened since April 15th, 2024. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

[h2]Bumper Cars Update! (0.17.11.0)[/h2]



Last week, we released the Bumper Cars update, bringing a new plaza activity for you to bump and bash your friends in.

The update also includes a bunch of new food, party, and anniversary items.

You can check out everything about that update here.

[h2]Miscellany[/h2]

Johanna worked on getting the models completed for bumper cars, as well as working on the Mingolf SDK.

Joshua worked on food items for the snack stand, as well as new weapon animations for custom hands. He also worked on getting the new workshop rig ready for release.

Lifeless continued working on a new map, Zombie Massacre: Escape.

macdguy worked on releasing the bumper cars update.

Nuclearxpotato worked on bumper car upgrades, and new items.

Sketchman worked on fixing some outstanding issues and bug fixes.

[h3]New Weapon Animations[/h3]

[previewyoutube][/previewyoutube]

[h2]Wrap It Up[/h2]
That about covers everything that happened since April 15th, 2024 at PixelTail Games.

---

Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

Follow our developments on our Trello in near real-time: https://trello.com/b/6BwRMiPw/tower-unite-roadmap

If you like our game and want to support development, please consider getting a Supporter Pack: Tower Unite - Supporter Pack

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Hot Fix 0.17.11.0

This update addresses issues with the new Bumper Cars update.


Changes
  • Plaza - Bumper Cars: Removed nightclub requirement from one of the bumper car upgrades
  • Plaza - Bumper Cars: Increased max players to 12 and added more spawn points
Bug Fixes
  • Fixed Plaza crashes relating to Balloon Pop
  • Fixed player model appearance colors not showing up for default player models
  • Plaza- Boardwalk: Fixed "Steady Aim" and "Seahorse Wrangler" achievements
  • Plaza - Milk Jug Toss: Fixed "Milk Jug Champion" and "Milk Delivery" achievements
  • Plaza - Balloon Pop: Fixed Balloon Pop submitting leaderboard scores that are less than 5 seconds
  • Plaza - Bumper Cars: Fixed blurry textures for bumper car color masks
  • Plaza - Bumper Cars: Fixed "Harlequin Bumper Car Paintjob" not showing up on the upgrade list
  • Condo IO: Fixed Damage Heal Volume not displaying name of player who was killed by it to Global Message module
  • Condo IO: Fixed Hit Target Volume not displaying name of player who killed the volume to Global Message module
  • Condo IO: Fixed Global Message connection message data sometimes clearing when first loading the connections






Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

If you like our game and want to support development, please consider getting a Supporter Pack!

https://store.steampowered.com/app/2792910/Tower_Unite__Supporter_Pack

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week!

http://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Bumper Cars Update! (0.17.11.0)



BUMPER CARS!

Bumper Cars are here at last! Bump and bash into friends and strangers in this fun new Plaza minigame! Hop into a bumper car or join any ongoing matches to get in on the action!


Bumper Car upgrades and customizations are available right next to the Bumper Cars arena. Chat with Firey Guy - he's got horns, paint jobs, lights, and antenna accessories for your ride.




BOARDWALK ADDITIONS

More candy & food have arrived at the Boardwalk! There’s a new Snack Bar that just opened up by a totally friendly and not unit-grubbing pup, Franky Jr.! You can get some delicious-looking junk there, so be sure to check it out! He's got cotton candy, corn dogs, and churros.

We also adjusted the Boardwalk attractions, making Roll & Race and Splash Blasterz playable solo, and added leaderboards and achievements to the boardwalk games.




NEW ANNIVERSARY ITEMS

Kalleira has more anniversary items at the Anniversary store, including new guitars, and more party items such as a Kazoo!



MORE PARTY ITEMS

Tower Threads and Celebrations have new party items such as a Clown Afro and Neck Ruffle, and Paper Streamers.

Songbirds also has a new Retro Guitar available, with 8-bit MIDI support!




UPCOMING

We're really proud of this update and Bumper Cars, and happy to finally get it out for you all to enjoy. We'll be working on more Boardwalk games, along with new Arcade games in upcoming updates. We are also busy working on the Minigolf and Ball Race SDK tools, along with a new Ball Race map - Eruption!




Changes
  • NEW PLAZA MINIGAME: Bumper Cars!
  • Plaza - Boardwalk: Added new Snack Bar store with a new character and items
  • Plaza - Boardwalk: Milk Jug Toss's lights are now animated
  • Plaza - Boardwalk: Added leaderboards for Best Time of the Week - Roll & Race, Best Time of the Week - Splash Blasterz, Most Points of the Week - Bumper Cars, Best Time of the Week - Balloon Pop
  • Plaza - Boardwalk: Roll & Race and Splash Blasterz can now be played alone
  • Plaza - Bumper Cars: Added Bumper Car Upgrade store with upgrades for Paint Jobs, Horns, Lights, and Antenna Toppers
  • Added Cardboard Catsack, Party Crown (Red), Pretty Catsack, Party Crown (Green), Party Crown (Blue), Logo Bass Guitar, Catsack Guitar, and Kazoo to Anniversary store
  • Added Neck Ruffle, Clown Afro, Colorful Afro to Tower Threads clothing store
  • Added Paper Streamers to Celebrations store
  • Added Holdable Cotton Candy, Holdable Corn Dog, Corn Dog, Cotton Candy, Churro, Holdable Churro to new Franky Jr.'s store
  • Added Hot Dog (placeable), Bagged Lunch, Franky Fries to Franky's store
  • Added Milk Carton, Peanut Butter Jar, Marshmallow, Flour Bag, Binary Bytes Cereal Box, Soy Sauce, Sugar Bag, Butter, Tomato to Fresh food store
  • Added Jimmy Joystick Ball, Cotton Candy Beehive to Arcade prize store
  • Added Popsicle Catsack to Theater and Freezing Point stores
  • Added Retro Guitar to the Songbirds music store
  • Added Ashtray to Rob's Imports store
  • Plaza: Added Catsack Popsicle to the Freezing Point (also still in the Theater)
  • Added One Way Blocking, which is the old blocking method. Blocking is still by default Two Way Blocking, this is just a new Block method
  • Plaza - Boardwalk - Milk Jug Toss: Updated scoring to match the ticket payout
  • Plaza - Boardwalk - Balloon Pop: Sped up throwing a bit
  • Condo IO: Global Message now supports longer messages
  • Condo IO: Added new keywords to Global Message - %host%, %date%, %time%, %health%, %location%
  • Condo: Added "Has Frame" setting to Transdimensional Painting
  • Condo - Mover: Added "SetSpinRate" IO input
  • Condo - Mover: Added "ApproachSpinRate" IO input
  • Condo - Seat Volume: Added pool tube poses
  • Condo - Fireworks: Fireworks no longer remove after exploding and will reset back to where they launched
  • Condo - Fireworks: Added "Ignite" IO input to fireworks
  • Condo - Light Rope Items (ex. Midway Lights): Added "Toggle", "TurnOn", "TurnOff" IO inputs
  • Condo - Soda Machine: Added "SetCanvas", "SetGlow", "SetSpawnLimit", "SetVelocity", "SetSpawnDelay" IO inputs
  • Condo - Trivia Podium: Added "OnSit" and "OnLeave" IO outputs
  • Condo - Spirit Bored: Added "SetQuestion", "SetAnswer", "StartTalk" IO inputs
  • Condo - Spirit Bored: Added "OnGoodbye" IO output
  • Condo - Canvas: Added "SetAnimColumns", "SetAnimRows" IO inputs


Bug Fixes
  • Fixed a crash when copying a counter from itself
  • Fixed Canvas Wedge walkable slope angle being too strong
  • Fixed Basket not being colorable
  • Fixed a few bugs with Two Way Block
  • Condo IO: Fixed line breaks not working well with Global Message
  • Accelerate: Fixed Accelerate kart preview being blown out
  • Libretro: Fixed DPad buttons pressing with left joystick on gamepads
  • Condo/SDK: Fixed delete item command (with delete key) occurring while in item properties menu
  • Boardwalk - Milk Jug Toss: Fixed timer ending too soon
  • Condo: Fixed guitar instrument animations not playing
  • Condo - Fireworks: Fixed firework rockets not launching into the air (because they thought there was a wall in the way)
  • Ferris Wheel (including Condo version): Fixed carriages sometimes snapping off and fixed a duplicate carriage
  • Condo: Fixed weapon projectile physics (such as bowling ball) not interacting with IO Trigger Volumes









Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

If you like our game and want to support development, please consider getting a Supporter Pack!

https://store.steampowered.com/app/2792910/Tower_Unite__Supporter_Pack

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week!

http://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

LAST CHANCE: Cornelius and Birb Plush Ends in about 48 Hours!

LAST CHANCE!

The Cornelius and Birb Plush Campaign on Makeship is ending!

This will be the LAST CHANCE to get a Cornelius and Birb Plush of your own!

Check out the page to see how it works and get one for yourself!

ORDER ONE HERE
https://www.makeship.com/products/cornelius-plush



Weekly Dev Log for April 15th, 2024

Hello everyone, and welcome to the Weekly Dev Log for April 15th, 2024, detailing all the changes that have happened since April 8th, 2024. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

[h2]Cornelius Plush[/h2]



The Cornelius and Birb Plush Campaign on Makeship has just 9 days left! Order your own Cornelius and Birb Plush! (limited time only)!

Check out the page to see how it works and get one for yourself here!

[h2]March/April 2024 Condo Contest (Cosy Theme)[/h2]



Hey everyone!

The theme of this month's contest is Cozy!

So, make a cozy Condo - something chill, relaxing, or comforting! This could be any kind of space, so long as it captures that cozy feeling!

Note: Your submission can be a regular Condo or a Workshop Game World Map.

The submission period ends on April 18th, 2024 at 11:59 PM.

Be sure to look at the prizes and follow the rules by visiting the forum thread here!

[h2]Tower Unite Anniversary Events! (0.17.10.0) - ONGOING[/h2]



To celebrate Tower Unite's debut to Early Access, our Anniversary Event is taking place!

Kalleira, wanting to celebrate with everyone, caused mayhem by bringing in all the characters and minigames from all the holiday events. Due to her magic, this event features minigames from Halloween events and Winter Holiday events all at the same time!

You can read all about the anniversary events and the update here.

[h2]Bumper Cars[/h2]

Work continues on getting Bumper Cars ready for release.

macdguy worked on setting up the Appearance UI, code for customizing the Bumper car, UI, Gameplay logic, Leaderboards, and Achievements.

Nuclearxpotato worked on optimizing the Bumper Car model.

Sketchman worked on achievement icons.

Will worked on music for Bumper Cars.

[h3]Bumper Cars: Achievement Icons[/h3]



[h2]Miscellany[/h2]

Johanna continued working on the Minigolf SDK.

Joshua continued working on food items for the snack stand, as well as working on the new workshop guide.

Lifeless continued working on a new map, Escape for Zombie Massacre.

macdguy worked on balancing changes for the Boardwalk games.

Sketchman worked on fixing some outstanding issues.

[h2]Wrap It Up[/h2]
That about covers everything that happened since April 8th, 2024 at PixelTail Games.

---

Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

Follow our developments on our Trello in near real-time: https://trello.com/b/6BwRMiPw/tower-unite-roadmap

If you like our game and want to support development, please consider getting a Supporter Pack: Tower Unite - Supporter Pack

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7