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Tower Unite News

Weekly Dev Log for March 6th, 2023

Hello everyone, and welcome to the Weekly Dev Log for March 6th, 2023, detailing all the changes that have happened since February 27th, 2023. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

[h2]Accessibility Suggestions[/h2]
We've created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

[h2]February 2023 Condo Contest - Monochrome - Concluded[/h2]

The results of the community vote are in!

Thanks to everyone who participated in the vote. There were 83 responses this time!

The winners of the community vote are:

1st Place - 2,000,000 Units - Kenmouth
2nd Place - 1,000,000 Units - SlyFoxxie
3rd Place - 750,000 Units - Picklegal1
4th Place - 500,000 Units - Ellis_Cake
5th Place - 300,000 Units - TheGreenKing

Marebear and Jazznaz also received a 50,000 Unit bonus to their participation prize for coming close to 5th place!

You can view all the submission here!

Thanks to everyone who joined the vote and the contest! See you in the next one!

[h2]Virus: Theme Park[/h2]

Johanna continued working on art for "Theme Park".

Wheezwer worked on concept art of the ball roller area, as well as textures for the machines. She also started working on designs for the pie store in the map.

[h3]Virus: Theme Park WIP[/h3]



[h2]Virus: Catzek Temple[/h2]

Nuclearxpotato worked on pillars for "Catzek Temple".

[h3]Virus: Catzek Temple WIP[/h3]



[h2]Update 0.16.6.1: Libretro Lightguns and Touchscreens[/h2]

Our next Tower Unite update, Update 0.16.6.1 adds some new Libretro consoles, as well as support for light gun games. You can see what is planned for this update here.

macdguy worked on keyboard support for DOSBox and Flycast, along with folder support. He also worked on customization, such as the ability to change the color of buttons, joysticks, guns, etc. and switching between trackball and flight stick controls. He finished the Wireless Controller item, which lets you control your consoles from a distance or while in a seat. He also began working on a Media Organization Shelf System.

Nuclearxpotato finished working on an updated retro gaming computer, "MCD XP".

[h3]Updated Retro Gaming Computer[/h3]



[h2]Miscellany[/h2]

Joshua worked on a new Dragon plush, as well as the other Plaza NPCs.

Lifeless continued working on Part 2 of the Minigolf map, "Dark".

madmijk continued working on MIDI support.

Sketchman continued working on backend improvements and optimizations.

[h2]Wrap It Up[/h2]
That about covers everything that happened since February 27th, 2023 at PixelTail Games.

---

Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter! https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time: https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Weekly Dev Log for February 27th, 2023

Hello everyone, and welcome to the Weekly Dev Log for February 27th, 2023, detailing all the changes that have happened since February 21st, 2023. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

[h2]February 2023 Condo Contest - Monochrome - NOW VOTING[/h2]

Hey everyone! It's time to vote for the winner of the Monochrome, February 2023 Condo Contest.

Voting ends on 11:59 PM, February 27th, 2023!

Click here to vote!

You can read the rules and view the submissions here!

[h2]Update 0.16.6.1: Touch Screen Support[/h2]

Our next Tower Unite update, Update 0.16.6.1 adds some new Libretro consoles, as well as support for light gun games. You can see what is planned for this update here.

macdguy finished light gun support. He also added colorable support for the portable handhelds, as well as adding brightness and zoom settings. He also added touch screen support to the Citra and DeSmuME consoles, as well as a stylus for the PartyCon 2S. He also added support for two fantasy console cores, "TIC-80" and "LowRes NX".

Nuclearxpotato started working on a new console model for Retro PC gaming.

[h3]Libretro: Touch Screen Support[/h3]

[previewyoutube][/previewyoutube]

[h2]Miscellany[/h2]

Johanna continued working on art for the two Virus maps, "Altar" and "Theme Park".

Lifeless continued working on Part 2 of the Minigolf map, "Dark".

madmijk continued working on MIDI support, as well as fixing bugs with Dark Voyage.

Nuclearxpotato continued working on the Virus map, "Altar", as well as various new items.

Sketchman continued working on backend improvements and optimizations.

Will continued working on music for SDNL.

[h2]Wrap It Up[/h2]
That about covers everything that happened since February 21st, 2023 at PixelTail Games.

[h2]Accessibility Suggestions[/h2]
We've created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

---

Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter! https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time: https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Arcade: Double Ticket Weekend Event!



Experience the wonders of double ticket earning this weekend starting now and ending on Monday.

Tower Unite occasionally features events that multiply your rewards for playing the game! This weekend is double ticket weekend, so hop on over to the Arcade and shower yourself in prizes.

EVERY Arcade game gives double tickets during this event!

HAVE FUN AND ENJOY THE TICKETS!

Weekly Dev Log for February 21st, 2023

Hello everyone, and welcome to the Weekly Dev Log for February 21st, 2023, detailing all the changes that have happened since February 13th, 2023. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

[h2]Accessibility Suggestions[/h2]
We've created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

[h2]February 2023 Condo Contest - Monochrome[/h2]

Hey everyone! It's time for another Condo Contest.

The theme for February's contest is Monochrome!

With this theme, your build should be focused around one color!

You don't need to use the default color on an item, but you should try to keep all items in the build around the same hue. Feel free to change the brightness and saturation.

The submission period ends on February 23, 2023 at 11:59 PM.

First place prize is 2,000,000 Units!

You can read the rules, how to enter, and prizes here!

[h2]Update 0.16.6.1: New Consoles and Light Gun Support[/h2]

Our next Tower Unite update, Update 0.16.6.1 adds some new Libretro consoles, as well as support for light gun games. You can see what is planned for this update here.

Johanna worked on light gun Libretro cabinets.

joshua worked on the PartyCon 2S console.

macdguy added light gun support to the seven Libretro cores that handle light gun support. He also added brightness and zoom options, as well as a "turbo button" for some consoles, so that players can adjust the game speed in situations where some games play too fast or too slow.

Nuclearxpotato created a model for the light gun.

[h3]Libretro: PartyCon 2S Console[/h3]



[h3]Libretro: Light Gun Model[/h3]



[h3]Libretro: Light Gun Cabinets[/h3]



[h2]Virus: Theme Park[/h2]

Johanna continued working on art for the Virus map, "Theme Park".

Wheezwer worked on concepts for the park mascot and castle.

[h3]Virus: Theme Park EARLY WIP[/h3]



[h2]Miscellany[/h2]

Johanna continued working on art for the Virus map, "Altar".

madmijk continued working on MIDI support.

Nuclearxpotato continued working on the Virus map, "Altar".

Sketchman continued working on backend improvements and optimizations.

Will continued working on music for SDNL.

[h2]Wrap It Up[/h2]
That about covers everything that happened since February 13th, 2023 at PixelTail Games.

---

Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter! https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time: https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Hot Fix 0.16.6.0

This update addresses various issues that came up from Update 0.16.6.0.

Libretro Improvements
  • Fixed save games not saving properly
  • Mednafen PSX & Yabause games longer cut off and display properly on the screens now
  • MAME 2010 emulator added

    This adds a lot more compatibility and support for most 3D MAME games and CHD-based games!
    Note: Final Burn Neo will still be chosen as the preferred emulator, if the game is supported, otherwise it’ll fall back to MAME 2010.

  • Citra updated to latest

    With this update, it's added lots of compatibility updates, performance improvements, and C-Stick support!
    Left Joystick is now functioning properly in Citra, allowing for games that use both the Joystick and D-Pad to function properly.

  • DeSmume now has a simulated touchscreen with the Right Stick
  • PPSSPP speed fixes have been made, fixing the emulator running 2X speed
  • PPSSPP save data now functions
  • Flycast now supports WinCE games, at least with the ones that are compatible with the emulator
  • Virtual Jaguar will now automatically apply resolution fixes for certain games
  • mGBA is now the preferred emulator, replacing VB Advance. This will help with performance with many demanding games



Changes/Bug Fixes
  • Libretro: Fixed save games not saving before resetting or switching games (SRAM now saves properly on emulation shutdown)
  • Libretro: Added MAME 2010 core support (removed mame2003_plus core)
  • Libretro: Added Citra core support (removed citra2018 core)
  • Libretro: Added mGBA core support (removed vbam core)
  • Libretro: Set core option for DeSmume to simulate touchscreen input with right stick (desmume_pointer_device_r = "emulated")
  • Libretro: Fixed timing issues (rendering 2x speed) with 3D rendering in PPSSPP
  • Libretro: Fixed save file issues with PPSSPP
  • Libretro: Flycast now supports WinCE games
  • Libretro: Added Keyboard Mode option to settings to enable full keyboard support for DOSBox
  • Libretro: Fixed consoles that were not connected to media players connecting to media players on condo load
  • Libretro: Consoles will no longer connect to a media player automatically if there is a console already plugged in
  • Libretro: Fixed idlescreen artwork being placed on the glass material on the glass arcade cabinet
  • Libretro: Fixed idlescreen artwork not being populated properly on arcade cabinets
  • Libretro: Fixed non-host players not being able to access the settings menu
  • Libretro: Fixed desaturation setting not applying to the dynamic light effects
  • Libretro: Flycast rom searcher now supports GDI
  • Libretro: Cartridges no longer respawn if respawn delay is set, if they are slotted into a console. The respawn delay timer will begin after ejected



We're also busy working on the next updates, including these upcoming maps!








Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter! https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! http://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7