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Tower Unite News

Weekly Dev Log for May 2nd, 2022

Hello everyone, and welcome to the Weekly Dev Log for May 2nd, 2022, detailing all the changes that have happened since April 25th, 2022. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

[h2]Accessibility Suggestions[/h2]
We've created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

[h2]Update 0.15.1.1[/h2]
We're continuing to work on the 0.15.1.1 update, which fixes a bunch of bug fixes and crash fixes, as well as some minor changes.

You can view the 0.15.1.1 update changes here.

[h2]Casino: Phase 2[/h2]
Work continues on the next phase of the Casino.

Johanna continued working on the art overhaul for the Casino, while also working on new signs for the new Casino machines.

macdguy worked on Roulette, finishing up the rules, betting system, bet calculations, and the bet selection UI.

Sketchman worked on Roulette, working on the ball animations.

Wheezwer worked on horses for the house racing machine, while also helping with brainstorming ideas for the Casino art pass.

[h3]Casino: Phase 2 Roulette WIP[/h3]



[h2]Miscellany[/h2]

macdguy worked on various bug fixes for Update 0.15.1.1.

JJosh continued working on various items and third party plushes.

Madmijk continued working on the Condo instruments, working on adding a bunch of sound samples.

Sketchman continued working on backend improvements and optimizations.

Will continued working on music for SDNL.

[h2]Wrap It Up[/h2]
That about covers everything that happened since April 25th, 2022 at PixelTail Games.

---

Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter! https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time: https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Double EXP Fishing Weekend Event!



Fish and earn double EXP during this weekend event starting this Friday and ending on Monday. There's also a bunch of more rare fish swimming around for you to catch this weekend as well!

Tower Unite will occasionally feature events that multiply your rewards for playing the game! Have fun fishing and stay tuned for further events!

Last chance for Anniversary events!

Next week the Anniversary events will conclude, so make sure you get a chance to spend your anniversary coins before then!





Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter! https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! http://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Weekly Dev Log for April 25th, 2022

Hello everyone, and welcome to the Weekly Dev Log for April 25th, 2022, detailing all the changes that have happened since April 18th, 2022. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

[h2]Accessibility Suggestions[/h2]
We've created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

[h2]Update 0.15.1.1[/h2]
We're continuing to work on the 0.15.1.1 update, which fixes a bunch of bug fixes and crash fixes, as well as some minor changes.

You can view the 0.15.1.1 update changes here.

[h2]SDNL: Containership[/h2]
Johanna continued working on Containership, furthering the art and shortening the ship so it matches the layout more.

[h3]SDNL: Containership WIP[/h3]



[h2]Miscellany[/h2]

Lifeless continued working on the blockout for SDNL: Frostbite.

macdguy worked on fixing some issues with the player blocking system, as well as making it easier to block / mute players. He also continued working on Casino: Phase 2, fixing some issues with poker and figuring out how the newer games are going to be designed and implemented.

JJosh continued working on various items and third party plushes.

Madmijk continued working on the Condo instruments, working on adding a bunch of sound samples.

Sketchman continued working on backend improvements and optimizations, working on improving workshop performance. He also started working on Casino: Phase 2.

Wheezwer continued working on Steam backgrounds and art for the Horse Racing Casino machine.

Will continued working on music for SDNL.

[h3]Easier Player Blocking WIP[/h3]

This popup menu will show up when clicking on players on the scoreboard or chat. We plan to expand this popup to other parts of the game such as the voice chat and directly clicking on player models.

This will also have a "Permissions" option while you are in condos to access condo permissions faster.

We also plan to add condo owner options as a popup like this when you right click on players. So you can easily teleport to / from and issue out kick / bans without having to open the profile each time.



[h3]"Tank Man" Third Party Plushes WIP[/h3]



[h2]Wrap It Up[/h2]
That about covers everything that happened since April 18th, 2022 at PixelTail Games.

---

Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter! https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time: https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Weekly Dev Log for April 18th, 2022

Hello everyone, and welcome to the Weekly Dev Log for April 18th, 2022, detailing all the changes that have happened since April 11th, 2022. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

[h2]Accessibility Suggestions[/h2]
We've created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

[h2]March / April 2022 Condo Contest OVER[/h2]
The results are in!

Congratulations to the following players:
1st Place - CalculatorSpoon
2nd Place - CaptainHHMMurdock
3rd Place - Alexer_Zoderia
4th Place - Occlt
5th Place - bananas

We can't wait to see everyone's submissions in the next contest.

You can see all the entries here.

[h2]Update 0.15.1.1[/h2]
We're continuing to work on the 0.15.1.1 hotfix, which fixes a bunch of bug fixes and crash fixes, as well as some minor changes.

You can view the 0.15.1.1 hotfix changes here.

[h2]Miscellany[/h2]

Johanna continued working on SDNL: Containership.

Lifeless continued working on fixes for Zombie Massacre: Acrophobia, as well as working on Virus: Corrosion.

macdguy worked on bug fixes. He fixed some issues where the player fade system wouldn't work properly in the Casino. He also worked a bit on SDNL, adjusting the slide mechanic.

Madmijk continued working on the Condo instruments, working on implementing the instrument sounds.

Sketchman continued working on backend improvements and optimizations, working on improving workshop performance.

Wheezwer continued working on Steam backgrounds.

[h2]Wrap It Up[/h2]
That about covers everything that happened since April 11th, 2022 at PixelTail Games.

---

Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter! https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time: https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Easter 2022 Events!



Celebrate Easter starting today and until end of Monday. The events feature Easter egg hunting and a fun Easter themed minigame!

During the Easter events, you can still earn Anniversary coins. After the Easter events, we'll resume the full anniversary events until the end of the month.



Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter! https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! http://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7