Hello everyone, and welcome to the Weekly Dev Log for May 17th, 2021, detailing all the changes that have happened since May 10th, 2021.
Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.[h2]Update 0.14.1.4[/h2]
Last week, we released Update 0.14.1.4, which brought an end to the Tower Unite 5th Anniversary events, as well as including several bug fixes. Read more about this past update
here.
[h2]Update 0.14.2.0 - Arcade: Phase 2[/h2]
All of our efforts are now focused on Update 0.14.2.0, which will bring Phase 2 of the Arcade, the new Fresh Store, a Plaza Update, and many other changes and bug fixes. Read more about this update
here.
[h2]May 2021 Condo Contest![/h2]
This month's contest has no theme! You can build a structure or decorate any Condo, so long as you start working on it after this post is made (and follow the rules).
The contest ends May 31st, 2021 at 11:00 AM CST!
1st Place will win 2,000,000 units, 2nd place will win 1,000,000 units, 3rd place will win 500,000 units, and all participants may be awarded 100,000 units!
Read more about the contest
here.
[h2]Weekend Event (May 21st through May 24): Community Pick![/h2]
We're planning on running a Weekend Event this upcoming weekend, and it's time for the community to decide which event they want to run!
You can vote on this event
here.
[h2]Accessibility Suggestions[/h2]
We've created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.
If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post
here.
[h2]Arcade: Phase 2[/h2]
Johanna worked on art polishing for "Dragon's Treasure" and "Coin River", as well as finishing the signs for them. She also updated the art for other cabinets.
macdguy worked on finalizing the coin pusher base, which will be used for "Dragon's Treasure" and "Coin River".
madmijk continued working on fixes and new game modes for "Captain Calypso's Planetary Piano".
[h3]Arcade: Phase 2 (Dragon's Treasure, Coin River, and Candy Slam Machines)[/h3]

[h2]Casino: Phase 2[/h2]
Johanna continued working on the new horse race machine for Casino: Phase 2.
[h3]Casino: Phase 2 (Horse Race Machine) WIP[/h3]

[h2]Plaza[/h2]
Johanna worked on the "entrance" sign for the Rail Based Shooting Gallery.
Wheezwer worked on concept art for the Pool Area and its NPC, as well as the ticket menu for Bumper Cars.
[h3]Plaza: Rail Based Shooting Gallery "Entrance" Sign[/h3]

[h3]Plaza: Pool Area Concept Art WIP[/h3]

[h2]Condo: Highrise[/h2]
Sketchman continued working on improvements to the Highrise condo.
[h3]Condo: Highrise Improvements WIP[/h3]

[h2]Wrap It Up[/h2]
That about covers everything that happened since May 10th, 2021 at PixelTail Games. We'll see you all next week!
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https://discord.gg/pixeltailWe love awesome people like you!
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https://trello.com/b/6BwRMiPw/tower-unite-roadmapTake a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week!
https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logsPlease report bugs & submit suggestions on our forums. We're active everyday & here to help.For bug reports:
https://forums.pixeltailgames.com/c/bug-report/18For suggestions:
https://forums.pixeltailgames.com/c/suggestions/7