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Upgrades Update! (0.14.0.0)



Upgrades (over 136!) are now available for Ball Race, Minigolf, and Little Crusaders!

With upgrades you can get:
  • Tons of new ball designs for Minigolf and Ball Race!
  • Minigolf HIO effects and unique sound effects for each golf ball!
  • New pickups for Ball Race!
  • Dragon skins, roar effects, and items for Little Crusaders!


Many upgrades can be unlocked at the upgrades stores after first earning EXP or achievements!

Head to the Game Worlds Port building in the Plaza to find the upgrades store for each game!




Here’s a list of all the changes, additions, and bug fixes in this update:

General Changes:
  • New popup dialogue system for NPCs
  • Optimized store UI (now displays all items much faster and uses less resources, so it'll take less of an FPS hit when showing a ton of items)
  • New Minigolf customization menu
  • Minigolf: Your selected color now saves for each game
  • Minigolf: Added trail color customization option
  • Little Crusaders: Added new customization menu when pressing C
  • Ball Race: You can now change your color
  • Added key binds for weapon slots 6, 7, and 8
  • You can now eat popcorn in the theater
  • Tagged Canvas Wall as a wall so it shows up in the walls section in D.I.Y.
  • Ball Race: Name tags of other players now hide when they are near your camera, allowing you to better see as the name tag is no longer blocking your view
Bug Fixes:
  • Plaza: Fixed various holes and collision issues
  • Little Crusaders: Fixed bird not flying when scared
  • Arcade: Fixed Whirl-a-Fish physics being too bouncy
  • Plaza: Fixed media player at Project 12 stopping even if you are still on the roof, now it'll play everywhere while on the roof
  • Bowling: Fixed the throwing ball direction line being invisible
  • Bowling: Fixed player animations not playing
  • Minigolf: Improved rotation replication so it doesn't stutter while the ball rotates
  • Fixed servers with 0 players showing up
  • Fixed being able to walk on the fountain water in the center plaza fountain
  • Fixed being able to sell milestones
  • Fixed not being able to hit all NPCs with projectile items for some stores (no effects would show up)
  • Fixed not being able to use the viewfinders when looking at the view finder's binoculars
  • Fixed not being able to bunnyhop/air strafe after using the jetpack
Upgrades:
  • Little Crusaders: Dragon Skin - Dark Dragon
  • Little Crusaders: Dragon Skin - Green Dragon
  • Little Crusaders: Dragon Skin - Blue Dragon
  • Little Crusaders: Dragon Skin - Brown Dragon
  • Little Crusaders: Dragon Skin - Cyan Dragon
  • Little Crusaders: Dragon Skin - Red Dragon
  • Little Crusaders: Dragon Skin - Yellow Dragon
  • Little Crusaders: Dragon Skin - Orange Dragon
  • Little Crusaders: Dragon Skin - White Dragon
  • Little Crusaders: Dragon Skin - Light Dragon
  • Little Crusaders: Dragon Skin - Ice Dragon
  • Little Crusaders: Dragon Skin - Fire Dragon
  • Little Crusaders: Dragon Skin - Furry Dragon
  • Little Crusaders: Dragon Skin - Lightning Dragon
  • Little Crusaders: Dragon Skin - Indigo Dragon
  • Little Crusaders: Dragon Skin - Purple Dragon
  • Little Crusaders: Dragon Skin - Amber Dragon
  • Little Crusaders: Dragon Roar - Fire Breath
  • Little Crusaders: Dragon Roar - Ice Breath
  • Little Crusaders: Dragon Hat - Bird
  • Little Crusaders: Dragon Button - Crank
  • Little Crusaders: Dragon Button - Crystal
  • Little Crusaders: Dragon Button - Light Bulb
  • Little Crusaders: Dragon Button - Key
  • Minigolf: Ball - 8 Ball
  • Minigolf: Ball - Ball Race Orb
  • Minigolf: Ball - Chrome
  • Minigolf: Ball - Balloon
  • Minigolf: Ball - Apple
  • Minigolf: Ball - Orange
  • Minigolf: Ball - Glow
  • Minigolf: Ball - Candy Ball
  • Minigolf: Ball - Basketball
  • Minigolf: Ball - Soccer Ball
  • Minigolf: Ball - Cosmic Ball
  • Minigolf: Ball - Skull Ball
  • Minigolf: Ball - Low Poly Ball
  • Minigolf: Ball - Windball
  • Minigolf: Ball - Rock
  • Minigolf: Ball - Tennis Ball
  • Minigolf: Ball - Bowling Ball
  • Minigolf: Ball - Melon
  • Minigolf: Ball - Cartoon Ball
  • Minigolf: Ball - Holographic
  • Minigolf: Ball - Marble Ball
  • Minigolf: Ball - Glass Ball
  • Minigolf: Ball - 20 Sided Die
  • Minigolf: Ball - Bouncy Ball
  • Minigolf: Ball - Birb
  • Minigolf: Ball - Meat Ball
  • Minigolf: Ball - Peppermint
  • Minigolf: Ball - 20 Sided Die Fancy
  • Minigolf: Trail - Fire
  • Minigolf: Trail - Bubbles
  • Minigolf: Trail - Laser
  • Minigolf: Trail - Units
  • Minigolf: Trail - Spooky
  • Minigolf: Trail - Rainbow
  • Minigolf: Trail - Rainbow Fade
  • Minigolf: Trail - Sparkles
  • Minigolf: Trail - Hearts
  • Minigolf: Trail - Music Notes
  • Minigolf: Trail - Bone
  • Minigolf: Trail - Swirl
  • Minigolf: Trail - Clouds
  • Minigolf: Trail - Electricity
  • Minigolf: Trail - Bullet Time
  • Minigolf: HIO - Explosion
  • Minigolf: HIO - Hearts
  • Minigolf: HIO - Blackhole
  • Minigolf: HIO - Anime Sparkle
  • Ball Race: Ball Shape - Cube (Basic)
  • Ball Race: Ball Shape - Dodecahedron (Basic)
  • Ball Race: Ball Shape - Icosahedron (Basic)
  • Ball Race: Ball Shape - Octahedron (Basic)
  • Ball Race: Ball Shape - Cube (Advanced)
  • Ball Race: Ball Shape - Sphere (Advanced)
  • Ball Race: Ball Shape - Icosahedron (Advanced)
  • Ball Race: Ball Shape - Octahedron (Advanced)
  • Ball Race: Ball Shape - Dodecahedron (Advanced)
  • Ball Race: Ball Shape - Dodecahedron (Full Window)
  • Ball Race: Ball Shape - Dodecahedron (Half Window)
  • Ball Race: Ball Shape - Cube (Half Window)
  • Ball Race: Ball Shape - Cube (Full Window)
  • Ball Race: Ball Shape - Icosahedron (Middle Window)
  • Ball Race: Ball Shape - Icosahedron (Top & Bottom Window)
  • Ball Race: Ball Shape - Icosahedron (Full Window)
  • Ball Race: Ball Shape - Octahedron (Half Window)
  • Ball Race: Ball Shape - Octahedron (Full Window)
  • Ball Race: Ball Shape - Sphere (Vertical Windows)
  • Ball Race: Ball Shape - Sphere (Horizontal Windows)
  • Ball Race: Ball Shape - Sphere (Medium Horizontal Window)
  • Ball Race: Ball Shape - Sphere (Large Horizontal Window)
  • Ball Race: Ball Shape - Sphere (Top & Bottom Window)
  • Ball Race: Ball Shape - Sphere (Spiky)
  • Ball Race: Ball Shape - Sphere (Spikier)
  • Ball Race: Ball Shape - Golf Ball
  • Ball Race: Ball Shape - Survivor’s Shield
  • Ball Race: Ball Shape - Fishbowl
  • Ball Race: Ball Shape - Yarn
  • Ball Race: Ball Shape - Retro Disco Ball
  • Ball Race: Ball Shape - Toy Disco Ball
  • Ball Race: Ball Shape - 8 Ball
  • Ball Race: Ball Shape - Yoga Ball
  • Ball Race: Ball Shape - Snowball
  • Ball Race: Ball Shape - Christmas Ornament
  • Ball Race: Ball Shape - Fishing Bobber
  • Ball Race: Ball Shape - Snowman
  • Ball Race: Material - Bowling Ball
  • Ball Race: Material - Wood
  • Ball Race: Material - Fur
  • Ball Race: Material - Rock
  • Ball Race: Material - Fabric
  • Ball Race: Material - Rainbow
  • Ball Race: Material - Animated Rainbow
  • Ball Race: Material - Glitter
  • Ball Race: Material - Chrome
  • Ball Race: Material - Gold
  • Ball Race: Material - Sci Fi Metal
  • Ball Race: Material - Carbon Fiber
  • Ball Race: Glass Material - Ice
  • Ball Race: Glass Material - Dynamic Force Field
  • Ball Race: Glass Material - Energy Field
  • Ball Race: Glass Material - Water
  • Ball Race: Glass Material - Fence
  • Ball Race: Glass Material - Hologram
  • Ball Race: Glass Material - Glass
  • Ball Race: Glass Material - Static Force Field
  • Ball Race: Pickup Skin - Bananas
  • Ball Race: Pickup Skin - Pizza
  • Ball Race: Pickup Skin - Cookies
  • Ball Race: Pickup Skin - Coconuts
  • Ball Race: Pickup Skin - Ice Cream
  • Ball Race: Pickup Skin - Beer
  • Ball Race: Pickup Skin - Cupcakes
  • Ball Race: Pickup Skin - Hot Dogs
  • Ball Race: Pickup Skin - Cuboids


Minigolf: Kingdom Quality of Life: Part 2:
  • Hole 8 Rework: Made the shot to get out of the two side pits less punishing
  • Hole 16 Rework: Made the first shot easier
  • Re-enabled unintended trick shot on hole 4: increased the speed back to its original to re-enable the trick shot, but made the moving platform longer (on the right side) so that less skilled players will have an easier time
  • Minigolf: Kingdom Art Updates:
  • Hole #1 course walls update
  • Hole #2 course walls update
  • Hole #3 course walls update
  • Hole #4 course walls update
  • Hole #5 course walls update
  • Hole #6 course walls update
  • Hole #7 course walls update
  • Hole #8 course walls update
  • Hole #9 course walls update
  • Hole #10 course walls update
  • Hole #11 course walls update
  • Hole #12 course walls update
  • Hole #13 course walls update
  • Hole #14 course walls update
  • Hole #15 course walls update
  • Hole #16 course walls update
  • Hole #17 course walls update
  • Hole #18 course walls update
  • Fixed odd blown-out lighting outdoors and broken lightmaps
  • Update lighting quality in throne room





Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter! https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! http://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Weekly Dev Log for March 29th, 2021

Hello everyone, and welcome to the Weekly Dev Log for March 29th, 2021, detailing all the changes that have happened since March 22nd, 2021. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

[h2]Update 0.14.0.0 (Upgrades)[/h2]
We're working hard to release Update 0.14.0.0 early this week.

This update will include the introduction of Upgrades, customizable gameplay elements such as different Minigolf balls and trails, different Ball Race balls, and more. You can read about our progress on this update here.

Caboose700 added all of the upgrade item descriptions to the main item manifest.

Johanna worked on making icons for various upgrades, along with setting up the Achievement and EXP requirements.

macdguy worked on implementing various upgrades, along with hooking up their sound and particle effects. He also finished the upgrades previewer.

Madmijk continued working on various upgrades.

Wheezwer created the upgrade item descriptions.

Will cleaned up and mixed the upgrade sounds.

[h2]Upcoming Events[/h2]

Friday, April 2nd, 2021 marks the return of the yearly Easter event, which will run until Thursday, April 8th, 2021.

Thursday, April 8th, 2021 will start the celebrations of the 5th Anniversary of Tower Unite's release, which will run throughout the month of April.

You can find the full event calendar here.

[h2]March 2021 Condo Contest[/h2]
This month's contest is about architecture, more specifically building a house. This contest will end on March 31st, 2021. First place winner will take home at least 1,000,000 units, and all participants may be rewarded 75,000 units! You can read the details here.

[h2]Accessibility Suggestions[/h2]
We've created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

[h2]New Condo[/h2]
Lifeless continued working on the new condo.

[h3]New Condo Preview (EARLY WIP)[/h3]



[h2]Miscellany[/h2]

Caboose700 updated Tower Express to use the latest item manifest.

Johanna worked on implementing the fading system into Ball Race, along with polishing and touching up various Minigolf and Ball Race materials.

Sketchman continued working on backend improvements.

Wheezwer started working on concept art for pillars in the Ball Race map, "Nimbus", as well as finishing the character dialogue icons. She also started working on murals for the new Laser Tag arena, and worked on more animations for the Arcade machine, "Galaxy Time".

[h2]Wrap It Up[/h2]
That about covers everything that happened since March 22nd, 2021 at PixelTail Games. We'll see you all next week!

---

Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter! https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time: https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Weekly Dev Log for March 22nd, 2021

Hello everyone, and welcome to the Weekly Dev Log for March 22nd, 2021, detailing all the changes that have happened since March 15th, 2021. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

[h2]Update 0.14.0.0 (Upgrades)[/h2]
Work continues on getting Update 0.14.0.0 released. This update will include the introduction of Upgrades, customizable gameplay elements such as different Minigolf balls and trails, different Ball Race balls, and more. You can read about our progress on this update here.

[h2]March 2021 Condo Contest[/h2]
This month's contest is about architecture, more specifically building a house. This contest will end on March 31st, 2021. First place winner will take home at least 1,000,000 units, and all participants may be rewarded 75,000 units! You can read the details here.

[h2]Accessibility Suggestions[/h2]
We've created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

[h2]Upgrades[/h2]

Johanna worked on adding various new Minigolf balls.

macdguy worked on finishing the Upgrades store previewer. He also worked on hooking up a few upgrades such as the dragon roars for Little Crusaders, along with finishing the new Minigolf customization screen.

Madmijk worked on various Minigolf upgrades.

Will worked on various sounds for Minigolf upgrades.

[h3]Upgrades: Minigolf Upgrades Store WIP[/h3]

[previewyoutube][/previewyoutube]
[previewyoutube][/previewyoutube]

[h3]Upgrades: Little Crusaders Upgrades Store WIP[/h3]

[previewyoutube][/previewyoutube]

[h3]Upgrades: Minigolf Balls WIP[/h3]



[h3]Upgrades: Minigolf Customization Screen WIP[/h3]



[h2]Laser Tag Arena Overhaul[/h2]

Johanna continued working on the overhauled Laser Tag arena.

[h3]Laser Tag: Arena Overhaul WIP[/h3]



[h2]Store NPCs[/h2]

macdguy added a feature where NPC dialogue will now appear above a NPCs head before approaching them.

Wheezwer worked on new store dialogue, and new icons for the NPCs to convey different emotions.

[h3]New NPC Dialogue Popup System[/h3]

[previewyoutube][/previewyoutube]

[h3]New NPC Icons[/h3]



[h2]Miscellany[/h2]

Lifeless continued working on the new condo.

Sketchman continued working on backend improvements.

Wheezwer started working on a new Palm tree bark texture, and worked on pixel art animations for the Arcade machine, Galaxy Time.

[h2]Wrap It Up[/h2]
That about covers everything that happened since March 15th, 2021 at PixelTail Games. We'll see you all next week!

---

Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter! https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time: https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Casino "Luck of the Irish" Weekend Event!



Celebrate St. Patrick's Day this weekend, starting this Friday and ending on this Sunday. This Casino-based event features better rewards, less "nothings", and slightly increased jackpot odds. This event applies to all slot based machines (sorry Double or Nothing fans).

To celebrate St. Patrick's Day today, don't forget to decorate with a bunch of St. Patrick Day themed items in the Celebrations store!

Keep your eye out for future events that multiply your rewards for playing the game! Have fun at the slots!

Weekly Dev Log for March 15th, 2021

Hello everyone, and welcome to the Weekly Dev Log for March 15th, 2021, detailing all the changes that have happened since March 1st, 2021. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

[h2]Update 0.13.5.0 & Hotfixes 0.13.5.1/0.13.5.2[/h2]
On March 5th, we released Update 0.13.5.0, which contained the new remastered Sweet Tooth art pass, as well as tons of fixes and improvements for Condo Building.

Last week, we released two hotfixes to fix issues that came up during the initial 0.13.5.0 release.

Hotfix 0.13.5.1 fixed various issues. This hotfix contained improvements to the physics simulation to make it more stable and to reduce the amount of erroneous physics simulation. It also introduced Frame Rate Smoothing, an engine feature which analyzes average frame rate to determine the best frame rate to target for smooth gameplay.

Hotfix 0.13.5.2 contained a bunch of fixes and improvements to Sweet Tooth, as well as optimizations to condo loading, helping to reduce load time in larger condos.

Update 0.13.5.0 Changelog Hotfix 0.13.5.1 Changelog Hotfix 0.13.5.2 Changelog

[h2]March 2021 Condo Contest[/h2]
This month's contest is about architecture, more specifically building a house. This contest will end on March 31st, 2021. First place winner will take home at least 1,000,000 units, and all participants may be rewarded 75,000 units! You can read the details here.

[h2]Accessibility Suggestions[/h2]
We've created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

[h2]Laser Tag Arena Overhaul[/h2]
Johanna started working on a overhauled Laser Tag arena. This new arena contains a brand new layout, designed to replicate the feeling of a real world Laser Tag arena, along with being more visually appealing.

Wheezwer worked on the flags for the new arena.

Disclaimer: The following images show the Laser Tag arena currently under construction. Note that obstacles, walls, and other obstructions have not yet been added.

[h3]Laser Tag Arena Overhaul WIP[/h3]



[h2]Upgrades[/h2]
Our next major feature is the Upgrades Store and Items.

Johanna optimized some of the Ball Race item materials, as well updating the color masks on some of the unique balls, such as the soccer ball. She also created Ice and Fire flames for the Little Crusaders dragon skins.

macdguy worked on several systems required for Upgrades.

Madmijk worked on the Tennis Ball, Cosmic Ball, and Spooky Trail upgrades for Minigolf.

will worked on sounds for the Minigolf Upgrades.

[h3]Upgrades: Little Crusaders Fire and Ice Dragon[/h3]



[h2]Miscellany[/h2]

JJosh continued working on the new Virus infected model.

Lifeless continued working the new condo map.

macdguy worked on the two hotfixes, improving condo load in times and optimizing canvas code. He also worked on gameplay tweaks and bug fixes for Minigolf.

Madmijk helped improve Ball Race collision detection.

Wheezwer worked on the "Coin River" arcade machine cabinet art, as well as pixel art for the "Destroy" cabinet and cabinet artwork for "Candy Slam".

Will continued working on various pieces of music.

[h3]Arcade: Coin River Art WIP[/h3]



[h2]Wrap It Up[/h2]
That about covers everything that happened since March 1st, 2021 at PixelTail Games. We'll see you all next week!

---

Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter! https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time: https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7