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Tower Unite News

Weekly Dev Log for November 12th, 2024

Hello everyone and welcome to this week’s Tower Unite Dev Log!

[h2]Cosmic Catsack Makeship Plushie! - LAST CALL[/h2]



Bring the cosmos home with the neverending mystery of the Cosmic Catsack! Gaze into the abyss of its eyes and find a friend... or the comfort of space-time!

The campaign will be up for a limited time (1 DAY LEFT!!!), so check out the store page to see how it all works and get one for yourself!

These limited time plushies go directly towards supporting our developers!

Check out the Makeship page here!

[h2]New Player Models[/h2]

Joshua has been working hard our new player models, getting them rigged and adjusting offsets for the cosmetic items.

[h3]New Player Models: Feminine WIP[/h3]

[previewyoutube][/previewyoutube]
[previewyoutube][/previewyoutube]

[h3]New Player Models: Masculine WIP[/h3]

[previewyoutube][/previewyoutube]

[h2]Miscellany[/h2]

Johanna continued working on finishing optimizations and art for the Plaza.

macdguy continued going through long standing bugs in preparation for the 1.0 release. He fixed bugs in SDNL, Minigolf, Bingo, Trivia, the Arcade games in the boardwalk, as well as issues with the first person camera. He also worked on the Shooting Gallery in the Arcade, added a exterior to the Virus map, Hospital, and centered the VR Camera.

Nuclearxpotato continued working on the Minigolf map, Dino Drive, working on polish and lighting.

Sketchman worked on optimizations and fixing bugs in preparation for the 1.0 release.

Wheezwer worked with Makeship and wrote the changelog for the next update.

[h2]That’s a Wrap![/h2]
Thank you for reading and we’ll see you all next week for more!

---

Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

---

Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

Follow our developments on our Trello in near real-time: https://trello.com/b/6BwRMiPw/tower-unite-roadmap

If you like our game and want to support development, please consider getting a Supporter Pack:
https://store.steampowered.com/app/2792910/Tower_Unite__Supporter_Pack

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! https://forums.pixeltailgames.com/c/announcements/weekly-dev-logs/65

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

LAST CHANCE: Cosmic Catsack Plush Campaign Ends in about 30 Hours!

LAST CHANCE!

The Cosmic Catsack Plush Campaign on Makeship is ending!

This will be the LAST CHANCE to get a Cosmic Catsack Plush of your own!

ORDER ONE HERE

https://www.makeship.com/products/cosmic-catsack-plush


Bring the cosmos home with the never-ending mystery of the Cosmic Catsack! Gaze into the abyss of its eyes and find a friend... or the comfort of space-time!

The campaign is ending, so check out the store page to see how it all works and get one for yourself!

These limited time plushies go directly towards supporting our developers!

We hope you like this plush, and as always, we cannot thank you enough for supporting us and we can't wait to bring you more fun in the future!




Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

If you love our game and want to support its development, please consider getting a Supporter Pack! We'd be so grateful!
Tower Unite Supporter Pack!

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! https://forums.pixeltailgames.com/c/announcements/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Weekly Dev Log for November 4th, 2024

Hello everyone and welcome to this week’s Tower Unite Dev Log!

[h2]Cosmic Catsack Makeship Plushie! - EXTENDED[/h2]



Bring the cosmos home with the neverending mystery of the Cosmic Catsack! Gaze into the abyss of its eyes and find a friend... or the comfort of space-time!

The campaign will be up for a limited time (9 days left!), so check out the store page to see how it all works and get one for yourself!

These limited time plushies go directly towards supporting our developers!

Check out the Makeship page here!

[h2]Halloween 2024 Condo Contest - Results Are In![/h2]

Voting for the Hallloween 2024 Condo Contest is over, and the results are in! There were 192 responses this time!

Check out the winning Condos and play some of them on Workshop!

https://steamcommunity.com/games/394690/announcements/detail/4509884558770962885?snr=2___

[h2]Miscellany[/h2]

Johanna continued working on finishing optimizations and art for the Plaza.

Joshua continued working on the new player models, currently working on the feminine model.

macdguy coninued going through long standing bugs in preparation for the 1.0 release.

Nuclearxpotato continued working on the Minigolf map, Dino Drive, cleaning up holes and lightmaps. He also worked on some long standing items, such as a new Shutter Door and Garage Doors.

Sketchman worked on fixing bugs in preparation for the 1.0 release.

Wheezwer created the November calendar and planned out events, while also working on art for various aspects of the game.

Will continued working on music for SDNL and the 1.0 release trailer.

[h3]Condo: Shutter Door and Garage Doors[/h3]

The House condo's garage door will be replaced with the bottom left option, which will also be editable.



[h3]Condo: New Options for the Basic Door Frame and Window Frame items[/h3]



[h3]Dino Drive: Interior / Later Holes[/h3]



[h2]That’s a Wrap![/h2]
Thank you for reading and we’ll see you all next week for more!

---

Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

---

Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

Follow our developments on our Trello in near real-time: https://trello.com/b/6BwRMiPw/tower-unite-roadmap

If you like our game and want to support development, please consider getting a Supporter Pack:
https://store.steampowered.com/app/2792910/Tower_Unite__Supporter_Pack

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! https://forums.pixeltailgames.com/c/announcements/weekly-dev-logs/65

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Halloween 2024 Condo Contest Winners

Hey everyone, voting is over, and the results are in! There were 192 responses this time!

🎃 The winners of the Community Vote are 🎃

👻 1st Place - Maitland Attic by GoopGoop

https://steamcommunity.com/sharedfiles/filedetails/?id=3356906662

[h3]🎃 Score: 470 Points[/h3]

2nd Place - A Normal Condo by Baby_In_A_Pipe

https://steamcommunity.com/sharedfiles/filedetails/?id=3352463593


[h3]🎃 Score: 367 Points[/h3]

3rd Place - Flashback Cinema (Fear Fest config) by OuTSMoKE

[h3]🎃 Score: 333 Points[/h3]

4th Place - Carver’s Cove by @Sinaboo

https://steamcommunity.com/sharedfiles/filedetails/?id=3353815014

[h3]🎃 Score: 252 Points[/h3]

5th Place - The Haunted Tower by @TheHauntedTower

[h3]🎃 Score: 243 Points[/h3]

🌠Staff Highlights 🌠


We also wanted to highlight some of the Condos that we thought were especially awesome! Some of these are already winners, but we wanted to give them another shout-out for their hard work!

🍭 Best Overall: A Normal Condo by Baby_In_A_Pipe
https://steamcommunity.com/sharedfiles/filedetails/?id=3352463593


🍬 Best Use of IO: Halloween Funkin’ (Working Rhythm Game) by Aman-Anony
https://steamcommunity.com/sharedfiles/filedetails/?id=3353175730


📘 Best Story: Perfectly Normal Condo by Defeat
https://steamcommunity.com/sharedfiles/filedetails/?id=3353310713

:corn: Best Gameplay:
Maize Maize by fruzstrated
https://steamcommunity.com/sharedfiles/filedetails/?id=3352852974

🎃 Best Community Fun: Carver's Cove by Sinaboo
https://steamcommunity.com/sharedfiles/filedetails/?id=3353815014

🎮 Best Game World Map:
SYSTEM SHOCK ZOMBIE MASSACRE MAP by Dairy
https://steamcommunity.com/sharedfiles/filedetails/?id=3349101280


💗 BONUS PRIZES

This time we're going to give out 200,000 Units to all other participants because you made so many amazing Condos!

We really recommend you all check out every Condo that was submitted to have some Halloween Fun!

You can find them all here: https://forums.pixeltailgames.com/t/halloween-2024-condo-contest/51740/1


🎃 Hope you all have a Happy Halloween! 🎃







Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

Follow our developments on our Trello in near real-time: https://trello.com/b/6BwRMiPw/tower-unite-roadmap

If you like our game and want to support development, please consider getting a Supporter Pack:
https://store.steampowered.com/app/2792910/Tower_Unite__Supporter_Pack

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! https://forums.pixeltailgames.com/c/announcements/weekly-dev-logs/65

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Weekly Dev Log for October 28th, 2024

Hello everyone and welcome to this week’s Tower Unite Dev Log!

[h2]Cosmic Catsack Makeship Plushie![/h2]



Bring the cosmos home with the neverending mystery of the Cosmic Catsack! Gaze into the abyss of its eyes and find a friend... or the comfort of space-time!

The campaign will be up for a limited time (10 days left!), so check out the store page to see how it all works and get one for yourself!

These limited time plushies go directly towards supporting our developers!

Check out the Makeship page here!

[h2]Humble Bundle: Madcap Multiplayer Missions[/h2]



Tower Unite is part of the Madcap Multiplayer Missions Humble Bundle supporting the American Civil Liberties Union (ACLU).

Check it out here!

[h2]Halloween 2024 Condo Contest - NOW VOTING[/h2]



The contest is now closed for submissions! Thanks so much for joining and sharing your awesome creations!

Click here to vote!

[h2]August 2024 Survey Results[/h2]

Thanks to everyone who participated in the August 2024 Interest Survey!

We had 2,403 people answer this time!

We’ll be using these results and the comments made to help us decide where to take the game next!

You can check out the results here.

[h2]The Road to 1.0[/h2]



Last week, we announced our plans going forward on our march towards releasing Tower Unite out of early access!

If you missed it, you can check out the forum thread here!

[h2]Plaza[/h2]

Johanna continued working on optimizations, bug fixes, and art passes of the Plaza, getting it ready for 1.0 release.

[h3]Plaza: Updated Peninsula Fishing Hole WIP[/h3]



[h3]Plaza: Updated Lazy River Hang-out-homes WIP[/h3]



[h3]Plaza: New Casino Entrance WIP[/h3]



[h2]Zombie Massacre: Escape[/h2]

Lifeless continued working on the Zombie Massacre map, Escape.

macdguy implemented level streaming code required for Escape.

[h3]Zombie Massacre: Escape WIP[/h3]

The first image is Day 1, followed by Day 2, Day 3, and Day 5.



[h2]Miscellany[/h2]

macdguy worked on bug fixes in preparation for the 1.0 release. He added proper client prediction to the SDNL Grav Glove, added a "quick bar" to the condo inventory, fixed some quirks with the Mirrors, and more.

Nuclearxpotato continued working on the Minigolf map, Dino Drive.

Sketchman worked on fixing bugs in preparation for the 1.0 release.

Wheezwer worked on art for various projects, managed the condo contest, and wrote up the "Road to 1.0" post.

Will continued working on music for SDNL and the 1.0 release trailer.

[h3]SDNL: Grav Glove Client Prediction[/h3]

[previewyoutube][/previewyoutube]

[h3]Condo: Inventory Quick Bar[/h3]
This is a new small bar that has quick options for condo builders such as toggling volume visibility.



[h3]Condo: Mirror Fixes[/h3]
You can finally see your own head in mirrors when first person legs is on.



[h2]That’s a Wrap![/h2]
Thank you for reading and we’ll see you all next week for more!

---

Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

---

Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

Follow our developments on our Trello in near real-time: https://trello.com/b/6BwRMiPw/tower-unite-roadmap

If you like our game and want to support development, please consider getting a Supporter Pack:
https://store.steampowered.com/app/2792910/Tower_Unite__Supporter_Pack

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! https://forums.pixeltailgames.com/c/announcements/weekly-dev-logs/65

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7