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Tower Unite News

Hot Fix for 0.17.2.0

This update addresses several bugs from the new update.

Changes
  • New Halloween items added to Ghoulcery: Ethereal Flower Crown, Skelewings
  • Plaza - Bowling: Changed the seats in Bowling Alley to be more bowling-alley-like
  • Plaza - Bowling: Art pass on Bowling Alley's bowling ball return
  • Condo: Adjusted collision on table-less Covered Table variants
  • Condo: Added 2 new Autumn Leaves materials


Bug Fixes
  • Arcade: Fixed Cow Wheel kicking players off during gameplay
  • Plaza - Halloween: Fixed hidden treasure being inside a rock
  • Plaza - Billiards: Fixed dark lighting in Nightclub, causing issues for Billiards
  • Plaza - Bowling: Fixed visuals issues in Bowling Alley
  • Libretro: Fixed stylus materials on portable consoles
  • Condo - House: Fixed doors not networking properly
  • Condo - House: Hinge-based doors now have condo item settings
  • Condo - House: Fixed texture issues with bedroom carpet






Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter! https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! http://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Halloween 2023 Events! (0.17.2.0)

HALLOWEEN 2023 EVENTS ARE HERE!




Halloween Plaza 2023

Our Halloween events have begun! Enjoy the Halloween festivities and fun as well as some new items that can be found at the Ghoulcery at the center fountain and the long-awaited Haunted Catsack!

We have plans to dish out more Halloween fun in an upcoming update as well!



NEW: Haunted Catsack

A new kind of Catsack has appeared! Unravel the mysteries of the Haunted Catsack and discover exclusive, spooky items!

Earn them by redeeming Sacrificial Remains or Ghoul Coins!



Dark Voyage

We've updated Dark Voyage gameplay a bit, adding rapid fire to the guns and various fixes to the ride. We also have upcoming Dark Voyage weekend events!

Ghoul Coins

Earn ghoul coins to exchange for Halloween items! You can earn ghoul coins by playing Plaza minigames or Game Worlds, Sacrificial Remains, as well as in the Arcade and through Fishing!



Sacrificial Remains

Collect Sacrificial Remains and put them in the Cauldron. You can earn various items and some of the new items with the remains!

This Is Just The Beginning!

We have plans to dish out more Halloween fun in an upcoming update as well!

New Halloween Items
Ghoulcery Store
  • Princess Tiara
  • Snail Friend
  • Worm Friend
  • Maggot Entourage
  • Autumn Leaf Mask
  • Worm Friend Plush
  • Spirit-Bored
  • Autumn Fairy Pet
  • Autumn Fairy Plush
  • Fairy Princess Wings
  • Cat Glasses (Dark)
  • Mummy Plush
Celebrations
  • Skeleton (Leaning), Skeleton (Lying), Skeleton (Posed) (each with various poses)
  • Dungeon Shackles
  • Spare Bone
  • Spare Bone Pile
  • Barbed Wire String
D.I.Y.
  • Dungeon Cell Bars
  • Dungeon Cell Door
  • Dungeon Door
  • Stone Archway
Rob's Imports
  • Cast Iron Bed Frame
  • Snail Friend Plush
  • Nail Head
Sweet Suites Furnishings
  • Covered Table
  • Basic Wooden Table
Tower Threads
  • Cat Glasses (Light)
Haunted Catsack
  • Dungeon Cage
  • Spirit-Bored
Haunted Catsack / Sacrificial Remains
  • Skeleton (Shackled)
  • Guillotine Door




Changes
  • Start of Halloween 2023!
  • Haunted Catsack can now be opened! The "Boo!" Achievement is now earnable
  • Condo IO: Added Hit FX setting to Hit Target Volume. Turning this off will disable the hit sounds and damage notifications


Bug Fixes
  • SDNL - Decommission: Fixed the ceiling fans having their rotation axis offset
  • SDNL: Fixed pickup sounds playing at the origin of maps
  • SDNL - Hinderance: Fixed a broken spawn
  • SDNL - Hinderance: More attempts to try and fix the AMD card crash
  • Condo: Fixed Voteskip Ratio not saving to condo data
  • Condo: Fixed Voteskip Ratio not applying
  • Condo: Fixed Voteskip settings not applying until a video was added and played
  • Condo: Fixed public/private permission settings being reversed
  • SDK: Fixed custom spawn points not saving teams
  • SDK: Fixed workshop maps not clearing when switching to a non-workshop map
  • Condo IO: Fixed hidden/no collide items still blocking weapon traces
  • Condo IO: Fixed Hit Target Volume still blocking weapons when it's dead
  • Condo IO: Fixed Hit Target Volume SetHealth, AddHealth, etc. being off by 1
  • Condo IO: Fixed OnRespawned not firing for workshop physics items
  • Plaza: Fixed bad LODs on the street lamps


Optimizations
  • Plaza: Arcade building sign topper has had its drawcalls reduced and visuals improved
  • Plaza: Theater exterior inner wall and ceiling elements have had their drawcalls reduced and visuals improved
  • Plaza: Nightclub exterior has had its drawcalls reduced
  • Plaza: Nightclub exterior sign has had its drawcalls reduced and visuals improved
  • Plaza: Bowling Alley exterior has had its drawcalls reduced and visuals improved
  • Plaza: Condo Hub sign in tower lobby has had its drawcalls reduced
  • Plaza: Hanging signs in tower lobby and in store alleys have had their materials simplified
  • Plaza: Various drawcall reductions and visual improvements for gameports interior architecture
  • Plaza: Games Sign drawcall reductions and visual improvements
  • Plaza: Games archways drawcall reductions
  • Plaza: Hanging arched signs for monorail and backer grove drawcall reductions






Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter! https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! http://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Weekly Dev Log for October 10th, 2023

Hello everyone, and welcome to the Weekly Dev Log for October 10th, 2023, detailing all the changes that have happened since October 2nd, 2023. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

---

[h2]OCTOBER 19TH - CATSACK PLUSH[/h2]



It's almost here! Soon you could have your very own Catsack!

We're so excited to share pictures of the sample Catsack plush from Makeship with you all!

The funding campaign will go live NEXT WEEK on Thursday, October 19th!

Keep an eye out for another fun announcement before then as well!

And thanks again to everyone who shared their plushy preferences in the survey a while back!



[h2]Halloween 2023 Condo Contest[/h2]



Hey everyone!

It's time for the Halloween 2023 Condo Contest!

Submit something that fits the Halloween spirit. It can be fun, spooky, eerie, or whatever you want, so long as it follows the rules!

Like last month's contest, there is no restriction on when the Condo was made as long as it hasn't been submitted before.

The submission period ends on October 25th, 2023 at 11:59 PM.

Be sure to look at the prizes and follow the rules on the main thread found here!

[h2]Plaza: Boardwalk Attractions[/h2]

Johanna continued working on art for the new Boardwalk Attractions.

macdguy continued working on the game code for the new Boardwalk Attractions.

Wheezwer continued working on art for the new Boardwalk Attractions.

[h3]Plaza: Boardwalk Attractions WIP[/h3]



[h2]Halloween 2023[/h2]

Development continues on the Halloween events for 2023.

Joshua continued working on Halloween items.

macdguy worked on finishing some Halloween items.

Nuclearxpotato continued working on Halloween items.

[h2]Miscellany[/h2]

Lifeless continued working on Game World maps.

macdguy worked on some fixes for Condo I/O.

Madmijk continued working on condo instruments.

[h2]Wrap It Up[/h2]
That about covers everything that happened since October 2nd, 2023 at PixelTail Games.

---

Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

Follow our developments on our Trello in near real-time: https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Weekly Dev Log for October 2nd, 2023

Hello everyone, and welcome to the Weekly Dev Log for October 2nd, 2023, detailing all the changes that have happened since September 11th, 2023. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

[h2]Halloween 2023 Condo Contest[/h2]



Hey everyone!

It's time for the Halloween 2023 Condo Contest!

Submit something that fits the Halloween spirit. It can be fun, spooky, eerie, or whatever you want, so long as it follows the rules!

Like last month's contest, there is no restriction on when the Condo was made as long as it hasn't been submitted before.

The submission period ends on October 25th, 2023 at 11:59 PM.

Be sure to look at the prizes and follow the rules on the main thread found here!

[h2]Decommission Update (0.17.1.0)[/h2]



Last week, we released the virus map, Decommission, as well as fixes and improvements to condos.

You can read all about that update here.

Before the Decommission update, there was a hotfix we released with some general fixes, as well as a water volume for condos. You can check out that update here.

[h2]Halloween[/h2]

Development continues on the Halloween events for 2023.

Joshua worked on Halloween items such as (tiara, worms, slug, "wings", "ghoul items", plush mummy) and more.

macdguy worked on setting up the weekend events system for the "Dark Co-op" event and additional events in the future.

Nuclearxpotato worked on Halloween items such as (skeleton, bone, "dungeon-esque items") and more.

Will worked on music for the Hell area of the "Dark Voyage".

[h3]Halloween: Dungeon Items WIP[/h3]



[h3]Halloween: Plush Mummy WIP[/h3]



[h2]SDNL: Development[/h2]

Lifeless worked on getting "Decommission" ready for its release. He also worked on optimizing "Containership" as well as fixing bugs in "Hinderance" and "Meadows".

macdguy helped released the "Decommission" update.

wheezwer and macdguy worked on announcer voice lines for Gianni Matragrano to record. We'll be adding the performance into the game as soon as possible.

Sketchman worked on improved weapon code and achievement icons.

Will worked on music for "Hinderance".

[h2]Miscellany[/h2]

macdguy worked on bug fixes, sound emitter improvements, laser beams for Condo IO, released the hotfix, and worked on Plaza Boardwalk games.

Madmijk continued working on condo instruments.

Sketchman continued working on backend improvements.

[h2]Wrap It Up[/h2]
That about covers everything that happened since September 11th, 2023 at PixelTail Games.

---

Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

Follow our developments on our Trello in near real-time: https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Decommission Update (0.17.1.0)

This update adds a new map for SDNL and a bunch of updates for Condos!



New SDNL Map - Decommission!

Our first crossover map for SDNL is now available! Decommission is a version of the map Virus: Corrosion updated for SDNL. It’s a close quarters indoor map that is frantic fun and an excellent location to appease our blood thirsty audience members. We recommend trying Gun Game on it!



Condo Sounds and Lasers

We've added tons of new Condo sounds that are designed for IO usage in this update. A new SFX category was added with over 50 new sounds.

On top of that, we now have LASERS. Laser Beam is a new IO item that lets you design puzzles (or place deadly lasers) into your Condos. Laser Beams can be set to damage players or trigger events. Laser Beams also come with a Laser Receiver item that will power on/off when a laser intersects with it. Laser Beams can also be set to be blocked by doors, blocking volumes, physics objects, and players, giving you the freedom to create laser based puzzles.



Vote Skip now available to all Media Player Items

Media Players now have a vote skip option added to them that will allow Condo hosts to enable the vote skip features that the Plaza theater has.

Libretro Keybinding

You can now adjust your keybinds for Libretro in the keyboard settings in the controls settings.