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Map of the Week #46

Hey folks!

Now that the summer break has finally started, we... have been busy playing other games instead of writing these. Procrastination may have gotten the best of us this time, but we’ll get back into the groove of writing these consistently soon enough, don’t you worry.



Today we’re spotlighting “Revival Herbs” from LittleHorn’s “Something Strange” series. It’s a rather short map, but it’s got a cool gimmick at the end, which was executed well enough to catch my attention and deserve a spot on the pedestal.



We start on a relatively simple map with few enemies, in search of some intel. The path is fairly linear, but this aims to be more of an introduction to the second part of the map than anything particularly challenging. Clear the building (and burn their ash while you’re at it), pick open the safe, and be on your way.



As mentioned before, the map is petty short, with the second stage serving as the finale, but it delivers really well. Entering an eerily empty building, save for a couple skeletons, you’re greeted with… a boss fight!

Think fast!



You’ll be fighting a respawning General, along with occasional backup that just means there’ll be more bodies to revive as the fight goes on. You’re going to have to be quick to find where the General next appeared and dealing with him before he can get to any of the fallen enemies. Remember to keep a spare bullet or two, because you never know how close the General’s next spawn location will be.

Teach the General that he’s no match for you no matter how many times he comes back.

Play it now!