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We Are The Dwarves News

Update 4

Hi! Update 4 is alive!
Release notes:
Fixed few save-related bugs
Fixed double-cursor on Mac
Fixed various crashes on Linux
Fixed sounds in cutscenes
Fixed logic on levels
Fixed achievents unlock
Improved fx performance
Optimized collision meshes on levels
UI refactor an optimization

Update 3

Hi, friends!
Update 3 is alive.
Release Notes:
Added reset key binding to defaults option

Fixed ability to change language
Fixed perkpoints amount and perks prices
Fixed double cursor on Mac
Fixed rare game difficulty reset
Fixed Mac intro movie
Fixed UI on different resolutions
Improved performance on levels with swamps
Various logic fixes on levels

Update 3

Hi, friends!
Update 3 is alive.
Release Notes:
Added reset key binding to defaults option

Fixed ability to change language
Fixed perkpoints amount and perks prices
Fixed double cursor on Mac
Fixed rare game difficulty reset
Fixed Mac intro movie
Fixed UI on different resolutions
Improved performance on levels with swamps
Various logic fixes on levels

Update 2

Hi, friends!
We've just uploaded a new update.

- Quest logic fixes on levels
- Ingame cutscenes logic reworked
- Various improvements in FX performance
- FX preloading improvements
- Fixed corrupted saves on a levels
- Memory leaks fixed

First Update is here!

Hello!
Here is our first update based on your feedback.

Release notes:
Added an easier game difficulty level.
Game difficulty can be changed in the options.
Save-on-demand is available in an easier game difficulty level.
Fixed aiming on humanoid creatures.
Added hotkeys assigning in the game options.
Default resolution and display selection popup added on launch.
Small overall bug fixes and balance improvement.

According to the poor quality of localized texts we decided to remove the major part of localization from the main Steam page until it will be fixed.
All languages are still in the game, but now they have "unofficial" state.
Sorry for that! Stay tuned for the next update!