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  3. Early Access, Patch #1: Hot on the Trail

Early Access, Patch #1: Hot on the Trail

[p]Patients, attention! This is the first Early Access patch![/p][p]It's been just a moment since launch, so let's call these fixes "hot on the trail." We've been gathering your feedback all weekend and have prepared a small pack of fixes.[/p][p][/p][h3]So, what's changed:[/h3][p][/p][h3]📢 KEY CHANGES[/h3]
  1. [p]Improved character control responsiveness during jumps. Platforming sections feel much better now.[/p]
  2. [p]Made design changes to the fan and bridge level. We felt your pain...[/p]
  3. [p]Pills are now twice as effective at reducing insanity.[/p]
  4. [p]Taking a pill now always grants a new ability. The chance to "recharge" the current one has been removed.[/p]
  5. [p]Added a "Total Insanities" field to profile statistics.[/p]
  6. [p]Increased the range for helping stuck allies.[/p]
  7. [p]Added sound effects to some emotions.[/p]
  8. [p]Disabled the ability to run around the lobby in unpurchased skins.[/p]
[h3]🔧 IMPROVEMENTS AND FIXES[/h3]
  1. [p]Fixed an issue preventing some candies from being collected.[/p]
  2. [p]Added an interaction area in the ventilation shaft of the frost puzzle room.[/p]
  3. [p]Fixed laser eye sound persisting after switching abilities.[/p]
  4. [p]Fixed a display issue with other players' nicknames in diagnoses.[/p]
[p][/p][p]That's all for now.[/p][p]And we continue, rolling up our sleeves, to work on other bugs. We still have a list of 30+ items left. And that's just the ones marked "important" 😁[/p][p][/p][p]We greatly appreciate your feedback because your reviews and suggestions are the best medicine for our game.[/p][p]If you find a bug or have a cool idea for the game, share it in our Discord community. We read every message![/p][p]And if you enjoy the game and want to share your bright impressions, please leave a review on Steam. It helps us a lot.[/p]