Hotfix (v.1.0.2)
[h3]Hello Gaming Angels, here is just a hotfix to address some issues players are encountering as well as some further optimization.[/h3][p]Specifically this hotfix addresses optimization related to various large sprites.[/p][p][/p][h3]Patch Notes:[/h3]
- [p]Identified GPU as a primary bottleneck for lower spec machines.[/p]
- [p]Generated mip-maps for any and all large background textures.[/p]
- [p]Found some more disabled objects and removed them once they are no longer needed. I will seek and destroy any further disabled objects eating up memory when they don't need to.[/p]
- [p]Set up save select to instantiate dynamically so it doesn’t passively steal memory.[/p]