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Dev Log #1 and Demo patch 1.1

[p][dynamiclink][/dynamiclink]Hello all,[/p][p]After a few feedbacks (please keep it coming), these are the updates to the demo:[/p][h2]Updates[/h2]
  • [p]Boss #1 and all its attacks now have a green highlight making easier to see the attacks' patterns.[/p]
[p][/p]
  • [p]Frozen Pin slows down the Disc.[/p]
[p][/p][h2]Adjustments:[/h2]
  • [p]Bigger Lance's parry area.[/p]
  • [p]Bigger Sword's parry area.[/p]
  • [p]Improve parry's particles effect.[/p]
  • [p]Add a more prominent Break effect when breaking an enemy. [/p]
[p][/p][h2]Boss #4 Progress[/h2][p]Since the launch of the demo, I have been working on the Boss #4. This boss has the largest move set in the game and is a blast to fight. Here's a sneakpeak.[/p][p][/p]