1. SURROUNDED
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  3. πŸš€ Moving to Our Own Engine: Axiom Engine

πŸš€ Moving to Our Own Engine: Axiom Engine

[h3]Hey everyone,[/h3][p]We’re happy to announce that our game will now be developed on Axiom Engine β€” our very own, custom-built game engine! πŸŽ‰[/p][p][/p][p]Axiom Engine is a fully 3D engine with OpenGL and future Vulkan/DX12 support, built from the ground up to give us total creative freedom and better performance. The engine is already in an early stable build, and we’ve begun full migration of the project.[/p][p][/p][h3]πŸ”§ Why Axiom Engine?[/h3]
  • [p]Tailored for our specific gameplay and visual style[/p]
  • [p]Improved performance and optimization[/p]
  • [p]Faster implementation of new features[/p]
  • [p]Complete creative control for the long term[/p]
[p]This marks a huge step forward for our team and the project. Development will continue as usual, but now powered by a stronger, more flexible foundation.[/p][p][/p][p]We’ll be sharing more updates, technical dev logs, and behind-the-scenes looks into Axiom Engine soon β€” stay tuned![/p][p][/p][p]Wishlist Now:[/p][p]Add SURROUNDED to your Steam Wishlist.[/p][p][/p][p]Thank you all for your continued support πŸ’™[/p][p]- Rimebound Studios[/p]