1. Hermit Playtest
  2. News
  3. Update Notes for 2025-09-09

Update Notes for 2025-09-09

  • [p] Added support for look sensitivity in the game settings
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  • [p] Fixed AI issues with retaining walls: AIs will not jump up on and walk across retaining walls, preventing you from using them to avoid combat
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  • [p] You can now read books from the ground without having to pick them up first by using ‘G’
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  • [p] The number of items in the tutorial area has been significantly reduced to prevent backpack becoming full too early
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  • [p] Added new button clarifications on the main menu
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  • [p] Fixed issues with AIs becoming stuck on retaining walls; retaining walls along roads now have a new collision geometry that prevents them from being walked on (they can be vaulted, but can longer be stood on top of; this prevents the player from being able to stand in unreachable spots where AI enemies cannot get to them)
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  • [p] Updated the description for the undead in the Codex
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  • [p] Added a new respawn point at a hill camp (only accessible on death)[/p]
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  • [p]Known Issue: There is a known issue with the width of item description widgets on Inventories. A fix for this problem should shipped tomorrow (2025-09-09) along with the rest of this update.[/p]