1. Hermit Playtest
  2. News
  3. Notes for 2025-09-11

Notes for 2025-09-11

  • Fixed an issue with a side quest trigger
  • Fixed some issues with various food stack sizes
  • Fixed typos in some item descriptions
  • The tutorial wind step potion is now explicitly labeled "tutorial potion"
  • Fixed an area where the Donkey could potentially become stuck in Gravenstaad
  • The homestead permanent storage containers (Dresser and Shelf) will now properly render custom depth pass
  • The walls in the Bandit Keep should now correctly block weather particles
  • Fixed issues with the Barlow's Keep Navmesh that could prevent AIs from following you through doorways