Update v1.5.3 - Mods Steam Workshop
Mods Section on Website
This update is focused on Modding. Along with this update, we are excited to announce a new section to the website dedicated to Mods! The mods section will allow modders to get the visibility and points they deserve for all their hard work. It also makes it much easier for players to find mods and show their support.
We are launching this new section with almost 20 mods. The modding community has done some amazing work and we highly encourage everyone to go check out their mods and show them some love.
Steam Workshop
We are officially taking the Steam Workshop support out of beta. Players may now use the Steam Workshop to subscribe to their favorite mods. You can explore the workshop here.
Release notes
- Expert achievements for the 6 new races have been fixed.
- AA Tanks now have a little spread to their bullets.
- Added bindable inputs for 'Restart' and 'Restart Here'.
- Fixed a bug with the targeting system that could cause it to spam errors in certain situations.
- Fixed an issue where an invalid subassembly file would prevent the designer from loading properly.
- Fixed an issue preventing modded engines that require zero air intake from functioning.
- Fixed an issue on Android where a mod with spaces in the filename would not load properly.
- Fixed an issue on Steam with file associations not working properly in some scenarios
- The everyplay SDK issue on iOS should be fixed.
- Mod Tools have been updated
- Levels can now be targeted as mobile only or PC only.
- Fixed an issue with destroyers created via the mod tools not obeying initial hostility settings.
- Added support for spawning sandbox AI planes from XML.
- Added support for spawning convoys.
- Fixed an issue with map plugin objects not spawning in the correct positions.
- Fixed an issue with potentially invalid bundle identifiers when exporting Android mods.
- Fixed an issue with some materials not loading properly from mods in OSX
- Mod tools now generate an spmod-info file to be used when uploading the mod to SimplePlanes.com.
- Levels can now be targeted as mobile only or PC only.
Interested in making mods?
Check out the Modding Wiki on our subreddit for information on how to get started modding.
We also now have a GitHub account with a couple of open source example mods for people to explore. On GitHub, we also have an open source reflection tools package that can be imported in to a mod project to provide more access to SimplePlanes classes and data that are not exposed in our modding API.
Have questions? Need Help? Want to talk with or collaborate with other modders? Check out the modding channel on our Discord server.