1. Bottle Cracks
  2. News
  3. Bottle Cracks – Patch Notes v0.2.7

Bottle Cracks – Patch Notes v0.2.7

[p]This update focuses on improving Fire Wall and Barrier modes, refining online behavior, and fixing several gameplay and audiovisual issues.[/p][p][/p][h3]Features[/h3]
  • [p]Added new sound effects to the Fire Wall. Flame sounds can be heard when nearby, and drums will play when getting even closer.[/p]
[p][/p][h3]Fixes[/h3]
  • [p]Fixed cage bouncing in the Castlecuco map during online play by disabling cage rotation synchronization, which removes the physics delay causing the issue.[/p]
  • [p]Fixed an issue with bottle sounds in cooperative play where they would not be heard correctly when the camera was zoomed out.[/p]
  • [p]Fixed an issue in online Barrier Mode where changing direction could kill non-host players.[/p]
  • [p]Fixed an issue where the Fire Wall would not return to the start of the map if the host was a bubble far from the beginning.[/p]
  • [p]Fixed a Fire Wall camera issue where excessive zoom occurred when the camera was focused on a single player.[/p]
  • [p]Fixed an issue where the player would not jump in the correct direction after stopping being a bubble.[/p]
  • [p]Fixed an issue where a bubble player had no valid target to move toward, causing them to drift away or remain stuck in place.[/p]
  • [p]Fixed an issue where popping a bubble did not visually show that the last checkpoint was activated.[/p]
  • [p]Fixed an issue in Fire Wall Mode where the level would end if all players died at the same time; now one player will remain and the level will continue.[/p]