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R.I.P. - Reincarnation Insurance Program News

Ver 0.8.1.7 | The screen will not shake randomly!

[p]Dear Elite Agents, [/p][p][/p][p]In response to your feedback, our team has released the first update patch for the EA version of Reincarnation Insurance Program![/p][p]We've carefully documented every issue raised by you all and are making gradual improvements step by step. We will continue to refine and improve the game content, ensuring that the more you play, the more you will love this game![/p][p][/p][h3]Here are the details of this update:[/h3][p]Character[/p][p]· Fixed a bug where the Rocket Launcher could not trigger Chaser techs.[/p][p]Divine Tech[/p][p]· Fixed a bug where the Gunsmith Faction could sometimes have no technology options available.[/p][p]· Fixed a bug that could halt game progression when selecting Devine Tech if the player had disabled all techs.[/p][p]Events[/p][p] - Modified the Event - Equivalence Exchange Device option effects, so that health regeneration will no longer be reduced to negative values.[/p][p]Monsters[/p][p] - Optimized the display effect of the monster attack warning range.[/p][p] - Fixed an issue where certain monster effects wouldn't display under low graphics settings.[/p][p] - Fixed an issue where elite monster effects would display incorrectly in certain situations.[/p][p]Interface[/p][p] - The prompt for toggling auto-fire with the 'Q' key is now more prominent, making it easier for newcomers to understand.[/p][p]Quest[/p][p] - Fixed an issue where the completion conditions for certain tasks were not properly applied.[/p][p] - Fixed a bug where disabling all tech in the Upgrade View could block progression.[/p][p] - Improved the clarity of the Auto-Fire (Q) prompt.[/p][p]NPC[/p][p] - Fixed an issue where the decomposition state of the mouse was not properly reset after closing the Artisan's Decomposition interface.[/p][p]Settings[/p][p] - Added options to enable screen shake and adjust shake intensity.[/p][p] - Fixed an issue where the frame rate cap would automatically revert to 60.[/p][p]Stability[/p][p] - Fixed known issues that could cause game stuttering or unexpected crashes.[/p][p]Others[/p][p] - Changed the game's launch icon.[/p][p][/p][p]If you encounter any issues while playing, you’re also welcome to join our official community, where you can discuss the game with other players. [/p][p][/p][p]Froms:[/p][p]https://forms.office.com/r/jVC50yxVLn[/p][p]Discord:[/p][p]2pgames.net/discord[/p][p]Ver 0.8.1.7[/p][p]Version Date: January 27, 2026[/p]

R.I.P. - Reincarnation Insurance Program – Early Access is Now Live!

[p]Dear Elite Agents, [/p][p] [/p][p]We’re thrilled to announce that R.I.P. - Reincarnation Insurance Program is now officially available in Early Access on Steam! Purchase the game now and enjoy a special launch offer of 10% OFF. After the discount ends, the game will return to its standard price of $12.99. Join Reincarnation Insurance Program now and embark on a thrilling post-apocalyptic journey! [/p][p][/p][h3]We’ve also prepared a special trailer just for you — check it out now! [/h3][previewyoutube][/previewyoutube][p] [/p][h3]Early Access launch is just the beginning— [/h3][p]we’re excited to reveal even more updates planned for R.I.P. - Reincarnation Insurance Program during the Early Access phase. You can explore our plans for future updates in the Early Access development roadmap below. [/p][p][/p][p]Additionally,R.I.P. - Reincarnation Insurance Program Steam Community Items are now officially available. This release includes chat emoticons, profile backgrounds, badges, and trading cards. You can unlock these Steam community items by playing the game.[/p][p][/p][p]We’re thrilled to welcome all Elite Agents to the Reincarnation Insurance Program, ready to become true savior legends in a world overrun by zombies and ravaged by the Corrosion Virus! [/p][p][/p][p]If you encounter any issues while playing, you’re also welcome to join our official community, where you can discuss the game with other players. [/p][p]Froms:[/p][p]https://forms.office.com/r/jVC50yxVLn[/p][p]Discord:[/p][p]2pgames.net/discord[/p][p][/p][p]WarmCore Studio & 2P Games[/p][p] [/p]

Additional Information Regarding German & Russian Translation

[p]Dear Elite Agents,

Thank you for your continued support of R.I.P. - the Reincarnation Insurance Program!

We would like to inform you that the German and Russian translations are still being finalized. Currently, some sections may default to English where localization is incomplete. We sincerely apologize for any inconvenience this may cause.

Our localization team is working diligently to complete these translations. We will release regular updates to further refine and polish R.I.P., ensuring that you receive the definitive narrative experience.

We are actively working to expedite this process and will provide timely updates as significant progress is made in the coming days.

If you encounter any translation issues, please report them on our Discord or contact us directly at [email protected][/p][p][/p][p]Thank you for your patience, understanding, and ongoing support! [/p][p][/p]

Only 3 days!R.I.P. - Reincarnation Insurance Program – FAQ

[p]Dear Elite Agents, [/p][p][/p][p][/p][p]Today, we’re incredibly excited — in just 3 days, we’ll finally see all of you elite agents join the Reincarnation Insurance Program! During the demo period, we received a wealth of fantastic ideas and bug reports from players. These contributions helped us refine the gameplay experience and guided our ongoing development plans. After the Early Access launch, we will continue to refine and develop the game, delivering richer content and an even more satisfying gameplay experience. Before the official operations begin, we’ll be answering some of the most frequently asked questions. [/p][p][/p][h3]Q1: What is the price? [/h3][p]The game is priced at $12.99 $11.69!, with a 10% launch discount available for the first two weeks. [/p][p][/p][h3]Q2: Will DEMO progress carry over? [/h3][p]Based on feedback and requests from the community, progress from previous save files can be carried over. Since EA offers far more content and a higher equipment levels, whether you carry over progress matters little. There’s no need to worry. [/p][p][/p][h3]Q3: How does the game run on Unreal Engine 5, and what are the minimum configurations? [/h3][p]In the new version, we’ve made significant optimizations to the game. At the moment, the game is compatible with most common configurations (refer to the store page for specifics) and runs well on Steam Deck. [/p][p][/p][h3]Q4: How many characters are available in the EA version? [/h3][p]At the start of Early Access, players can choose from five unique characters, each with their own strengths. We plan to introduce two additional characters soon. [/p][p][/p][h3]Q5: Can equipment be reforged? [/h3][p]The Early Access version will support equipment dismantling, reforging, and rerolling of affixes. [/p][p][/p][h3]Q6: Does the game feature equipment sets? [/h3][p]In Early Access, the game offers a set system, using a unique pact combination to preserve players’ flexibility in equipment choices. [/p][p][/p][h3]Q7: How many maps will be available in the game? [/h3][p]In the initial Early Access version, the game will include 1 lobby map, 3 large-scale maps, and 7 mini dungeon maps. [/p][p][/p][h3]Q8: Are there endless mode or alternative gameplay modes in addition to the regular maps? [/h3][p]In addition to the standard mode, we plan to add a new endless challenge mode and fun arcade-style gameplay in the near future. [/p][p][/p][h3]Q9: Will players be able to reset keybindings in the full version? [/h3][p]We plan to gradually expand keyboard, mouse, and controller compatibility following the EA launch. [/p][p][/p][h3]Q10: Is the game compatible with Steam Deck and controller? [/h3][p]The Early Access version already supports Steam Deck and controller. [/p][p][/p][h3]Q11: Does the game feature meta-progression? [/h3][p]In the Early Access version, each character will level up individually and have their own dedicated talent tree. With diverse equipment featuring unique attributes, players can build customized playstyles that, combined with character progression, deliver synergistic combat power. Starting with simple firepower and progressing to devastating fighting abilities, players can experience the full joy of combat and equipment progression. [/p][p][/p][p]Only 3 days to go! Get ready to take down every zombie on screen — we believe in you! [/p]

R.I.P Demo Delisting Notice & New Multilingual Support

[p]Dear Elite Employees, our official launch date is approaching.[/p][p]Today, we want to speak to you from the bottom of our hearts.[/p][p]Just as you anticipate the release of our game, we’ve been just as eager to meet you, to look forward your feedbacks, and the moments you experience the game.[/p][p]During this time before our official debut, we have carefully read every piece of feedback, every critique, and every suggestion you shared with us.[/p][p]We often imagine ourselves as the employees who signed a contract with the “Divine” in the world of the game—and in reality, you, the players, are our Divine.[/p][p]To ensure the upcoming Early Access (EA) version offers a refined and stunning experience, we have been working tirelessly through the nights.[/p][p]We are committed to delivering a brand new version, one that goes far beyond the Demo you’ve played.[/p][p]With the EA launch of Reincarnation Insurance Program R.I.P. scheduled for January 26, 2026(UTC), we will be delisting the Demo.[/p][p][/p][p]In addition, the official version will include full localization support for Russian, German, and Korean. We’re excited to welcome more elite agents into our ranks![/p][p]And one more thing: rest assured, the save data you build in the Demo will be fully compatible to the EA version.[/p][p][/p][p][/p][p]This is a moment of breaking and rebuilding. We will bring you all a brand new version of the game.[/p][p]There is still so much we want to say—but when the time comes to express it, words often fail us, and emotion takes over. After much thought, we decided to borrow a line from Ready Player One to convey our most sincere feelings:[/p][p]"Thank you for playing our game."[/p]