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The Glitch Prison Together News

2/21

・Battle-exclusive stages now automatically switch to battle mode
・Translation adjustments
・Stage 2
Specific objects now only disappear in battle mode

2/13

  • [p]Changed the number of Items that spawn and the available Perks when an Item is obtained.[/p]
  • [p]Added a new Perk:
    Anchor Grab – Allows you to fix an object in mid-air.[/p]
  • [p]Added a new stage:
    Race2 has been added.[/p]
  • [p]Stage 3[/p]
  • [p]Adjusted the positions of Items.[/p]

2/6

  • [p]Fixed an issue in Battle Mode where the clear animation was not synchronized.[/p]
  • [p]Grab has been nerfed (by modifying physics objects placed on the map).[/p]
  • [p]Adjusted perk spawn timers (90 → 300, Battle Mode: 20 → 30).[/p]
  • [p]Stage 2[/p]
    • [p]Objects that previously spawned deterministically now spawn based on probability.[/p]
    • [p]Changed the client spawn positions.[/p]
  • [p]Stage 3[/p]
    • [p]Added new objects.[/p]
  • [p]Stage 4[/p]
    • [p]Removed the Climb attribute from specific objects.[/p]

1/25

  • [p]Fixed a bug where the EX stage was not registered when clearing with No Perk[/p]
  • [p]Fixed a bug where Battle Mode–exclusive stages could not be loaded[/p]

1/25

[p]Stage 1[/p]
  • [p]Modified some objects[/p]
  • [p]Changed perk placement[/p]
[p]Added Stage 4[/p]
  • [p]Added a race stage[/p]
  • [p]Added achievements[/p]
  • [p]Implemented rankings[/p]
  • [p]Added BGM[/p]
  • [p]Added Perk: Null Grenade[/p]
  • [p]Changed the number of grenades (50 → 20)[/p]
  • [p]Changed item respawn time in Battle Mode (10 → 20 sec)[/p]
  • [p]Changed the timing of lobby menu UI updates[/p]
  • [p]Removed some physical objects from the EX1 stage[/p]