1. NeuroVoider
  2. News

NeuroVoider News

Update 56.4 is now available



Uh oh Voiders!

v56.4 is a very small emergency patch to fix Hi-DPI handling on Windows 10 Creators Update (Windows build 1703 and more recent).

The game will no longer start twice as big as it is supposed to on 4K displays.

You can say thanks to Microsoft for breaking DPI awareness of countless applications with a Windows update.

Cheers!

Update 56.3 is now available



Hey voiders!

v56.3 has been released, it mainly fixes a leaderboard issue when browsing through multiple days.

We will have more announcements soon. ;)

Changes

  • Safety Battery skill HP restore has been increased to 35% base HP (was 20%)


Fixes

  • Fixes HP getting negative when loading a save with the Safety Battery skill (Nintendo Switch only)
  • Fixes TOP leaderboard displaying the Friends leaderboard (Nintendo Switch only)
  • Fixes leaderboard caching issue that was replacing the previously seen day leaderboard by the latest one to be loaded (Steam & Nintendo Switch)

Update 56.2 and Nintendo Switch release date



Hey voiders!

We just released v56.2, it's a compatibility and optimization update.

You can expect better stability and performance. Here's the changelog:

Changes

  • The game now launches on the primary monitor instead of where the mouse cursor is (except on Linux)
  • Daily run scores are now cached for faster browsing
  • General engine optimizations
  • Better compatibility and performance on MacOS and Linux


Fixes

  • Fixes a possible crash occuring when disconnecting gamepads during multiplayer games
  • Fixes Xbox One S controller over bluetooth support on Linux
  • Fixes our crash reporter not working on MacOS and Linux


Releasing September 7th on Nintendo Switch


Lately, we were super busy working on the Nintendo Switch version of the game, and all this work is now done!

NeuroVoider is releasing on Nintendo Switch on September 7th!

News from the front

Hey Voiders!

Now is the time to give you some news about where we're heading.

We're super busy on a new console port of the game, and while porting the game we're taking inputs from the Steam feedback forum (only accessible to game owners). The work on the console port will most certainly lead to a v57 with some tweaks in it. So if you have any feedback, please go to the feedback forum and drop it there. It'll help us for both this new console and the Steam v57 of the game. ːhappyNVː

This port takes most of my time right now, so I may look less present on the forum, but be sure that we are both reading every posts and comments, as well as reviews!

We're also working on a boxed collector edition of the game that should be announced soon.

And, because things have to move forward, we've been working on a new game that should land on Steam soon. It's a very different and smaller game than NeuroVoider, but I'm sure you'll be surprized. :)

So stay tuned!

Update 56 available



Uh oh voiders!

Here's a small update, mostly packing bug fixes and adjustments to smooth out your experience.

v56 has been sent to Microsoft and Sony as well, and should release by the end of next week on both Xbox One and PlayStation 4.

Have a great weekend!

New

  • Added more gamepad support (including Xbox One S and Rock Candy controllers)


Changes

  • Glitched weapons EP consumption have been slightly reduced (boost)
  • Hardcore skill EP regeneration has been slightly reduced (nerf)
  • Blade Master skill EP reduction has been slightly reduced (nerf)


Fixes

  • Fixes tab navigation in the game over screen in multiplayer games
  • Fixes the "Defying the odds" achievement on Xbox One
  • Fixes Time Stretcher skill doubling duration after each use
  • Fixes the crash handler not detecting correctly file corruption
  • Fixes Platinum Trophy description
  • Fixes missing skill icons on the daily run leaderboard
  • Fixes game not launching if installed in a directory path containing either # or & characters
  • Fixes a very rarely occuring crash during loadings if the game changes music
  • Fixes a very rarely occuring crash involved in AI path finding
  • Fixes a few typos in skill description of the French translation
  • Fixes graphics driver incompatibilities not displaying the warning message