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  3. Releasing the “Finest Hour” DLC

Releasing the “Finest Hour” DLC



Hello everyone, we’re immensely proud to announce the release of Call to Arms - Gates of Hell: Finest Hour!
This marks the arrival of the Commonwealth forces to our game, in our biggest DLC to date.

[h2]”We shall never surrender”[/h2]
This quote has almost become the studio’s battle cry. After a lot of toil, tears and sweat, it’s finally here!
We have indeed toiled endlessly to get this DLC completed; it is by far the biggest single package we have produced so far. Get it today:

https://store.steampowered.com/app/3691330/Call_to_Arms__Gates_of_Hell_Finest_Hour
When the original base game, “Ostfront”, was released in 2021, it was a bit smaller in size than the Finest Hour DLC is today.
Call to Arms - Gates of Hell: Ostfront has since grown in size considerably, as we have added a lot of content to the base game in a series of big, free updates.
That does not change the fact that “Finest Hour” is the largest of the set of DLCs we have produced so far. This inspired us to add a special challenge to this festive release moment!

[h2]”We shall fight in the fields” Challenge[/h2]
Let’s celebrate this moment by doing something special. Let’s break a record!


We want to invite everyone who has ever bought our game to play Call to Arms - Gates of Hell for an attempt to set a new record in concurrent player numbers this week.
The definition of “Concurrent users” is simply the number of people in-game at any given time. That means you don’t need to be playing in PvP or be online otherwise; anyone who is in-game will be part of the all-time record. Are you up for it?
The attempt takes place every day, for 5 days (Tuesday through Sunday), at 22:00 CET / 23:00 Moscow / 9:00pm GMT / 4:00pm EST / 1:00pm PST.
The number to beat is 8.919; we will announce the result of our challenge on Monday December 8th.
Will you take part in this challenge? Let us know in the comments!


[h2]Thank you[/h2]
We want to thank everyone who contributed to this enormous labor of love: our translators, testers and volunteers, and the content creators who have done a great job in showcasing the DLC. You know who you are! Thanks a lot.


Just before release we spotted an issue with multiplayer air strikes. They are not usable for now. This will be dealt with in the next 1-2 days via a hotfix. We apologize for the inconvenience.

That’s it for now - see you all on the battlefield!