Phase 2 announcement
Hello people!
It is the 9th of May and this is a special date in remembrance of the end of WWII in Europe and it is a worthy date to announce our plans.
We will be starting phase 2 during the next week. Release will follow closely after.
Remember Phase 2 will consist of one week of multiplayer testing, followed by the weekend for conquest (dynamic campaign) testing.
What took us so long you may ask? Well, the most important factor was the lengthy netcode upgrades. The netcode redesign was aimed to support bigger battles and users with worse connectivity. It took way longer than expected, because we added many new features which hadn't been previously synced through the servers. The netcode is now being fleshed out in its first version. Remember this is a test, so we had to finish this first before we could ask you to test the new code.
HD Link
Conquest (dynamic campaign) also went through some important upgrades. We added features like minefields and redesigned systems such as the way in which the bots field their troops. We are now at a stage where the conquest can be tested and can therefore proceed.
We have great plans for conquest, from historical calendars to new game modes and dynamics. This is a huge investment over time and we will continuously upgrade it and evolve it. How far we can go will depend on the success of the game, as we must also focus our attention to creating new nations and new theatres after the release!
You can expect the release approximately one or two weeks or so after the end of phase 2, it will depend on how much feedback we have to process.
Thanks for staying with us, happy victory day, and see you soon!
It is the 9th of May and this is a special date in remembrance of the end of WWII in Europe and it is a worthy date to announce our plans.
We will be starting phase 2 during the next week. Release will follow closely after.
Remember Phase 2 will consist of one week of multiplayer testing, followed by the weekend for conquest (dynamic campaign) testing.
What took us so long you may ask? Well, the most important factor was the lengthy netcode upgrades. The netcode redesign was aimed to support bigger battles and users with worse connectivity. It took way longer than expected, because we added many new features which hadn't been previously synced through the servers. The netcode is now being fleshed out in its first version. Remember this is a test, so we had to finish this first before we could ask you to test the new code.

Conquest (dynamic campaign) also went through some important upgrades. We added features like minefields and redesigned systems such as the way in which the bots field their troops. We are now at a stage where the conquest can be tested and can therefore proceed.
We have great plans for conquest, from historical calendars to new game modes and dynamics. This is a huge investment over time and we will continuously upgrade it and evolve it. How far we can go will depend on the success of the game, as we must also focus our attention to creating new nations and new theatres after the release!
You can expect the release approximately one or two weeks or so after the end of phase 2, it will depend on how much feedback we have to process.
Thanks for staying with us, happy victory day, and see you soon!