Star Command Galaxies Alpha 11 RC1 Update
Greetings Captains!
Just a quick update based on some big bugs and errors we were seeing. These updates only apply to the beta branch! We should be looking at a community release early next week.
Changes below:
Minor adjustment to help with the GetTileColor() reports. This is likely not a 100% fix to it.
Potential fix to ShowGUILine issue from Analytics.
Fix to AimAndFireTeleportAt null reference from Analytics
Potential fix to an issue where Random Empty Node missions can occasionally show up on nodes with stations.
Removed Comm Hub room
Fix to a GetFactionValues item that could occur on ship/station reload.
The Player Station now starts out with an Arms Dealer and a Food/Scrap merchant if started without a tutorial.
Fix to the Midorian Shopper having stealable supplies and teleporting their crew to attack you.
Fix to EncounterVictory 190 issue.
Removed start function issue.
Added in new Cruise Ship hull.
Cheers,
Warballoon
Just a quick update based on some big bugs and errors we were seeing. These updates only apply to the beta branch! We should be looking at a community release early next week.
Changes below:
Minor adjustment to help with the GetTileColor() reports. This is likely not a 100% fix to it.
Potential fix to ShowGUILine issue from Analytics.
Fix to AimAndFireTeleportAt null reference from Analytics
Potential fix to an issue where Random Empty Node missions can occasionally show up on nodes with stations.
Removed Comm Hub room
Fix to a GetFactionValues item that could occur on ship/station reload.
The Player Station now starts out with an Arms Dealer and a Food/Scrap merchant if started without a tutorial.
Fix to the Midorian Shopper having stealable supplies and teleporting their crew to attack you.
Fix to EncounterVictory 190 issue.
Removed start function issue.
Added in new Cruise Ship hull.
Cheers,
Warballoon