22nd January - Playtest Updates & Bugfixes
[p]Driveable Vehicles[/p][p]There has been some confusion over which Vehicles are driveable.[/p][p]There are currently Campervans in-game that are driveable and are located at gas stations during playtest[/p][p]Not to be confused with Caravans located at Campsites[/p][p]Increased Vehicle Max Speed to 69-70 kmph[/p][p][/p][p]Bug Fixes[/p][p]Fixed Campervan ejecting driver and destroying when Fuel reached "0" Zero[/p][p]This was only meant to happen when driving into water, added an additional check to ensure it doesn't happen when driving and not in Water[/p][p]Fixed a collision issue with Storage Chest when placed, player was able to fall through or stand inside chest and get stuck[/p][p]Fixed Material displaying for Driveable Campervan Storage[/p][p][/p][p]Game Changes[/p][p]Fixed Locked door sound playing after lockpicked, now only plays open and close sounds when unlocked[/p][p]Added Unlocked Notification Sound when successfully picking a lock[/p][p](Lockpicks currently have infinite durability. It's been suggested to have a break "Chance" which will be added in a future update)[/p][p]Added player mappable keybind "H" to toggle on/off Camera Shake when using a Melee Weapon[/p][p]Added a Vomit animation when eating raw meat/fish[/p][p]Added Options/Settings to "Esc" In-Game Menu[/p][p]Added 5 x Cloth crafting option to Player Crafting[/p][p]Arrows - Changed one of the crafting requirements from Scrap Metal to Stone[/p][p]Changed wood Stick crafting to 10 per 1 x Wood Log[/p][p]Changed Wood Plank crafting to 5 per 1 x Wood Log[/p][p]Changed all Ammo stacks to x 250 (Pistols, Rifles, Snipers and Shotgun)[/p][p]Changed Arrow stacks to x 99[/p][p]Added Wooden Club to Player Crafting as there was some confusion whether the Axe/Pickaxe can be used as Melee Weapons[/p][p]Updated Axe/Pickaxe Descriptions to display that they can be used as Melee Weapons also[/p][p]Removed durability on Gathering Tool and updated tooltip to display "Only required to gather starting resources (no crafting requirements) does VERY LOW Damage"
Increased spawn % chance for Military and Police Zombies to drop Rifles & Handguns when killed and looted[/p][p]Added Firemans Axe, Metal Pick, Steel Pipe and Crowbar to spawn from "Unique" Zombies[/p][p][/p][p]Map Changes[/p][p]Added 3 x new Zombies Types (Quarantine, Farmer, Firefighter)[/p][p]Added 5 x new different variations of Police Zombie[/p][p]Added 9 x Variations of Firefighter Zombie[/p][p]Added 12 x Variations of Farmer Zombie[/p][p]Added 4 x Variations of Quarantine Zombie[/p][p]Added a Fire Station, Fire Trucks and new Loot Chest types[/p][p]Increased spawn numbers for Zombie, Deer & Bear[/p][p]Added new Zombie variations to spawners at all locations[/p][p]Removed Giant Borg Cube of Death! Left in level by mistake as a Placeholder for Hospital location! (Coming Soon!)[/p][p][/p][p]UI Changes[/p][p]Moved position and size of "TAKE ALL" button and renamed "Loot All"[/p][p]Moved position and padding of Armour panel to line-up with inventory better[/p][p]Moved position and padding of Inventory Info panel and centered in Inventory UI [/p][p]Added (K) Options/Settings tooltip to Inventory UI[/p][p]Added Outline/Overlay to ALL lootable chests, Vehicles and Containers on hover.[/p][p]The white outline now appears on hover making it easier to distinguish which items/containers are lootable.[/p][p][/p][p]Dedicated Server[/p][p]Adding a Dedicated Server for Playtest, max 50 players, EU[/p][p]Will announce in Discord when LIVE[/p]
Increased spawn % chance for Military and Police Zombies to drop Rifles & Handguns when killed and looted[/p][p]Added Firemans Axe, Metal Pick, Steel Pipe and Crowbar to spawn from "Unique" Zombies[/p][p][/p][p]Map Changes[/p][p]Added 3 x new Zombies Types (Quarantine, Farmer, Firefighter)[/p][p]Added 5 x new different variations of Police Zombie[/p][p]Added 9 x Variations of Firefighter Zombie[/p][p]Added 12 x Variations of Farmer Zombie[/p][p]Added 4 x Variations of Quarantine Zombie[/p][p]Added a Fire Station, Fire Trucks and new Loot Chest types[/p][p]Increased spawn numbers for Zombie, Deer & Bear[/p][p]Added new Zombie variations to spawners at all locations[/p][p]Removed Giant Borg Cube of Death! Left in level by mistake as a Placeholder for Hospital location! (Coming Soon!)[/p][p][/p][p]UI Changes[/p][p]Moved position and size of "TAKE ALL" button and renamed "Loot All"[/p][p]Moved position and padding of Armour panel to line-up with inventory better[/p][p]Moved position and padding of Inventory Info panel and centered in Inventory UI [/p][p]Added (K) Options/Settings tooltip to Inventory UI[/p][p]Added Outline/Overlay to ALL lootable chests, Vehicles and Containers on hover.[/p][p]The white outline now appears on hover making it easier to distinguish which items/containers are lootable.[/p][p][/p][p]Dedicated Server[/p][p]Adding a Dedicated Server for Playtest, max 50 players, EU[/p][p]Will announce in Discord when LIVE[/p]