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Old Mages battle it out to be the new High Wizard!



Welcome to Old Mage, the Spell Blasting Adventure game of Arcane Domination!

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Explore ancient ruins, battle fierce monsters, invoke mighty spells and unleash powerful relics as you compete for the High Wizard’s throne. Terrible monsters and treacherous hazards await - yet none quite so terrible, nor so treacherous - as your arcane rivals!

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Claim victory in one of two ways: Find the Master Orb and deliver it to a Mage Tower across the Great River ... or Destroy your foes with spell, steel and guile! But beware, Old Mages do not die quietly; they become Haunts that plague the living, or return as Undead Liches!



Is your sorcery strong enough, Old Mage?





A new edition of the pulp-horror board game for 1-4 players



Ancient Terrible Things: Reawakened is a pulp-horror tabletop game for 1-4 players. You play the role of an intrepid and foolish adventurer exploring a dark jungle river for Secrets.

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Each turn you must travel to a Fateful Location and face an Ominous Encounter. If you overcome the Encounter (using a combination of dice, tokens and cards) you gain Secrets. The object of the game is to be the player with the most Secrets when the game ends at the Inexplicable Event.

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Ancient Terrible Things: Reawakened is the third implementation of the Dicequest game system as previously used in Ancient Terrible Things (1st/2nd Edition) and Konja. The third edition incorporates edited and revised content from all previous iterations and expansions of the game, new renovated art and language-independent graphic design into a single definitive edition of ATT.





Balance your warring states in this reimplementation of Tigris & Euphrates



The period of the Warring States (475-221 BCE) describes a time of endless wars between seven rival states: Qin, Chu, Qi, Yan, Han, Wei, and Zhao. These states were finally unified in 221 BCE under the Qin dynasty to lay the origin of today's China, with its two main rivers: the Yellow and the Yangtze.

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HUANG, first released as Yellow & Yangtze, the sister game to the highly acclaimed board game Tigris & Euphrates, invites you to replay this eventful period and to lead your dynasty to victory.

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In HUANG, players build civilizations through tile placement. Players are given five different leaders: Governor, Soldier, Farmer, Trader, and Artisan. The leaders are used to collect victory points in these same categories. However, your score at the end of the game is the number of points in your weakest category. Conflicts arise when civilizations connect on the board. To succeed, players' civilizations must survive these conflicts, calm peasant revolts, and grow secure enough to build prestigious pagodas.





A Victorian Steampunk Horror Boardgame



Sunday 18th August 1895... You have been invited to dine at the fabled mansion of the Mad Professor. After a delightful dinner, the Professor announces to his guests that he has invented a contraption that has opened a doorway to allow hideous nightmares to be released upon the world—ghosts and creatures of nightmares. But, there’s a catch: whoever can survive the Horrors of the library will be the sole inheritor of the Mad Professor’s fortune and all of his secrets.

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Horror in the Library is a 19th century Victorian-themed tile-based competitive card collecting game for 2 to 6 players. Players compete to collect all the items they need to confront the Horror they have been challenged with by the Mad Professor. Once all components are collected it is a race to the Portal to win the game!

Players will combine strategy and luck to find the required cards and moving tiles. A balanced token bag determines penalties and rewards while a simple attack and defense system with non-player characters adds to player interaction and strategy.



Horror in the Library is as competitive and as fast as players wish it to be through the setup of the game. It can be either a light game for 2 players through to a highly competitive and entertaining evening for up to 6. -Description from BGG





Raise an army or raid as a dragon!



A game of power based in the universe of Dragonbond.

In Lords of Vaala, raid as a dragon or raise armies as a general, destroy your enemies, and cast mighty spells, all to collect power. Once you have collected 10 power tokens, you win the game immediately.

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During the game, a general and a dragon in the same region have a chance of becoming Dragonbonded and playing as a team, sharing their power resource to cast spells and gaining a special ability, however, in order to win, both players require to collect 15 power in total.

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In the planning phase, players secretly play action cards in a face-down pile to program their actions across the board until one player passes; in the resolution phase, actions are resolved in order.

Dragons and generals play entirely different in strategy and actions. And all characters in the game have a unique deck of spells.



In a world without gods, only you may claim your destiny.