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Build your alphabet empire!



Letter Tycoon is the word game for 2-5 capitalists!

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In the game, players take turns forming a word using a seven-card hand and a three-card community card pool, scoring money and stock rewards based on their word. Players may use their earned money to buy one letter "patent" in the word they make. In the future, whenever another player uses one of your owned letters on their turn, you earn money from the bank. Letters that are used less frequently have special abilities, increasing their power.



When enough of the alphabet has been claimed, players finish the current turn, then score all money, stock and letter patents owned. Create the most valuable empire and you can become the letter tycoon!



Find an opponent and enter the arena!



Bacon Project is an expandable card game destined for devoted fans of ‘Player Versus Player’ type games (PvP). The game pits two criminals renowned for their destructive capabilities in an underground arena.

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With access to a variety of skills and abilities provided by a selected character, each of the players are charged with accomplishing one objective: To slay their opponent’s character in order to achieve victory. By managing those abilities, players are put to the test of finding the most effective strategies and combinations to achieve said victory.



Race to bake the best cakes and win ribbons at the county fair 🥇



A card game for baking perfectionists and those who like to sabotage them. Welcome to the Carroll County Cake Swap!

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Put on your apron and grab your mixing bowls as you vie for ribbons in the cake decorating contest at the Carroll County Fair. Create the tallest, most beautiful cakes by stacking layer upon layer of frosted sweetness. Will you go slow and steady to create a few cakes with extreme precision? Or rush to submit your cakes ahead of the competition?

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Draw or draft cards to build cakes up to five layers tall. Elbow your opponents to get the types of cake (chocolate or vanilla) and frosting flavors (five fruits, plus a wild) you need to win ribbons in six categories.

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Only one player may win each ribbon, so you’ll have to swipe, swap, and squeeze your way to victory. Some ribbons are worth more than others. Choose carefully which ones you go for in this race to outmaneuver other contestants.



The 2021 American Tabletop Award Winners have been announced



The American Tabletop Awards are an award given to various board games released over the previous calendar year by a committee of tabletop media professionals all based in the United States. Today, the 4 winners for 2021 were announced, representing a wide variety of excellent games that span genres, player counts, and themes.

All 4 of these games are available to play on Tabletopia if you want to see what all the fuss is about, and we'd like to offer a massive congratulations to all the winners as well as the recommended and nominated games!

Early Gamers Winner - Abandon All Artichokes


Designer: Emma Larkins
Artist: Bonnie Pang
Publisher: Gamewright





Designer: Thomas Sing
Artist: Marco Armbruster
Publisher: KOSMOS



Strategy Games Winner - Calico


Designer: Kevin Russ
Artist: Beth Sobel
Publisher: Flatout Games



Complex Games Winner - Dominations: Road to Civilization


Designer: Éric Dubus, Olivier Melison
Artist: Loïc Muzy, Agathe Pitié, Amber Scharf, Florian Stitz
Publisher: Holy Grail Games

Don't Touch Those Cards!



In Dealt!, first released as Krass Kariert (Checkered Combos), you don't necessarily win by going out first, but at least you don't lose the game.

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To start, each player receives three life tokens and two reserve cards at random, which they place face up in front of themselves. They then receive a hand of cards, the order of which they cannot change. The start player for a round leads by playing a combination of up to three cards, and these cards must be next to one another in that player's hand. A player can lay down a single card, a pair, a triple, or a run of two or three consecutive cards. Each player in turn must beat the combination, with a pair being beaten by a higher pair or a triple. If you cannot or will not play, you instead pick up one of your reserve cards, placing it where you choose within your hand. If you have no more reserve cards, then you must discard a life token.

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Once each player has played or passed, whoever played the highest combination wins that round and begins the next round. If a player must discard a life token but has none, this player loses the game and everyone else wins.