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Exterminate pests while exploring the galaxy 🌌



Asking for Trobils is a worker-placement boardgame where the player is trying their best to rid the star system of Trobils (space pests). You play a Trobil Hunter - flinging the space vermin into the star, and dealing with unsavory folk just to get the job done.

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Players start with one ship, placing it at various locations to gather resources that will allow you to trap Trobils. But just one ship may not be enough, so you can fly through a wormhole to create two or even three ships to help you gather resources.

You can make connections to gain more resources or hang around the local Riffraff. Send pirates, bounty hunters, or gangsters out to make areas rougher for your opponents, or enhance locations for everyone by sending out traders and courtesans.

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For every Trobil card you capture, you gain victory points. The player with the most points at the end wins.



Someone's gotta take the fall 🐐



You’re part of an internationally renowned group of billy goat criminal masterminds, and you’ve just pulled off your greatest caper yet. Stealing the coveted golden hoof right out of the most secure bank vault in Barn City. Someone’s got to take the fall for it, just make sure it’s not you.

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In Scape Goat, everyone at the table is trying to pin a crime on the same player, all while that player has no idea they’re taking the fall. The twist? That player could be anyone! Trade cards, make deductions, and figure out if you’re the scapegoat before the cops come after you!



Gather heroes to influence the conflict and become the new Emperor.



The island of Oshra is in turmoil. Following the death of the Emperor, the conflict between the Hill Tribes and the Imperial Army escalated. While the Water People try to maintain balance between the old rivals, the Undead aim to escalate the war. All hope rests on the six children of the Emperor: Who of them will claim the throne?

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In Hidden Leaders, you take the role of one of six secret leaders, each of them is allied with two of the four factions/colors. By playing heroes into your tableau, either openly or secretly, you influence the outcome of the conflict.

Each player who is aligned with the winning faction at the end of the game can claim the victory. However, they must have more heroes of this color than any competitor.



Hidden Leaders is a quick, light strategy card game with direct player interaction. It combines tableau building and deduction elements with its unique winning mechanism. This is a game of great tension with no-down time, that’s fast to learn. Its distinctive artwork and character names will make you smile.



Make your City-State stand out 🏰



In the twelfth century, thanks to the Holy Crusades and to the development of new merchant routes, a few cities in Europe had grown so powerful that they had become city-states — called "maritime republics" — and their influence extended throughout the Mediterranean Sea.

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In CittĂ -Stato, you represent a maritime republic with unique characteristics, and you must make it stand out by gaining greater commercial, war, and political prestige, while also striving to develop and maintain Republican values. A great score alone might not be enough to win if you can't preserve the Republican nature!

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Italian language video.

The mechanism at the core of the game is bag building: You can acquire cubes and place them in your bag. Each round, you draw several cubes, and depending on their number and color, they will enable different actions. The game lasts seven rounds, and each round players may keep playing actions until everyone has passed. Action cards increase the choices available, and players may discover many interesting combos if they have planned well!



Expand your civ even further! ✈



Tapestry is a two-hour civilization game for 1-5 players designed by Jamey Stegmaier.

Create the civilization with the most storied history, starting at the beginning of humankind and reaching into the future. The paths you choose will vary greatly from real-world events or people — your civilization is unique!

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In Tapestry, you start from nothing and advance on any of the four advancement tracks (science, technology, exploration, and military) to earn progressively better benefits. You can focus on a specific track or take a more balanced approach. You will also improve your income, build your capital city, leverage your asymmetric abilities, earn victory points, and gain tapestry cards that will tell the story of your civilization.

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In the Plans & Ploys expansion, choose from a variety of new civilizations, pursue individual achievements to add landmarks to your capital city, and sneakily interact with the opposition in this first expansion for Tapestry.