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Gather heroes to influence the conflict and become the new Emperor.



The island of Oshra is in turmoil. Following the death of the Emperor, the conflict between the Hill Tribes and the Imperial Army escalated. While the Water People try to maintain balance between the old rivals, the Undead aim to escalate the war. All hope rests on the six children of the Emperor: Who of them will claim the throne?

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In Hidden Leaders, you take the role of one of six secret leaders, each of them is allied with two of the four factions/colors. By playing heroes into your tableau, either openly or secretly, you influence the outcome of the conflict.

Each player who is aligned with the winning faction at the end of the game can claim the victory. However, they must have more heroes of this color than any competitor.



Hidden Leaders is a quick, light strategy card game with direct player interaction. It combines tableau building and deduction elements with its unique winning mechanism. This is a game of great tension with no-down time, that’s fast to learn. Its distinctive artwork and character names will make you smile.



Make your City-State stand out 🏰



In the twelfth century, thanks to the Holy Crusades and to the development of new merchant routes, a few cities in Europe had grown so powerful that they had become city-states — called "maritime republics" — and their influence extended throughout the Mediterranean Sea.

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In Città-Stato, you represent a maritime republic with unique characteristics, and you must make it stand out by gaining greater commercial, war, and political prestige, while also striving to develop and maintain Republican values. A great score alone might not be enough to win if you can't preserve the Republican nature!

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Italian language video.

The mechanism at the core of the game is bag building: You can acquire cubes and place them in your bag. Each round, you draw several cubes, and depending on their number and color, they will enable different actions. The game lasts seven rounds, and each round players may keep playing actions until everyone has passed. Action cards increase the choices available, and players may discover many interesting combos if they have planned well!



Expand your civ even further! ✈



Tapestry is a two-hour civilization game for 1-5 players designed by Jamey Stegmaier.

Create the civilization with the most storied history, starting at the beginning of humankind and reaching into the future. The paths you choose will vary greatly from real-world events or people — your civilization is unique!

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In Tapestry, you start from nothing and advance on any of the four advancement tracks (science, technology, exploration, and military) to earn progressively better benefits. You can focus on a specific track or take a more balanced approach. You will also improve your income, build your capital city, leverage your asymmetric abilities, earn victory points, and gain tapestry cards that will tell the story of your civilization.

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In the Plans & Ploys expansion, choose from a variety of new civilizations, pursue individual achievements to add landmarks to your capital city, and sneakily interact with the opposition in this first expansion for Tapestry.



Fill the winter with colorful magic 💎✨



In one faraway land, there is always winter. Once a year Winter Queen announces a special competition for her court sorcerers. Using enchanted crystals they create magical ornaments and the Queen pays for them with golden coins. The one to collect the most coins till the end of the competition is to become the next Queen’s advisor.

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In the abstract family game Winter Queen, you take on the roles of Winter Queen's sorcerers, creating magical ornaments out of enchanted crystals. Each turn, you either place a new crystal onto the board or use already placed crystals to score victory points depending on the spell books you and your opponents have.

Winter Queen is from the talented mind of Yuri Zhuravljov - the designer of Viceroy and Space Explorers.



Explore wine country and satisfy tourists 🍷



Set within the titular region within Okanagan Wine Country, in Naramata, the players assume the roles of tour bus operators ferrying visitors to the various wineries nuzzled within the ten-minute drive along the Naramata “Bench.”

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Players will attempt to satisfy as many customers as they can through a day of operations, all the while earning prestige (equating currency), which can be spent to upgrade operations or influence the wineries throughout a tour route. Tourists are gratified through tastings, cheese, photos of the beautiful vistas, along with wine pairings and purchases.

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Naramata is a medium-complexity board game involving point-to-point movement, set collection, time tracks, and variable player powers.

Players will move across a game board representing an exaggerated depiction of the Naramata region, stopping at wineries to complete various actions to satisfy the tourists attached to their vehicle.