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Become a druid & unlock the secrets of the Arch-Oak.



In the center of a vast, but secret forest stands the Arch-Oak — a majestic tree that was already a sapling when the world was still young. It is even said that from its wood, the Gods crafted the first humans and animals.

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Druidic orders from far and wide flock together around its roots to bathe in its glory. Arch-druids sanctify sacred places and erect rune-etched monoliths, while bards tell the tallest tales to recruit a greater following. Ovates read the omens to gain a glimpse of the things to come, while sacrificers use force to defend their Order's beliefs.

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Oak puts you in the role of the leader of one of four different druid orders, with you attempting to establish that your order deserves to be chosen by the Arch-Oak's spirit to stay and learn its secrets. Your order starts out small and insignificant, but if you choose your actions wisely and use your druids efficiently, you will see it grow in power and stature. You will gain the friendship and help of otherworldly creatures like the mischievous brownie, the terrible merrow, and the magical pixies. You will learn powerful spells of the wild and uncover mighty artifacts. You might even risk upsetting the natural balance by creating new sacred places in the forest to house your growing flock of druids.



Will you be able to prove to the Arch-Oak that your order is worthy? Will you be able to unlock the secrets of the ancients?





Empty your hand quickly!



In Frantic, you start with seven cards and try to get rid of your cards as quickly as possible. If a player has discarded all their cards, the remaining players count the points in their hand. When a player reaches the agreed maximum score, the player with the lowest score wins.

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If you can't or don't want to play a card, you draw one from the deck. There are four colors with numbers from 1 to 9. You can either play color on color or number on number. Sounds boring so far, doesn't it? Well, that's why we have the special cards. For example, have someone draw four cards from the deck, or give a fellow player two cards out of your hand. And the fun part: You always get to choose who gets these cards!



But wait, there's more: We come to the black cards, also numbered from 1 to 9. You can play these only on a number, not on the same color, and every time a black card is played, it activates an event card. These event cards go from Friday, the Thirteenth — where nothing happens – to Tornado, where all hand cards get shuffled together and handed out again.





The ultimate SimCity-like city building game



You are the mayor of one borough of Small City, and you have eight turns to secure enough votes to be re-elected. To do this, you have to attract more citizens, encourage the growth of residential areas for them to live in, and aid the expansion of both the commercial and industrial sectors – though the latter sector also brings pollution with it, and you need to deal with that, too, as high pollution levels will have a negative effect on your score at the end of the game.



If you build suitable infrastructure, your citizens will undoubtedly vote for your re-election, but beware of false promises! Votes can be earned over the course of the game by placing citizens in the residential spaces, by erecting cultural buildings, by keeping commercial buildings in suitable areas, and also by making good on the promises that you made to the citizens at the beginning of the game.



The player with the most votes (i.e., victory points) after eight turns wins.

[previewyoutube][/previewyoutube]Video of 1st edition - includes old artwork

The new & revised Small City: Deluxe Edition includes:
  • a new revised book of rules
  • new illustrations from Kwanchai Moriya!
  • new variants that keep the best of the rules of the old edition
  • a revised version of the solo game




Race from Istanbul to Shanghai!



Race from Istanbul to Shanghai in an action-packed board game filled with tense gaming frustration, strategy and co-player vendettas. Based on a trip of a lifetime, Route East takes players across mountains, valleys, and stunning wonders of the less explored areas of the world while testing their planning and cunning skills.

Photo by Pointsandplays

At the start of each turn, you pick an Ignition card and then you play your three moves. How you play them is up to you - you might decide to move on the board or pick or play Action Cards that will give you various advantages throughout the game. You might also have to roll the dice to move depending on the circumstances.

Photo by What Board Game

Plan your route through must-see attractions along the way, and develop a strategy based on budget, fuel, cunning and pure foul play! First one to Shanghai, you got it, wins!

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It won’t be easy. Did we mention:
  • You’ll definitely not have enough money - that’s guaranteed
  • Your teammates will steal from you, bribe their way through borders, and damage your car so badly you’ll Be stuck for days without moves
  • Early front-runners get the brunt of abuse - have you not heard that slow and steady wins the race?
  • Play dirty or be kind. Become your competitors’ best ally or screw everyone over and make a dash for the finish.

You'll need an equal mix of skill, planning, and bloody savviness to get to Shanghai first.





Bloom. Potion. Duel. Dominance. A territory game for 2-4.



Elementis is a land filled with all kinds of mystical elements. Over the years, The Great Sorcerer has kept the balance of all elements and maintained peace in this magical world. Through practising family magic and worshipping the twin moons, sorcerers in Elementis learn the skills to control various elements in everyday lives.



In every duo luna year, the Great Sorcerers’ Apprentice Tournament is held in the enchanted forest. Sorcerers from all over the Elementis gather around, exploring the growth of elemental-mushrooms, “GUs”. Through their understanding of sorcery, potion and knowledge over the weirdest landscape in the world, they duel, attain the most INFLUENCE and win the seat!



Mushroom Sorcerer is an easy-to-learn, mid-level strategic area-controlling game equipped with 3D “GU” pieces. By exploring and growing different GUs on Elementis, you gain different elements and level up your sorcery skill. Sorcerers take turns in order until either one has finished "Forest Dominance" or "Moon Blessing".